Rane
c70e423ff6
Let species prototypes define valid sexes (Sex Refactor) ( #11520 )
2022-10-15 14:45:47 -07:00
Leon Friedrich
fd5b624a76
Ahelp / player list changes ( #11392 )
2022-10-15 14:26:29 -07:00
metalgearsloth
0560d9fb50
Fix gloves melee ( #11841 )
2022-10-15 13:20:05 -07:00
metalgearsloth
1ce609b865
Use AttackAttempt for pax ( #11844 )
2022-10-15 13:19:40 -07:00
Mervill
c11c11bace
Unhardcode some logic related to objects with battery slots. Minor fix to fire helmets. ( #11734 )
2022-10-15 13:15:39 -07:00
Leon Friedrich
581a805063
Replace ItemSlotChangedEvent with EntInsertedIntoContainerMessage ( #11934 )
2022-10-15 13:03:37 -07:00
Leon Friedrich
efac113469
Improve stripping UI ( #9768 )
2022-10-16 04:00:04 +11:00
Morb
e397707cc7
Localize diseases ( #11916 )
2022-10-14 23:18:33 -05:00
Morb
51acdefa4d
Localize alerts ( #11838 )
2022-10-14 23:18:01 -05:00
Leon Friedrich
6f4bb040e4
Misc stealth and box changes ( #11809 )
...
* git mv
* Disable shader while box is open
* Hide entity menu / prevent examine
* fix recursion fix recursion fix recursion fix recursion
* Better visibility checks
* min and max visibility fields
* fix reference point
2022-10-14 23:15:25 -05:00
metalgearsloth
a93d6eb5b6
Fix CanDisarm ( #11843 )
2022-10-14 23:14:07 -05:00
Francesco
635057fb7a
fix: Adds a cooldown when attempting to wake up someone else ( #11847 )
2022-10-14 23:13:24 -05:00
Vera Aguilera Puerto
ebff854c55
Removes unused "ModuleManager" ( #11918 )
2022-10-14 13:11:19 -07:00
Leon Friedrich
5b6fc8e423
Fix Gib() enumeration exception ( #11910 )
2022-10-13 20:49:28 -07:00
Kara
ff448d2778
Disable restart vote as hotfix ( #11878 )
2022-10-12 17:55:42 -07:00
Jezithyr
571dd4e6d5
Hud refactor ( #7202 )
...
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
Co-authored-by: Jezithyr <jmaster9999@gmail.com >
Co-authored-by: Jezithyr <Jezithyr@gmail.com >
Co-authored-by: Visne <39844191+Visne@users.noreply.github.com >
Co-authored-by: wrexbe <wrexbe@protonmail.com >
Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com >
2022-10-12 10:16:23 +02:00
Alex Evgrashin
7d882f22c9
Radiation rework ( #10970 )
2022-10-11 14:09:10 +11:00
keronshb
386c7f9223
Cardboard Box and Stealth Components ( #11569 )
2022-10-10 09:17:53 +11:00
Rane
ee10581e88
scale reagent damage when under metabolism rate ( #11578 )
2022-10-09 12:40:49 -07:00
Nemanja
08687468b9
fix material storage popup ( #11798 )
2022-10-09 11:16:10 -07:00
metalgearsloth
86303c06f9
Unify melee ranges ( #11708 )
2022-10-09 16:29:51 +11:00
Rane
ddb10d8b99
whitelist and blacklist support for inventory slots ( #11766 )
2022-10-09 04:53:34 +11:00
Nemanja
5ba36dad25
Removes prototype construction steps (I HATE PROTOTYPE STEPS) ( #11611 )
2022-10-09 04:47:54 +11:00
Paul Ritter
79854e59a4
adds a source uid to most damage & mobstate events ( #11559 )
...
Co-authored-by: Flipp Syder <76629141+vulppine@users.noreply.github.com >
2022-10-08 12:15:27 +02:00
metalgearsloth
89bc61b1b9
Bandaid fixtureless buttons ( #11748 )
2022-10-07 17:12:46 +11:00
metalgearsloth
c555203401
Use nearest edge for interaction range ( #11660 )
...
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-10-07 00:37:21 +11:00
metalgearsloth
ca3f5bef59
Fix saltern cvar (again) ( #11695 )
2022-10-04 15:58:49 +11:00
metalgearsloth
600c0e3255
Fix a few warnings ( #11576 )
2022-10-04 14:24:19 +11:00
Leon Friedrich
4148b252c5
Some vehicle bugfixes ( #11692 )
2022-10-04 13:49:46 +11:00
metalgearsloth
fb839f865e
Make CanAttack check for container ( #11650 )
2022-10-03 18:50:09 -07:00
metalgearsloth
649420b641
Fix melee windup persisting in some circumstances ( #11625 )
2022-10-03 18:12:45 -07:00
metalgearsloth
5c48d9257f
Close context menu on entering combat mode ( #11624 )
2022-10-03 18:12:13 -07:00
Morb
4a736f2c8f
Make FireExtinguisher shared ( #11666 )
2022-10-03 18:06:19 -07:00
0x6273
0c24f8b69b
ReagentDispenser ECS ( #11418 )
2022-10-03 17:57:32 -07:00
metalgearsloth
4e7f09ade5
Add dependency collection to serialization writes ( #11570 )
2022-10-03 20:29:14 +11:00
Nemanja
0718b0f040
add whitelist support for slow contacts ( #11647 )
2022-10-01 18:36:44 -07:00
Flipp Syder
8389bde2c0
Clear and reregister devices for atmos alarms ( #11391 )
...
* deregister sensors upon device list update and re-register after clearing devices
* fire alarms, too
* adds the last set of known devices to the device list update event
* update UI upon clearing everything out
* addresses reviews
2022-10-01 09:36:59 -07:00
metalgearsloth
f456ad911e
Pathfinder rework ( #11452 )
2022-09-30 14:39:48 +10:00
Moony
0c46f99004
Blindness, Narcolepsy, Pacifism, and uncontrollable sneezing ( #11489 )
...
* start work
* blindness actually works now
* doc
* doc you too.
* i desire to sneeze my lungs out
* no punchie
* s
Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com >
2022-09-29 18:23:12 -05:00
metalgearsloth
5c1cc5b9b3
Fix melee cuffs ( #11602 )
2022-09-29 23:38:24 +10:00
metalgearsloth
f51248ecaa
Melee refactor ( #10897 )
...
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-09-29 15:51:59 +10:00
Nemanja
3c3ee60dd2
Revenant 2: Electric Boogaloo ( #11510 )
...
* revenant 2: electric boogaloo
* revevent
* oversights
* Update RevenantSystem.Abilities.cs
* names
* no shoote stouhg walls
2022-09-28 21:30:48 -05:00
corentt
caea631ac6
Allow aghost to accept order from cargo request console ( #11552 )
2022-09-29 12:23:31 +10:00
Flipp Syder
0385f1387c
Voice mask ( #10458 )
2022-09-29 12:22:27 +10:00
Leon Friedrich
f69ddf451e
Move BarSign appearance logic to client. ( #11524 )
...
* git mv
* Client-side bar sign appearance
* fix yaml
2022-09-27 02:59:47 -05:00
Nemanja
3774a00a5c
Machine upgrading framework [NO CONTENT YET] ( #11528 )
...
* upgrading parts baseline
* don't hardcode prototypes
* 0xsomethingsomething review i sorry i forgot your name
2022-09-26 15:18:31 -05:00
Flipp Syder
0e1a190e0e
Humanoid fixes ( #11538 )
...
* humanoid sexmorph sprite restoration
can't believe i broke sex/gender AGAIN
* fixes default species appearances with no profile, tweaks randomization to no longer randomize species
* A
* fixes an oops
#11494
2022-09-26 14:46:57 -05:00
Nemanja
1e240ed642
tiny lathe fix ( #11518 )
2022-09-25 07:45:28 -07:00
Leon Friedrich
e5f968a7fb
Content changes for engine RotateEvent removal PR ( #11448 )
2022-09-23 13:57:30 +10:00
Flipp Syder
caa5efcd6f
Humanoid patches ( #11467 )
...
* restores species/age on examine
* makes the default human skin tone a little less green
* ensures human skin tone verification is rounded to the nearest integer value, adds tests for ensuring all human skin tones are valid and that the default skin tone is valid
2022-09-22 20:25:56 -05:00