Commit Graph

58 Commits

Author SHA1 Message Date
Rainfey
4e6c59cfe5 Refactor antag rule code (#23445)
* Initial Pass, Rev, Thief

* Zombie initial pass

* Rebase, Traitor

* Nukeops, More overloads

* Revert RevolutionaryRuleComponent

* Use TryRoundStartAttempt, Rewrite nukie spawning

* Comments, Add task scheduler to GameRuleSystem

* Zombie initial testing done

* Sort methods, rework GameRuleTask

* Add CCVar, Initial testing continues

* Might as well get rid of the obsolete logging

* Oops, i dont know how to log apparently

* Suggested formatting fixes

* Suggested changes

* Fix merge issues

* Minor optimisation

* Allowed thief to choose other antags

* Review changes

* Spawn items on floor first, then inserting

* minor tweaks

* Shift as much as possible to ProtoId<>

* Remove unneeded

* Add exclusive antag attribute

* Fix merge issues

* Minor formatting fix

* Convert to struct

* Cleanup

* Review cleanup (need to test a lot)

* Some fixes, (mostly) tested

* oop

* Pass tests (for real)

---------

Co-authored-by: Rainfall <rainfey0+git@gmail.com>
Co-authored-by: AJCM <AJCM@tutanota.com>
2024-02-29 17:25:10 +11:00
deltanedas
0a1b3ba601 more objective logging + maybe fix the no objective bug (#24139)
* more objective log

* remove hijack from group!!!!

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-01-15 16:09:14 -07:00
Ed
144af233c4 New Thief minor antagonist (#21520)
* start working

* add right-click thief antagins
some architecture restruct

* add meh thief greeting audio

* add thief subgamemode to Traitors gamemode

* add late join thief (not tested yet)
add briefing

* add pacifism

* add Steal tasks to thief

* fix crash thief+traitor on person

* add new condition: collection steal

* add tracking of succes collection objective

* add stamp collection target
remove some boring steal target
add check pulling entity to collection target

* finalize first 2 group objective

* start merging stealing objective systems

* merging

* finish merging. Now traitor steal objective work better

* we don't check the items of pullable sentient entity

* clear naming, enable thief signle item objective start

* objective pack add

* finish with steal item objectives

* convert string to ProtoId<>

* some clean up

* add thieves to revolution game mode

* Update Resources/Locale/en-US/game-ticking/game-presets/preset-thief.ftl

Co-authored-by: Flareguy <78941145+Flareguy@users.noreply.github.com>

* Update Resources/Locale/en-US/game-ticking/game-presets/preset-thief.ftl

Co-authored-by: Flareguy <78941145+Flareguy@users.noreply.github.com>

* update pacifism: fix crashing, monkey-thief without pacified

* adaptive animal briefing, cleaning locales

* add structure steal objectives

* remove RCD target

* add thiefs to manifest, but bug with traitor duplications

* add escape objective

* add chat briefing

* setup animal objective group system

* add animal steal objectives

* add animal objectives notroleconditions

* add morty

* now thief mode has a chance of not launching Now there are a random number of thieves per round from 1 to 3

* 6 hours of trying to fix duplicate tasks. Failure

* added thief pinpointer (buggy)

* start thief backpack UI work

* revert pinpointer for scope reason

* UI continue work

* add thief starter kits content

* remove ERP kit :trollface:

* finally! giving starting items to thief. Now it playable, but still need more work

* clean up

* fix

* fox

* add merged items into thief
new Starting Kit (buggy)

* fix YES antag menu

* objection tweaks

* remove hearts objective, working on spawning things from toolbox

* smug

* fixes

* add race specifier objective condition LAMPS

* meh

* fix fix fix

* the alive

* Adding stamps

* Update backpack.ftl

* Revert1

* Revert ftl

* add voice mask to communicator kit

* Update Resources/Locale/en-US/administration/antag.ftl

Co-authored-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com>

* Update Resources/Locale/en-US/game-ticking/game-presets/preset-thief.ftl

Co-authored-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com>

* Update Resources/Locale/en-US/thief/backpack.ftl

Co-authored-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com>

* Update Resources/Locale/en-US/objectives/conditions/steal.ftl

Co-authored-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com>

* Update Resources/Locale/en-US/thief/backpack.ftl

Co-authored-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com>

* Update Resources/Locale/en-US/thief/backpack.ftl

Co-authored-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com>

* Update Resources/Locale/en-US/thief/backpack.ftl

Co-authored-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com>

* Update Resources/Locale/en-US/thief/backpack.ftl

Co-authored-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com>

* Update Resources/Locale/en-US/prototypes/roles/antags.ftl

Co-authored-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com>

* Update Resources/Locale/en-US/thief/backpack.ftl

Co-authored-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com>

* update

* fix

* more reusable function, add documentation

* fix doc

* faint fixes

---------

Co-authored-by: Flareguy <78941145+Flareguy@users.noreply.github.com>
Co-authored-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com>
2023-12-24 02:58:28 -07:00
metalgearsloth
269c93245d Unrevert audio (#21330)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2023-11-27 22:12:34 +11:00
deltanedas
318d843b80 Add MindPlaySound to role system (#21460)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-11-14 23:52:40 +11:00
metalgearsloth
5b8f3c48c4 Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00
metalgearsloth
9b1b3e03ed Content audio (#20862) 2023-10-29 14:58:23 +11:00
Leon Friedrich
e685cb626b Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
metalgearsloth
a2bbda43cc Revert "Update submodule to 172.0.0 (#21222)" (#21225) 2023-10-24 21:55:20 +11:00
Leon Friedrich
7ba0ea2926 IPlayerManager refactor (#21215) 2023-10-24 20:19:08 +11:00
deltanedas
f7711edbe3 Objectives ecs rework (#19967)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-09-16 16:18:10 +10:00
deltanedas
152a1d1e75 Make monkeys better (#19407)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-09-10 12:51:51 +10:00
deltanedas
b3f66fff40 decouple objectives round end text from traitor (#19687)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-09-03 21:55:34 -07:00
deltanedas
7842f0d055 decouple briefing from traitor (#19668)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-08-31 14:29:45 -07:00
DrSmugleaf
3f3ba6ac62 Move minds, roles, jobs and objectives to shared (#19679) 2023-08-30 21:46:11 -07:00
DrSmugleaf
15c0211fb2 Refactor minds to be entities with components, make roles components (#19591)
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2023-08-28 16:53:24 -07:00
router
f97a2dbb13 make ringtone and uplink code 6 notes long (#17545)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-08-03 21:13:16 +10:00
Leon Friedrich
541eb417e3 Rename Faction to NpcFaction (#18079) 2023-07-17 13:51:52 +10:00
ShadowCommander
dd7032a860 Mind ECS (#16826) 2023-06-19 04:33:19 +10:00
OctoRocket
ecef573af5 [Tweak] Default to Traitor instead of Extended when possible (#16386) 2023-06-08 17:16:18 +10:00
Vyacheslav Titov
2e241691aa Refactoring of roles and notifications about antagonist assignment (#16864)
* Refactoring of antagonist roles and notifications about antagonist role assignment.
Refactoring of traitor assignment methods and bug fixing.

* Announcement files moved, code is adjusted to new revision

* Play to entity changed to play to global cause of mono audio restrictions.

* Path to audio files changed to sound specifiers, unique alerts for each role.

* Uncommited changes

* New alert sounds for each antag role.

* PR review fixes

* Antagonist role assignment sound notifications moved to Systems, sounds moved to Components.

* License update

* Fixed naming and redundant parameters

---------

Co-authored-by: Титов Вячеслав Витальевич <rincew1nd@yandex.ru>
2023-06-07 01:15:22 -06:00
deltanedas
2eaec2d528 Add uplink implant (#15728)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-04-29 19:07:50 +10:00
Tom Leys
0821f53b8a Fix 15710, can now admin ctrl | traitor (#15875) 2023-04-29 13:13:56 +10:00
Nemanja
59349b1b9b Gamerule Entities, Take 2 (#15765) 2023-04-25 20:23:14 -04:00
metalgearsloth
d3552dae00 Revert "Gamerule Entities" (#15724) 2023-04-24 16:21:05 +10:00
Nemanja
39cc02b8f9 Gamerule Entities (#15513) 2023-04-24 15:20:51 +10:00
deltanedas
597c398545 uplink ringtone code + minor cleanup (#15277)
* uplink ringtone code + minor cleanup

* show uplink code in character menu

* no log

* rgbee

* no red

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-04-23 17:00:42 -04:00
Moony
5cc78c2c75 Revert "Oops, All Captains! (#14943)" (#14994)
This reverts commit 8128759ea8.
2023-03-30 18:55:09 -05:00
Skye
8128759ea8 Oops, All Captains! (#14943) 2023-03-30 18:54:38 -05:00
Leon Friedrich
4d71b1b81e Revert "Mind ecs" (#14881) 2023-03-27 08:24:00 +11:00
ShadowCommander
bfc4da9377 Mind ecs (#14412) 2023-03-26 14:31:13 -04:00
metalgearsloth
492a361dd9 Prevent really latejoins from being T (#14866)
AKA if they're still on arrivals and either padded time or got lucky with timing.
2023-03-26 08:17:38 -05:00
deltanedas
47d5ec20ce list codewords on traitor round end (#14810) 2023-03-23 12:29:39 -04:00
Vordenburg
7b1d93b281 Delay the selection of traitors at round start. (#13161)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2023-01-20 08:18:47 -08:00
Visne
c6d3e4f3bd Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Jezithyr
eeb5b17b34 Mobstate Refactor (#13389)
Refactors mobstate and moves mob health thresholds to their own component

Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
2023-01-13 16:57:10 -08:00
Nemanja
0b5000dc76 Grenade Penguin 2: The Reckoning (#13278) 2023-01-01 17:18:47 -08:00
Rane
3184619d42 Objective Assignment Refactor (#11678) 2022-11-16 12:58:47 -08:00
Rane
6f53e9c459 fix several traitor objective bugs (#12212) 2022-11-04 13:58:19 +11:00
Rane
05152d39ac fix traitor game mode (#12303) 2022-10-31 13:02:42 +11:00
Rane
315c564315 starting TC penalties for powerful roles (#11111)
* starting TC based on role

* actually just remove all the job changes

* reviews

* moment
2022-09-15 14:37:54 -05:00
Nemanja
2152914acc Generalized Store System (#10201) 2022-08-16 21:34:25 -07:00
Leon Friedrich
c7ad6b709e Audio System Rejig (#9635) 2022-07-29 12:13:12 +10:00
Rane
b8be23004b Latejoin traitors (#9783) 2022-07-28 17:59:45 -07:00
drakewill-CRL
d02e2dad26 Antag menu (#9900)
* Refactor traitor generation code.

* RandomTraitorAlive no longer crashes when 1 traitor. Also cleaner/faster

* Add Antag menu for admins, add Traitor to the list.

* Add zombie to admin-antag menu

* Pirates, lone op, make traitor consistent with the rest.

* Add name strings

* cleaned usings.

* Cleanup.

Co-authored-by: drakewill <drake@drakewill-crl>
Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
2022-07-20 04:46:23 -05:00
Kara
b9a0894d7c Event refactor (#9589)
* Station event refactor

* Remove clientside `IStationEventManager`

we can just use prototypes

* Basic API idea

* Cruft

* first attempt at epicness

* okay yeah this shit is really clean

* sort out minor stuff

* Convert `BreakerFlip`

* `BureaucraticError` + general cleanup

* `DiseaseOutbreak`

* `FalseAlarm`

* `GasLeak`

* `KudzuGrowth`

* `MeteorSwarm`

* `MouseMigration`

* misc errors

* `PowerGridCheck`

* `RandomSentience`

* `VentClog`

* `VentCritters`

* `ZombieOutbreak`

* Rewrite basic event scheduler

* Minor fixes and logging

* ooooops

* errors + fix

* linter

* completions, `RuleStarted` property, update loop fixes

* Tweaks

* Fix #9462

* Basic scheduler update fix, and fixes #8174

* Add test

* UI cleanup

* really this was just for testing
2022-07-10 20:48:41 -05:00
keronshb
f7b1bda3e5 Reorders Sound Systems signatures to match Popup Systems. (#8728) 2022-06-13 09:45:47 +10:00
Moony
58ddb19cd2 Implement game rule configs. Game rules are now proper prototypes instead of just an alias for a system. (#8539) 2022-06-12 13:27:05 +10:00
metalgearsloth
8d6a3ecea7 Secret! (#8276)
Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
2022-05-19 14:44:24 +10:00
wrexbe
bc68ac96dd Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00