Commit Graph

173 Commits

Author SHA1 Message Date
Nemanja
ce0a51fc29 Predict doors and airlocks (#25419)
* predict doors and airlocks

* prying, too

* ack

* eek
2024-02-23 10:01:31 +11:00
Kot
bedccf8e31 Allow opening doors mid-deny animation, if you have the access (#24969)
Allow opening doors mid-deny animation, if you have access ofc
2024-02-05 18:31:21 -05:00
nikthechampiongr
9bebdf5706 Fix improper prediction on unpryable doors (#24738)
Fix improper prediction on unpryable doors.

Entities that had CanPry to false on their components would get
improperly predicted as pryable on the client because the check was only
preformed on the server. Same problem existed for welded doors. Moved
the check from server to shared.
2024-01-30 13:03:15 -05:00
themias
7c22a1cc59 Increase zombie prying time for bolted doors (#23383) 2024-01-03 17:41:39 -07:00
Leon Friedrich
f308adffaf Move ActorComponent to shared (#21293) 2023-10-29 04:21:02 +11:00
nikthechampiongr
8f181b4534 Fix popup messages appearing when someone tries to open a door without a tool. (#21099)
* The fixTM

* typo fix

* addressing review
2023-10-26 22:26:52 -04:00
DrSmugleaf
f560f88eb5 Remove 700 usages of Component.Owner (#21100) 2023-10-19 12:34:31 -07:00
chromiumboy
7d20aefc0a Fix opening wire panels without WiresPanelSecurityComponent (#20798) 2023-10-06 13:26:02 -08:00
chromiumboy
acc9c8940b Use construction graphs for hacking protections (#20265) 2023-10-05 19:15:03 -08:00
chromiumboy
149c494972 Fix powered door prying popup (#20669) 2023-10-01 22:27:29 -08:00
DrSmugleaf
a44fa86b68 Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
nikthechampiongr
5ff79120e6 EasyPry airlocks for arrivals. Now also prying refactor I guess (#19394)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-09-28 21:34:21 +10:00
chromiumboy
3753fed920 Fix adding/removing airlock protections via welding (#19926) 2023-09-13 21:54:49 -08:00
deltanedas
24810d916b ninja 2 electric boogaloo (#15534)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-09-10 16:20:27 +10:00
metalgearsloth
db1ff07821 Weldable cleanup (#19809) 2023-09-05 00:07:01 +10:00
DrSmugleaf
a88e747a0b Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Tom Leys
4a55a000cb Add Fire-fighting remote for Fire-doors (#16189) 2023-08-11 02:29:33 -07:00
chromiumboy
636819f4e3 Hacking protections for airlocks (#18894)
* Adds the ability to better protect to the internal wiring of airlocks
- Achieved by opening the maintenance panel, adding either steel or plasteel to the airlock, then welding the plate in place
- To access the wiring, the plating must be cut with a welder and then pried out with a crowbar

* Code revisions
- Cleaned up the code
- Cutting the security grille can now shock you
- Atmospherics and Security dept airlocks start with a medium level of protection (a welded steel plate)
- Command dept airlocks start with a high level of protection (a welded plasteel plate and electrified security grille)

* Code revision
- Accounted for a potentially null string

* Update Content.Server/Construction/Completions/AttemptElectrocute.cs

Co-authored-by: Slava0135 <40753025+Slava0135@users.noreply.github.com>

* Update ChangeWiresPanelSecurityLevel.cs

Adjusted scope

* Update Content.Shared/Wires/SharedWiresSystem.cs

Co-authored-by: Slava0135 <40753025+Slava0135@users.noreply.github.com>

* Update Content.Shared/Wires/SharedWiresSystem.cs

Co-authored-by: Slava0135 <40753025+Slava0135@users.noreply.github.com>

* Update ChangeWiresPanelSecurityLevel.cs

Removed get / setter and added [ValidatePrototypeId] attribute

* Update ChangeWiresPanelSecurityLevel.cs

Set security level to "Level0" as the default

* Update airlock.yml

Removed 'super max' level of security

* Update WiresPanelSecurityLevelPrototype.cs

* Update WiresSystem.cs

Added check for WiresAccessible to OnInteractUsing

* Update AttemptElectrocute.cs

File scoped namespace

* Update ChangeWiresPanelSecurityLevel.cs

File scoped namespace

* Update AirlockSystem.cs

File scoped namespace

* Update SharedWiresSystem.cs

Removed boiler plate 'OnGetState' and 'OnHandleState'

* Update WiresPanelComponent.cs

Implemented AutoGenerateComponentState

* Removed unnecessary usage references

* use TryCloseAll when wires not accessible

* minor changes to AttemmptElectrocute

* lets try all 7 levels

* fix indent in airlock graph

* fix indent 2

---------

Co-authored-by: Slava0135 <40753025+Slava0135@users.noreply.github.com>
Co-authored-by: Slava0135 <super.novalskiy_0135@inbox.ru>
2023-08-10 11:33:03 +03:00
Leon Friedrich
f2bfdd8e17 Remove superseded machine linking code (#18244) 2023-07-24 12:07:35 +10:00
Vordenburg
e47b782ba2 Set door bolt wire cut to false when mended (#18122) 2023-07-18 14:56:51 -06:00
metalgearsloth
b67209cb24 Revert "Door opening tweaks" (#17395) 2023-06-17 12:09:49 +10:00
Chief-Engineer
bfa5ce44d4 add airlock pry logs (#17377) 2023-06-16 20:58:29 +10:00
metalgearsloth
c24c6e93ec Door opening tweaks (#16799) 2023-06-13 20:30:04 +10:00
Tom Leys
a196756124 Split Door Bolt functionality out of AirlockDoor (#16354) 2023-05-31 10:23:35 -04:00
Tom Leys
9fce417662 Firelocks only open on click (not close) (#16516) 2023-05-16 23:37:37 -07:00
Leon Friedrich
2bd5fb3736 Remove obsolete Fixture.Body references (#16259) 2023-05-09 17:21:26 +10:00
Kevin Zheng
4e5adc2b86 Add interlocking airlocks (#14177)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-05-07 16:49:11 +10:00
Julian Giebel
6ebd784cb6 Device Linking and better linking ui (#13645)
Co-authored-by: AJCM-git <60196617+AJCM-git@users.noreply.github.com>
Co-authored-by: Visne <39844191+Visne@users.noreply.github.com>
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-05-07 16:07:24 +10:00
Tom Leys
79eeefd813 Fix firelock lights for hot / pressurized rooms (#15892) 2023-05-06 15:54:36 +10:00
Slava0135
c47ec40c43 prevent from prying blast doors (#16077) 2023-05-05 23:16:23 +10:00
metalgearsloth
e780c6a98a Fix NPC door prying (#15605) 2023-04-21 15:05:29 +10:00
Nemanja
31851e5468 [Entity] Brig Timers (#15285)
* brigtimer

* ok

* TextScreen w timer implementation

* second commit

* working brig timer

* signal timers near completion

* soon done

* removed licenses, fixes noRotation on screens, minor edits

* no message

* no message

* removed my last todos

* removed csproj.rej??

* missed a thing with .yml and tests

* fix tests

* Update base_structureairlocks.yml

* timespan type serialize

* activation turned into comp

* sloth review

* Update timer.yml

* small changes

---------

Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com>
Co-authored-by: rolfero <45628623+rolfero@users.noreply.github.com>
2023-04-19 01:47:01 -06:00
keronshb
ac87effca0 [Revert] Reverts Ninja (#15516)
* Revert "[Antag] add space ninja as midround antag (#14069)"

This reverts commit c1cda0dbf8.

* Revert "[Fix] move ninja objectives into NinjaRole (#15490)"

This reverts commit 251f429fb3.
2023-04-19 01:43:09 -06:00
deltanedas
c1cda0dbf8 [Antag] add space ninja as midround antag (#14069)
* start of space ninja midround antag

* suit has powercell, can be upgraded only (not replaced with equal or worse battery)

* add doorjacking to ninja gloves, power cell, doorjack objective (broken), tweaks

* 💀

* add basic suit power display that uses stamina rsi

* add draining apc/sub/smes - no wires yet

* add research downloading

* ninja starts implanted, move some stuff to yaml

* add Automated field to OnUseTimerTrigger

* implement spider charge and objective

* fix client crash when taking suit off, some refactor

* add survive condition and tweak locale

* add comms console icon for objective

* add calling in a threat - currently revenant and dragon

* combine all glove abilities

* locale

* spark sounds when draining, refactoring

* toggle is actually toggle now

* prevent crash if disabling stealth with outline

* add antag ctrl for ninja, hopefully show greentext

* fix greentext and some other things

* disabling gloves if taken off or suit taken off

* basic energy katana, change ninja loadout

* recallable katana, refactoring

* start of dash - not done yet

* katana dashing ability

* merge upstream + compiling, make AutomatedTimer its own component

* docs and stuff

* partial refactor of glove abilities, still need to move handling

* make dooremaggedevent by ref

* move bunch of stuff to shared - broken

* clean ninja antag verb

* doc

* mark rule config fields as required

* fix client crash

* wip systems refactor

* big refactor of systems

* fuck

* make TryDoElectrocution callable from shared

* finish refactoring?

* no guns

* start with internals on

* clean up glove abilities, add range check

* create soap, in place of ninja throwing stars

* add emp suit ability

* able to eat chefs stolen food in space

* stuff, tell client when un/cloaked but there is bug with gloves

* fix prediction breaking gloves on client

* ninja soap despawns after a minute

* ninja spawns outside the station now, with gps + station coords to navigate

* add cooldown to stun ability

* cant use glove abilities in combat mode

* require empty hand to use glove abilities

* use ghost role spawner

* Update Content.Server/Ninja/Systems/NinjaSuitSystem.cs

Co-authored-by: keronshb <54602815+keronshb@users.noreply.github.com>

* some review changes

* show powercell charge on examine

* new is needed

* address some reviews

* ninja starts with jetpack, i hope

* partial feedback

* uhh

* pro

* remove pirate from threats list

* use doafter refactor

* pro i gave skeleton jetpack

* some stuff

* use auto gen state

* mr handy

* use EntityQueryEnumerator

* cleanup

* spider charge target anti-troll

* mmmmmm

---------

Co-authored-by: deltanedas <deltanedas@laptop>
Co-authored-by: deltanedas <user@zenith>
Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: keronshb <54602815+keronshb@users.noreply.github.com>
2023-04-17 01:33:27 -06:00
Leon Friedrich
19277a2276 More DoAfter Changes (#14609)
* DoAfters

* Compact Clone()

* Fix mice and cuffables

* Try generalize attempt events

* moves climbabledoafter event to shared, fixes issue with climbable target

* Fix merge (cuffing)

* Make all events netserializable

* handful of doafter events moved

* moves the rest of the events to their respective shared folders

* Changes all mentions of server doafter to shared

* stop stripping cancellation

* fix merge errors

* draw paused doafters

* handle unpausing

* missing netserializable ref

* removes break on stun reference

* removes cuffing state reference

* Fix tools

* Fix door prying.

* Fix construction

* Fix dumping

* Fix wielding assert

* fix rev

* Fix test

* more test fixes

---------

Co-authored-by: keronshb <keronshb@live.com>
2023-04-02 21:13:48 -04:00
Slava0135
d03ca61da1 Telecom server panel check (#14523) 2023-03-23 20:09:45 -04:00
keronshb
9ebb452a3c DoAfter Refactor (#13225)
Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
2023-02-25 01:01:25 +01:00
Visne
5a5a3afbb1 Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Morb
9874ce5f48 Update bolt light after bolts fall (#13636) 2023-01-21 12:33:11 -04:00
Nemanja
d87d8f2886 predict emag and make blessed record struct events (#13623) 2023-01-22 02:12:45 +11:00
Leon Friedrich
b20b4b11cc Wire action cleanup (#13496) 2023-01-21 10:51:02 +11:00
Visne
c6d3e4f3bd Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
metalgearsloth
2873a830bd ECS airlocks (#13500) 2023-01-17 11:44:32 -07:00
Chief-Engineer
3cfd814503 Add logging for hacking (#12861) 2023-01-16 08:14:46 +11:00
metalgearsloth
bf79d76666 Content update for ECS physics (#13291) 2023-01-15 15:38:59 +11:00
Jezithyr
eeb5b17b34 Mobstate Refactor (#13389)
Refactors mobstate and moves mob health thresholds to their own component

Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
2023-01-13 16:57:10 -08:00
metalgearsloth
8900409956 Optimise spreadersystem (#13329)
* Optimise spreadersystem

It makes entity spawning slower.

* Remove redundant airtightchangedevent

* oop
2023-01-11 02:18:26 -06:00
Theomund
d638ad421a Add recipient to air gush message and change pop-up type (#13262) 2023-01-02 06:42:21 +11:00
Leon Friedrich
881a2b2ece PopupSystem public methods rejig (#12830) 2022-12-19 08:41:47 +11:00
metalgearsloth
6c76061887 Content changes for mapgrid kill (#12567) 2022-11-22 13:12:04 +11:00