metalgearsloth
9c3a603e7e
Use ActionBlockerSystem as a dependency on CGSystem
2021-10-27 01:07:19 +11:00
Julian Giebel
d1a830cd74
Fix ApcPowerReceiverComponent deletion ( #5031 )
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Co-authored-by: Julian Giebel <j.giebel@netrocks.info >
2021-10-25 21:55:00 +02:00
20kdc
c29b23eb64
Fix ChemMaster bottles not having contents ( #5026 )
2021-10-25 16:58:16 +02:00
ike709
ec92f4eef2
Adds stack splitting ( #4981 )
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* Adds stack splitting
* Apply suggestions from code review
Co-authored-by: ike709 <ike709@github.com >
Co-authored-by: Vera Aguilera Puerto <6766154+Zumorica@users.noreply.github.com >
2021-10-25 16:36:04 +02:00
moonheart08
debd22e19c
Add select ( #5003 )
2021-10-25 16:23:44 +02:00
Vera Aguilera Puerto
ed3bf94a3b
Electrocution. ( #4958 )
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Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com >
2021-10-25 16:21:56 +02:00
Leon Friedrich
6e84e23ba1
Remove some functions from HandsComponent ( #4937 )
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* remove wrapper functions
* Remove InteractionSystem wrapper functions
* remove two more functions
* add missing `using`
* clean diff
2021-10-25 18:06:12 +11:00
StStevens
e621a82e65
Fire extinguisher safety ( #4912 )
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* Moved safety into FireExtinguisherComponent.
* Fix errant find and replace
* Address reviews
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2021-10-25 18:04:24 +11:00
mirrorcult
c0ecdb09af
Slipping tweaks + remove EffectBlocker ( #4955 )
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* Slipping tweaks + remove EffectBlocker
* mfw failed merge conflict resolution
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2021-10-25 17:43:49 +11:00
Leon Friedrich
e016fc9906
spray bottle fix ( #5012 )
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* fix-spray
* move vapor rotation
2021-10-25 17:29:02 +11:00
metalgearsloth
0f513f64fb
Rotate DefaultGrid on round start ( #4957 )
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* Rotate DefaultGrid on round start
Not ideal long-term but good for bugspotting short-term.
* Fix buckle test
Because gridtraversal was being triggered the pos was being fucked when moving back
* Fix buckle
* Buckle offset
2021-10-25 15:22:57 +11:00
20kdc
63dd23ad8c
Fix RCDs on space somewhat - space-wizards/space-station-14#4742 compatibility edition ( #4878 )
2021-10-25 14:33:49 +11:00
Julian Giebel
d1e323b993
Bugfix: ExtensionCableReceiver anchoring ( #5014 )
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Co-authored-by: Julian Giebel <j.giebel@netrocks.info >
2021-10-24 18:49:26 +02:00
metalgearsloth
5cc3f9ee30
Truncate long name / job titles for IDs ( #5009 )
2021-10-24 01:28:25 -07:00
E F R
3c0473dfe4
Server/MachineLinking: allow linking devices that are inside obstructions ( #5010 )
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...like signal buttons/switches on a wall.
2021-10-24 01:21:39 -07:00
metalgearsloth
a4cd222bea
Don't include anchored entities for entitystorage
2021-10-24 17:10:05 +11:00
metalgearsloth
34326cfed7
Fix hypospray
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Another casualty in the solution wars.
2021-10-24 16:54:08 +11:00
Alex Evgrashin
7de1ebbd77
Move RCD to ECS ( #4742 )
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* Moved ammo to ecs
* Moved RCD to ecs
* Replaced RCDDeconstructWhitelist with Tag
* Updated new structures RCDDeconstructWhitelist
* Queue delete
2021-10-24 14:34:00 +11:00
E F R
c5dd6c8b02
Server/Storage: allow specifying a radius for _areaInsert ( #5001 )
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✨ ️ Pay no attention to the changes in trashbag.yml... they are merely an
illusion... ✨ ️
t. 🧙♂️ ️
2021-10-23 19:34:29 -07:00
Leon Friedrich
610f45e5cd
fix ghost component ( #5000 )
2021-10-23 19:29:38 -07:00
moonheart08
86e2f2005e
Allows placing cables on lattices. ( #4984 )
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Adds a "sturdy" tile flag, that in the future could be used by construction/etc to figure out if it's safe to build on a tile. (For example water isn't space, but it's not a sturdy building surface!)
2021-10-23 17:32:33 -07:00
Julian Giebel
45caf25ea9
Apc device network and apc based light switch ( #4908 )
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* Remove WireNet node group from cables
Implement extension cable components and system
Remove connection over distance logic from ApcPower... components
* Add extension cable components to prototypes
* Implement ApcNetwork
Implement ApcNetSwitch
* Fix ignoredComponents.cs
* Add friend attribute to new components
* Add construction graph for a light switch
* Address reviews
* Fix broken test
* Move ConnectionType enum to DeviceNetworkComponent
Change netId data definition to use the ConnectionType enum values
Co-authored-by: Julian Giebel <j.giebel@netrocks.info >
2021-10-23 16:23:19 -07:00
ShadowCommander
e7f352d6c2
Fix barotrauma damage total failing when damageable doesn't have the value
2021-10-23 12:16:08 -07:00
ShadowCommander
6c1ba187e3
Add maximum to barotrauma damage ( #4989 )
2021-10-23 11:45:57 -07:00
moonheart08
89bbb71f75
ForAll command! ( #4982 )
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* ForAll command!
Implements "Bad Query Language", which has a few specifiers you can use for badminning, namely:
named <regex>
prototyped <prototype name>
with <component name>
tagged <tag name>
parented_to <parent entity uid>
For example: forall prototyped MobHuman parented_to 855 do explode $WX $WY 1 1 1 1; addcomp $ID Item
* oops
* fix a silent parsing bug, make parser louder.
* cleanup
* rename shit
2021-10-23 19:15:40 +02:00
Vera Aguilera Puerto
328b3b2b6a
Fix scrubber math
2021-10-23 13:05:03 +02:00
Vera Aguilera Puerto
0deaa9e18c
Fix pill swallowing popup loc.
2021-10-23 10:59:53 +02:00
Vera Aguilera Puerto
a29bc600b7
Fix exception when observer tries to take over GhostTakeoverAvailable mob that has a mind.
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That method is essentially a `TryTake` method, why would it throw instead of returning false...
2021-10-23 10:56:55 +02:00
Vera Aguilera Puerto
dad471562d
Singularity plays collapsing sound on shutdown, not on remove.
2021-10-23 10:49:59 +02:00
Vera Aguilera Puerto
eaaeefb74b
Fix yet another exception with CableTerminalNode for the same dumb reason
2021-10-22 23:50:14 +02:00
Vera Aguilera Puerto
cb2c044c08
Fix exception with CableTerminalPortNode assuming an entity's GridID can never be zero.
2021-10-22 23:46:30 +02:00
E F R
85f2fcb86b
Content/Light: make lights actually require power after changing the lightbulb ( #4953 )
2021-10-22 08:46:22 +02:00
E F R
5b531b7dcf
Content.Server: use LocalPositon instead of Coordinates.Position ( #4951 )
2021-10-22 08:45:36 +02:00
Alex Evgrashin
a3f16295ea
Move Access to ECS ( #4826 )
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* Moved access to ecs
* Fixed tests
* Moved test to integration
* Better IoC
* Moved preset ID card
* Moved id card to ECS
* Moved access component to ECS
* Fixed pda access
* Final touches
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2021-10-22 13:31:07 +11:00
Vera Aguilera Puerto
bfdd0e055b
Fixes bad Flammable ECS conversion logic
2021-10-21 23:07:42 +02:00
metalgearsloth
7beb363285
Deprecate a bunch of IActionBlocker ( #4852 )
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* Deprecate IActionBlocker ChangeDirectionAttempt
* Woops
* Throw and interact
* Deperacte speech
* ActionBlocker in fucking shambles
* CanEmote go byebye
* CanAttack is GONE
* IActionBlocker finally ded
* DRY
2021-10-21 13:03:14 +11:00
Fortune117
55249e3688
Add Overdosing Behaviour to Meth ( #4949 )
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* Added debug bottle of meth as well as a damage increase on a Reagent Threshold
* fix for metabolism getting funked when there is a failed reaction condition
* removed max, raised minimum to 10
* reduced regular meth damage, increased overdose damage
2021-10-20 13:30:55 -07:00
Javier Guardia Fernández
3e5a856948
Make DisposalUnitComponent.TryInsert ECS ( #4959 )
2021-10-20 21:12:23 +02:00
20kdc
6fb968d47f
Set default Pow3r ramp rate/tolerance values ( #4748 )
2021-10-20 20:31:53 +02:00
E F R
5a03c0eca8
Storage: fix Storage insert anim with _quickInsert or _areaInsert set ( #4877 )
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Turns out the final position calculations were wrong, so I copied/pasted
from the equivalent parts of the Hands components.
Unfortunately, this means that picking up trash with a trash bag no
longer causes said trash to rapidly zoom to 0,0.
2021-10-20 15:25:22 +02:00
E F R
0ab6ca9a12
Content/Atmos: add status info to binary devices' examine text ( #4928 )
2021-10-19 23:46:31 +02:00
Vera Aguilera Puerto
f2fc1431aa
Ignore component on client.
2021-10-19 21:15:23 +02:00
20kdc
7ccf9668d4
Varied and semi-sprited atmos markers ( #4944 )
2021-10-19 21:07:47 +02:00
20kdc
6c6bde8743
FoodComponent solution un-hardcoding, rehydratable solution name fixes, monkey cubes edible again, slicable food preserves poisons ( #4942 )
2021-10-19 00:13:43 -07:00
mirrorcult
636a04eccd
Armor ( #4934 )
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* Armor
* radiation tweaks
* asphyxiation ignore resistances
2021-10-18 16:24:37 -07:00
Vera Aguilera Puerto
b904efb942
Makes many thing that update on paused *not* do that. ( #4938 )
2021-10-18 23:58:34 +11:00
20kdc
1a4316c4cc
Fix pipe rotation. ( #4939 )
2021-10-18 13:42:30 +02:00
Vera Aguilera Puerto
1b84ee05ae
Don't update solar panels while the map is paused
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Fixes integration tests.
2021-10-18 13:14:37 +02:00
metalgearsloth
cfc6ed065e
Remove PilotComponent when someone stop piloting ( #4922 )
2021-10-17 14:33:12 +02:00
20kdc
c95c5e02c2
fixgridatmos blockers ( #4911 )
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* FixGridAtmos blocker
* FixGridAtmos blockers in Saltern
2021-10-17 14:32:17 +02:00