Víctor Aguilera Puerto
d58b7f0ebe
whoops
2020-09-06 17:15:16 +02:00
Víctor Aguilera Puerto
2b426405eb
Fix TurfHelpers
2020-09-06 17:05:01 +02:00
Víctor Aguilera Puerto
d758e84e8d
Merge branch 'master' into 2020-08-19-firelocks
...
# Conflicts:
# Content.Server/GameObjects/Components/Atmos/AirtightComponent.cs
2020-09-06 16:56:43 +02:00
DrSmugleaf
48b61f6bcc
Replace every usage of GridCoordinates with EntityCoordinates ( #2021 )
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* Update RobustToolbox
* Transition direct type usages
* More updates
* Fix invalid use of to map
* Update RobustToolbox
* Fix dropping items
* Rename name usages of "GridCoordinates" to "EntityCoordinates"
* Revert "Update RobustToolbox"
This reverts commit 9f334a17c5908ded0043a63158bb671e4aa3f346.
* Revert "Update RobustToolbox"
This reverts commit 3a9c8cfa3606fa501aa84407796d2ad920853a09.
# Conflicts:
# RobustToolbox
* Fix cursed IMapGrid method usage.
* GridTileLookupTest now uses EntityCoordinates
Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com >
Co-authored-by: Víctor Aguilera Puerto <zddm@outlook.es >
2020-09-06 16:11:53 +02:00
Víctor Aguilera Puerto
d89188a742
Merge branch 'master' into 2020-08-19-firelocks
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# Conflicts:
# Content.Server/GameObjects/Components/Doors/ServerDoorComponent.cs
# Content.Shared/Maps/TurfHelpers.cs
# SpaceStation14.sln.DotSettings
2020-09-06 00:17:48 +02:00
Víctor Aguilera Puerto
12f4d28865
Reduce random offset for tiles
2020-09-02 20:53:30 +02:00
Víctor Aguilera Puerto
d1f7f0b80b
Tile Prying helpers
2020-09-02 18:55:51 +02:00
DrSmugleaf
8a14725539
Add extension methods for getting adjacent tiles randomly and to offset coordinates in a direction
2020-09-01 23:28:59 +02:00
Víctor Aguilera Puerto
5190c04944
Some work
2020-08-19 12:23:42 +02:00
ike709
83a7dfebef
Improves the RCD ( #1609 )
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* Improves the RCD
* oops
* Unnecessary
* Merge 2 checks
* RCD whitelist and reorganization
* Makes the RCD great again
* Ignored components
* loicense
* Fix missing using
2020-08-13 19:39:23 +02:00
DrSmugleaf
4a8ed41e3a
Fix namespaces and optimize imports ( #1651 )
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* Fix namespaces and optimize imports
* Cleanup fixes
* Merge conflict fixes
* Merge conflict fixes
* Merge conflict fixes
2020-08-13 14:40:27 +02:00
Víctor Aguilera Puerto
ca68fbe818
Add heat conduction ( #1653 )
2020-08-13 14:18:26 +02:00
Víctor Aguilera Puerto
89fff7dab2
Add two new TurfHelpers
2020-08-11 03:45:40 +02:00
Acruid
801c48fba8
Added a turf helper function IsBlockedTurf() for Ike.
2020-08-06 22:02:13 -07:00
Rohesie
ffe55648b6
BaseTurfs ( #699 )
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* tweaks
* Baseturfs
* dotnet messages
* indentation
* comment
* Change requests
* Smaller diff
* Diff
2020-02-23 00:30:36 +01:00
Ephememory
d63c879404
Crowbar floor tiles and placement ( #429 )
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* Adds tile removing behavior to CrowbarComponent.
Add FloorTileItemComponent.
Add genhit.ogg
Add tile.png for testing
* fixes
* Gives ContentTileDefinition a default value for tile item to drop.
Adds a few more tileitems.
* Changes per review request
* move stack.use and if statement
2019-11-23 22:10:05 +01:00
Injazz
10801af2f7
Explosions and Grenades, Triggers, OnDestroy, OnExAct, Fueltanks and destructible tables ( #247 )
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* initial explosiveComponent
* remove garbagee
* assets
* tile mass deletion baby
* grenades
* tweaks
* Update Content.Server/GameObjects/Components/Explosion/ExplosiveComponent.cs
Co-Authored-By: Pieter-Jan Briers <pieterjan.briers@gmail.com >
* Ex_act based on damage, fixes and tweaks
* One finishing touch
Done the most cringe way
* ex_act explosions, tables are destructible now
also adds fuel tanks
* adds ex_act to mobs
2019-06-07 13:15:20 +02:00
Silver
a18692bc46
Rename toolbox references from ss14 to robust
2019-04-15 21:11:38 -06:00
PrPleGoo
5251b30591
Shoving lockers, content side
2019-04-11 17:04:48 +02:00
Pieter-Jan Briers
f5bb790edb
Footstep sounds. ( #182 )
2019-04-05 02:04:34 +02:00
Pieter-Jan Briers
9f3f09871e
Wires are now actually hidden by floor tiles. ( #181 )
2019-04-04 15:09:06 +02:00
Pieter-Jan Briers
bd5f920151
Content changes for tile ID refactor.
2019-04-03 21:20:26 +02:00