Commit Graph

11894 Commits

Author SHA1 Message Date
lapatison
99357f7ef4 CBURN tweaks (#10887) 2022-09-05 19:49:56 -07:00
PJBot
935f2d8a0b Automatic changelog update 2022-09-05 22:49:39 -04:00
Kevin Zheng
92b759b890 Give filled jetpacks both O2 and N2 (#10981) 2022-09-05 19:49:10 -07:00
0x6273
29fd76c45d Make Licoxide bypass insulated gloves (#10949) 2022-09-05 19:48:35 -07:00
PJBot
1121470930 Automatic changelog update 2022-09-05 22:47:33 -04:00
Francesco
402648b8bd Tweak: Allows putting the seclite in a security belt (#10997) 2022-09-05 19:46:30 -07:00
Flipp Syder
0882d85176 Air alarm balancing (#11063)
* threshold balancing, restores none mode on atmos alarm

dear lord, panic mode with unbalanced thresholds was a nightmare

* that was 10%, not 1%

* adds widenet mode for scrubbers

* adds the vents to wide filter as well
2022-09-05 19:35:36 -07:00
PJBot
57a19a7480 Automatic changelog update 2022-09-05 22:30:42 -04:00
Rane
87549adfa5 add special job components back when cloning (#11045) 2022-09-05 19:29:40 -07:00
metalgearsloth
f4f2d76a76 Fix eye rotation for no-input mobs (#11033) 2022-09-05 19:28:59 -07:00
Francesco
c11a431f70 Fix: Drop plasteel when deconstructing reinforced walls (#10992) 2022-09-05 19:28:15 -07:00
PJBot
a982256b94 Automatic changelog update 2022-09-05 22:21:04 -04:00
Francesco
399f583bf4 Fix: ID card computer not showing privileged ID details (#11018) 2022-09-05 19:20:00 -07:00
Rane
b152aed18b Disarm 1498 (#11016) 2022-09-05 19:19:33 -07:00
PJBot
8b8f7c2cad Automatic changelog update 2022-09-05 22:16:53 -04:00
Rane
5e1aa9edd7 remove stripping doafter (#11049) 2022-09-05 19:15:49 -07:00
PJBot
d39f1921a5 Automatic changelog update 2022-09-05 21:44:07 -04:00
Kara
63b147e111 Chem entity nerf (#11037) 2022-09-05 18:43:04 -07:00
PJBot
9b67574225 Automatic changelog update 2022-09-05 21:42:42 -04:00
Flipp Syder
8e54ec27f2 Makes it so that all wires (except the bolt wire) have to be cut on airlocks/windoors (#11056) 2022-09-05 18:41:39 -07:00
PJBot
77784882e0 Automatic changelog update 2022-09-05 21:41:34 -04:00
Moony
f9c48cc42d Make events less frequent. (#11053) 2022-09-05 18:40:31 -07:00
PJBot
b3c0bb3de8 Automatic changelog update 2022-09-05 21:23:42 -04:00
Flipp Syder
c3d7ecace6 Adds a link limit and UI to device list (#11017)
* adds a link limit to device list

* locale strings

* uhhh what's efcore doing there

* adds a UI for device list on the device

* merge conflict fixing
2022-09-05 18:22:39 -07:00
Flipp Syder
8cbcf2d640 Fixes reset propagation for atmospheric alarm receivers, adds CVar for fire alarm all access (#11020)
* adds a check for if a firelock is powered before auto-opening

* fixes issue where resets would not propagate properly

* adds cvar bound for fire alarm access (defaults to all access)
2022-09-05 18:15:50 -07:00
PJBot
8114d9d614 Automatic changelog update 2022-09-05 20:56:49 -04:00
Flipp Syder
9ace52a6c1 Device link visualizer (#11054)
* shuffles devicelist to shared, adds an overlay for devicelist

* adds space property to overlay

* moves networkconfigurator to shared, makes devicelistsystem clientside check activedevicelist

* dirties components upon change, adds networkedcomponent to sharednetworkconfigurator

* state handlers for networked components

* whoops

* lots of shuffling, renaming, and access changes

* randomizes color for every new entity added to the overlay

* adds a client-side action to clear all network overlays if they're active

* clones action (oops)

* localization, adds a command for clearing network link overlays (in case the action disappears)

* moves the entity manager up into the bui fields

* makes that a dependency

* attempts to just directly get the color from the dict when drawing, now

* fixes up a few comments

* adds dirty on init to devicelistcomponent

* hacky solution related to mapping with a networkconfigurator

* more stricter bound on that hacky solution

* just checks if the life stage is initialized instead of if the entity was initialized

* moves getalldevices to shared

* readds linq import

* tries to ensure that the show button is toggled on if the device we're trying to configure is currently being tracked by the overlay

* some reorganization
2022-09-05 19:55:44 -05:00
corentt
6301ac5147 AirAlarms fixes (#11062)
* modify airalarm thresholds

* display percentage, not ratio

* reopen doors on normal/warning state

* panic mode on danger state
2022-09-05 19:54:26 -05:00
Emisse
eaa5df4ad3 Bagel Update 15.1 (#11057) 2022-09-05 18:16:35 -05:00
20kdc
44945b6da6 Hopefully prevent interactions between admins without AHelp access and AHelps. (#11041) 2022-09-05 10:50:52 -05:00
PJBot
55e234e087 Automatic changelog update 2022-09-05 10:29:29 -04:00
metalgearsloth
0286b88388 NPC refactor (#10122)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-09-06 00:28:23 +10:00
metalgearsloth
138e328c04 Update submodule to 0.45.4.0 (#11039) 2022-09-05 23:31:20 +10:00
PJBot
ef7f7146a4 Automatic changelog update 2022-09-05 02:20:18 -04:00
metalgearsloth
e81a467f87 Fix camera eye rotations (#11034) 2022-09-05 16:19:14 +10:00
wrexbe
c55a015b77 Small UI refactor pieces (#11026)
* ActionType rename Name to DisplayName

* Gameplay State rename+move
2022-09-04 17:21:14 -07:00
PJBot
2c0dd52776 Automatic changelog update 2022-09-04 20:07:46 -04:00
Leon Friedrich
91f2eb21cb Update engine to v0.45.3.1 (#11025) 2022-09-05 10:06:34 +10:00
wrexbe
88465961e0 Make content work with UI engine changes (#10990) 2022-09-04 16:17:05 -07:00
wrexbe
292f3de02d Update engine to v0.45.3.0 (#11023) 2022-09-04 16:16:45 -07:00
Leon Friedrich
5d972e7e2b Update engine (v0.45.2.0) (#11015) 2022-09-05 03:23:30 +10:00
PJBot
f3e48210de Automatic changelog update 2022-09-04 13:22:27 -04:00
Leon Friedrich
e3d9d4df02 Fix status effect prediction (#8475) 2022-09-05 03:21:21 +10:00
Leon Friedrich
1b00f70dcc Fix alerts not showing up when attaching to a new entity. (#11009) 2022-09-04 22:13:20 +10:00
Flipp Syder
d447b0f80e Air alarm patches (#11004) 2022-09-04 02:04:15 -07:00
Leon Friedrich
ff61bc12a4 Fix docking adding comps to terminating entities (#11010) 2022-09-04 17:26:20 +10:00
PJBot
0eedb5088c Automatic changelog update 2022-09-03 21:41:03 -04:00
Kara
3e409528ce Fixes secret only adding game rules, not starting them (#11005) 2022-09-03 18:40:00 -07:00
20kdc
547af7c7e8 AutoLink port from Outer Rim (#10967)
* C# half of Outer Rim commit 5081906bd17e715ecae422dd7a003d9f103e6884 "autolink gaming."

Ported from Outer Rim with permission.

* YAML half of Outer Rim commit 5081906bd17e715ecae422dd7a003d9f103e6884 "autolink gaming."

Ported from Outer Rim with permission.

* commit fixed AL summary

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* NewLinkEvent.User & LinkAttemptEvent.User now nullable, fix possible AccessReaderSystem AutoLink bug

Co-authored-by: Moony <moonheart08@users.noreply.github.com>
2022-09-03 13:30:57 -05:00
PJBot
dbc5ffa9e7 Automatic changelog update 2022-09-03 09:41:23 -04:00