Commit Graph

132 Commits

Author SHA1 Message Date
Fildrance
4c87dcd3cb fix: lobby music volume will be changed on options change without restart (also lobby music not looped anymore) (#25530)
* fix: lobby music volume will be changed on options change without restart (also lobby music not looped anymore)

* refactor: now lobby music is part of ContentAudioSystem. Lobby playlist is used instead of single track. Client now selects next lobby soundtrack after previous finished.

* refactor: incapsulated info on current lobby track in simple record

* refactor: fixed inconsistent naming between song and soundtrack for lobbymusic

* refactor: xml-doc for LobbyPlaylistChangedEvent

* fix: inverted invalid _audio.PlayGlobal check to return only if lobby soundtrack play call failed

---------

Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru>
2024-03-02 15:40:04 -05:00
DrSmugleaf
30ccde0a47 Make the round end sound collection a cvar (#25741)
* Make the round end sound collection a cvar

* Fix comment

* Clarity
2024-03-01 21:08:48 +11:00
Vasilis
cb999d23f4 Save round information into replay_final.yml (#23013)
* Save round information into the replay

* Add round end text too

* This is way better

* Get actual job

* oop

* OK THERE

* Fake line endings to make life easier

* I was told this yaml is legal

* I just realised this will make my life easier

* REVIEWS BABY IM A PROGRAMMER MOMMY

* Live pjb reaction

* Live pjb reaction 2

* Reviews 2

* Dont need this

* Please no more have mercy on my soul

* Oh frick
2024-02-17 21:30:54 +01:00
Hannah Giovanna Dawson
2e7d23674e Actually fix round restart audio this time (#24754)
In which I'm a goober and don't clean up after
myself and accientally don't fix the issue I tried
to fix in my last round restart PR.

The audio is now maintained just like music during
restarts (yippee to ContentAudioSystem::OnRoundRestart)

This needs a refactor but at least the defect is fixed now.
2024-02-03 13:11:53 +11:00
Hannah Giovanna Dawson
5af1d0ea8b Fixes round restart audio clipping (#24044)
* Fix round end audio clipping

* weh

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-01-20 14:40:00 +11:00
Hannah Giovanna Dawson
a9075e5d24 Fix Round Restarted Announcements not playing (#23387)
* Fix Round Restarted Announcements not playing

Just make the RoundFlow manager play the funny
announcement sound effect, rather than pass it
through to players in an event that doesn't work.

Only three round end announcements probably
isn't enough. Maybe it is time for fresh memes.

* Remove the handling in ClientGameTicker.

* Pass in a specific filepass to broadcast.

* you make one line change in vscode and the linter
goes AH-HAH I CAN HELP YOU LET ME CLEAN
THIS UP and I'm like 😔 and have to revert
2024-01-06 14:15:28 +11:00
Leon Friedrich
9f2535a130 MakesGameTicker use FlushEntities() (#23299) 2024-01-04 14:33:43 +11:00
Chief-Engineer
476ea14e8a Add access logs (IC ones) (#17810) 2023-12-26 18:24:53 -04:00
Leon Friedrich
95b4c264a9 Re-enable round-end PVS overrides (#22440) 2023-12-16 15:46:36 +11:00
Leon Friedrich
70d663c0a6 Fix pvs override error (#22366) 2023-12-12 11:49:59 +11:00
Leon Friedrich
53bd668b71 Temporarily disable round-end PVS overrides (#22365) 2023-12-12 11:43:37 +11:00
metalgearsloth
269c93245d Unrevert audio (#21330)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2023-11-27 22:12:34 +11:00
metalgearsloth
ee3e3583bd Add map names to stuff (#21760)
- Station map
- FTL map
2023-11-21 21:35:37 -07:00
metalgearsloth
5b8f3c48c4 Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00
metalgearsloth
9b1b3e03ed Content audio (#20862) 2023-10-29 14:58:23 +11:00
Leon Friedrich
e685cb626b Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Leon Friedrich
0880145ac8 Mind tweaks & fixes (#21203) 2023-10-24 10:23:56 -04:00
metalgearsloth
a2bbda43cc Revert "Update submodule to 172.0.0 (#21222)" (#21225) 2023-10-24 21:55:20 +11:00
Leon Friedrich
7ba0ea2926 IPlayerManager refactor (#21215) 2023-10-24 20:19:08 +11:00
metalgearsloth
5a0fc68be2 Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
DrSmugleaf
3f3ba6ac62 Move minds, roles, jobs and objectives to shared (#19679) 2023-08-30 21:46:11 -07:00
Nemanja
4d677f0685 1v1 me first to 31 no powerups [Deathmatch Gamemode] (#19467)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2023-08-30 18:06:15 -07:00
DrSmugleaf
15c0211fb2 Refactor minds to be entities with components, make roles components (#19591)
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2023-08-28 16:53:24 -07:00
Morb
c73a90e16c Enrich discord round notifications (#19502) 2023-08-24 19:53:32 -07:00
DrSmugleaf
913c80db4a Add round end Discord pings, discord webhook API (#19468) 2023-08-24 16:50:07 -05:00
Leon Friedrich
89b0dba68e Make the round end summary use recursive PVS overrides (#19083) 2023-08-21 21:55:52 -07:00
Vordenburg
2cbe8609a3 Make lobby song update occur at round end (#19303) 2023-08-21 14:54:44 -04:00
Leon Friedrich
23b8c41a5b Fix round-summary crash (#19090) 2023-08-14 06:11:12 +10:00
Vordenburg
19326be2d4 Expand PVS entities to all players at round end (#18963) 2023-08-14 02:55:04 +10:00
Leon Friedrich
9c84108672 Change default test pooling options. (#18732) 2023-08-06 12:30:28 +10:00
Nemanja
27231420bc Allow gamemodes to specify custom map pools (#18429)
* Allow game presets to require certain maps

* make preset maps ignore the game map pool

* make it use a map pool prototype

* Typo

---------

Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
2023-08-01 16:11:50 -05:00
Tom Leys
66ed63dd90 Remember the first entity a Mind controls for the endround screen (#16950) 2023-07-31 18:46:06 -04:00
Pieter-Jan Briers
c6d2dd6c7b Automatic server replay recordings (#18235)
Co-authored-by: Moony <moony@hellomouse.net>
2023-07-23 16:02:23 +02:00
Riggle
579913b617 Better notes and bans (#14228)
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com>
2023-07-21 13:38:52 +02:00
Leon Friedrich
6485dbae01 Fix round end window (#17512) 2023-06-21 11:18:16 +10:00
Leon Friedrich
9fc4fc6ac2 Fix some Mind ECS bugs (#17480) 2023-06-20 14:29:26 +10:00
ShadowCommander
dd7032a860 Mind ECS (#16826) 2023-06-19 04:33:19 +10:00
Leon Friedrich
b03d9a90ab Add support for client-side replays (#17168) 2023-06-19 03:23:31 +10:00
metalgearsloth
8edfedfba5 Fix some announcements code (#16585) 2023-05-21 20:06:05 +10:00
metalgearsloth
20748cc542 Hotfix round restart loops (#16292)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2023-05-11 11:00:39 +10:00
Nemanja
59349b1b9b Gamerule Entities, Take 2 (#15765) 2023-04-25 20:23:14 -04:00
metalgearsloth
d3552dae00 Revert "Gamerule Entities" (#15724) 2023-04-24 16:21:05 +10:00
Nemanja
39cc02b8f9 Gamerule Entities (#15513) 2023-04-24 15:20:51 +10:00
Leon Friedrich
4d71b1b81e Revert "Mind ecs" (#14881) 2023-03-27 08:24:00 +11:00
ShadowCommander
bfc4da9377 Mind ecs (#14412) 2023-03-26 14:31:13 -04:00
metalgearsloth
f3a06a0696 Add arrivals (#14755)
* Arrivals

* More arrivals and shitty uhh preload

* cvar

* a

* clockin + maps

* shitter prevention

* Placement

* a

* cvar for tests and dev

* weh
2023-03-22 04:29:55 -05:00
Moony
b872255e82 Update GameTicker.RoundFlow.cs (#14387)
* Update GameTicker.RoundFlow.cs

* wtf
2023-03-04 18:31:25 -06:00
metalgearsloth
fdc31bbe15 Fix emergency shuttle spawning (#14214) 2023-02-22 12:47:05 +11:00
DrSmugleaf
10fa1bc1d2 Fix first round after a server restart being displayed as number 0 (#14194) 2023-02-21 11:16:25 +11:00
Visne
c6d3e4f3bd Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00