DrSmugleaf
|
09bce85f19
|
Fix actions not being usable, ordering, and containers (#19964)
|
2023-09-09 16:14:17 -07:00 |
|
DrSmugleaf
|
c71f97e3a2
|
Refactor actions to be entities with components (#19900)
|
2023-09-08 18:16:05 -07:00 |
|
DrSmugleaf
|
a88e747a0b
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
metalgearsloth
|
ae01618874
|
Revert "Revert "Replace ResourcePath with ResPath (#15308)" (#155… (#15566)
|
2023-04-20 20:16:01 +10:00 |
|
metalgearsloth
|
acf79a8209
|
Revert "Replace ResourcePath with ResPath (#15308)" (#15551)
|
2023-04-20 11:43:54 +10:00 |
|
Ygg01
|
71f358a027
|
Replace ResourcePath with ResPath (#15308)
|
2023-04-19 23:39:17 +10:00 |
|
Leon Friedrich
|
29ad3e50ac
|
Fix weapon cooldown serialization while mapping (#15123)
|
2023-04-05 17:37:50 -06:00 |
|
Visne
|
c6d3e4f3bd
|
Fix warnings and code cleanup/fixes (#13570)
|
2023-01-19 13:56:45 +11:00 |
|
DrSmugleaf
|
7fbc2608e8
|
Remove redundant read-only VV from datafields (#12626)
|
2022-11-16 20:22:11 +01:00 |
|
rolfero
|
1151ca42e5
|
changing accumulators to timespan targets (#12407)
* changing accumulators to timespan targets
* Update Content.Server/Abilities/Mime/MimePowersSystem.cs
Co-authored-by: 0x6273 <0x40@keemail.me>
* Update MimePowersSystem.cs
* serializing timespans and adding pausetime where applicable
* remove nullable
Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com>
Co-authored-by: 0x6273 <0x40@keemail.me>
|
2022-11-08 13:59:34 -06:00 |
|
wrexbe
|
b3f75f9ffe
|
More minor UI refactor changes (#11213)
|
2022-09-11 21:30:11 -07:00 |
|
wrexbe
|
c55a015b77
|
Small UI refactor pieces (#11026)
* ActionType rename Name to DisplayName
* Gameplay State rename+move
|
2022-09-04 17:21:14 -07:00 |
|
Rane
|
ce186e6cc1
|
Mime Powers (Vow + Invisible Wall) (#7653)
|
2022-04-28 20:41:03 -07:00 |
|