Commit Graph

3 Commits

Author SHA1 Message Date
ColdAutumnRain
266d2909d7 Added enum types (#2701) 2020-12-04 11:57:33 +01:00
metalgearsloth
54e0747577 Fix crematorium visualizer crash (#2513)
* Fix crematorium visualizer crash

* Also morgue

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2020-11-07 14:44:47 +11:00
Remie Richards
cc6acae145 Mortician's Menagerie (#2391)
* Body bags!

* Morgue Trays and the Crematorium!
Reorganised body bags to be under Morgue, not Medical

* Fix. Things outside of EntityStorageComponents now use the Try*Storage() not just *Storage() methods - Allows mobs to be trapped in a morgue/crematorium whose tray can't open.

* Fix tests. Modernise component dependency and nullability.

* Update Content.Server/GameObjects/Components/Morgue/MorgueTrayComponent.cs

Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
2020-10-28 23:51:43 +01:00