Commit Graph

12 Commits

Author SHA1 Message Date
Slava0135
d4c8065e8a Move and rename damage effect to color flash effect (#18263)
* move damage effect to different package

* rename to ColorFlashEffect

* renaming some other things
2023-08-01 19:02:54 +03:00
metalgearsloth
68480af109 Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Nemanja
f23729511d Make weapon arcs follow the player (#16796) 2023-05-25 14:04:15 +10:00
metalgearsloth
3ed58be49c Truncate melee wide swings (#16242) 2023-05-08 17:46:26 +10:00
metalgearsloth
317a4013eb Puddles & spreader refactor (#15191) 2023-04-10 15:37:03 +10:00
metalgearsloth
d3ef4b7572 Fix static melee effect offsets (#14815) 2023-03-24 13:13:15 +11:00
metalgearsloth
e93d5113ad Remove .Owner from melee weapons (#14600) 2023-03-12 15:56:05 +11:00
Leon Friedrich
5f964f02b7 Fix melee animation exception (#12806) 2022-11-30 12:40:57 +11:00
metalgearsloth
fc9991cff2 Polish melee effects (#11653)
* Polish melee effects

* adjustments

* Animation changes

* Fix fist
2022-11-08 14:28:49 -06:00
metalgearsloth
c7d4fd3cba Fix damage colour persisting (#12469)
Probably. Easiest way to repro is make spaceman go horizontal and most of the time the red colour persists when the rotation animation starts.
2022-11-08 13:58:21 -06:00
metalgearsloth
f51248ecaa Melee refactor (#10897)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-09-29 15:51:59 +10:00
metalgearsloth
fae71aeb3e Use red damage animation for guns too (#10938) 2022-09-06 18:01:35 +10:00