metalgearsloth
a41772a006
Shuttle map IFF tweaks ( #25897 )
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- HideLabel just means it won't have its name / button drawn whereas Hide will block it completely.
2024-03-11 13:11:46 +11:00
metalgearsloth
c23b3d804e
Fix exped FTL ( #25823 )
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Also fixed some other stuff I noticed.
2024-03-04 17:24:24 +11:00
metalgearsloth
87e2755c31
Fix shuttle IFF drawing ( #25821 )
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Didn't account for UI scale properly I love transforms.
2024-03-04 16:15:47 +11:00
metalgearsloth
b7ccf73888
Fix shuttle console UI scaling ( #25807 )
2024-03-03 22:35:57 +11:00
metalgearsloth
c5486873db
Shuttle console + FTL rework ( #24430 )
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* Add shuttle interior drawing back
Just do it per-tile she'll be right, at least it's done with 1 draw call.
* Revamp shuttle console
* Bunch of cleanup work
* Lables sortito
* dok
* Pixel alignment and colours
* Fix a bunch of drawing bugs
* Shuttle map drawing
* Drawing fixes
* Map parallax working finally
* weh
* Commit all my stuff
* mic
* deez
* Update everything
* Xamlify everything
* uh
* Rudimentary blocker range
* My enemies have succeeded
* Bunch of changes to FTL
* Heaps of cleanup
* Fix FTL bugs
* FTL
* weewoo
* FTL fallback
* wew
* weh
* Basic FTL working
* FTL working
* FTL destination fixes
* a
* Exclusion zones
* Fix drawing / FTL
* Beacons working
* Coordinates drawing
* Fix unknown map names
* Dorks beginning
* State + docking cleanup start
* Basic dock drawing
* Bunch of drawing fixes
* Batching / color fixes
* Cleanup and beacons support
* weh
* weh
* Begin pings
* First draft at map objects
* Map fixup
* Faster drawing
* Fix perf + FTL
* Cached drawing
* Fix drawing
* Best I got
* strips
* Back to lists but with caching
* Final optimisation
* Fix dock bounds
* Docking work
* stinker
* kobolds
* Btns
* Docking vis working
* Fix docking pre-vis
* canasses
* Helldivers 2
* a
* Array life
* Fix
* Fix TODOs
* liltenhead feature club
* dorking
* Merge artifacts
* Last-minute touchup
2024-03-03 18:39:19 +11:00
metalgearsloth
a9502be29e
Revert "Fix chat bubbles ( #25643 )" ( #25645 )
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* Revert "Fix chat bubbles (#25643 )"
This reverts commit 23d2c4d924 .
* Revert "Fixes obsolete Transform warnings in Content. (#25256 )"
This reverts commit f284b43ff6 .
2024-02-28 00:51:20 +11:00
TemporalOroboros
f284b43ff6
Fixes obsolete Transform warnings in Content. ( #25256 )
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* Fix TransformComponent.MapPosition warnings in Content.Client
* Fix TransformComponent.MapPosition warnings in Content.IntegrationTests
* Fix TransformComponent.MapPosition warnings in Content.Shared
* Fix TransformComponent.MapPosition warnings in Content.Server
* Fix TransformComponent.WorldPosition warnings in Content.Shared
* Fix TransformComponent.WorldPosition warnings in Content.Client
Excepts ClickableComponent b/c that needs to be ECS'd entirely later
* Fix TransformComponent.WorldPosition warnings in Content.Server
* Fix TransformComponent.WorldRotation warnings in Content.*
* Fix TransformComponent.MapPosition warnings I missed
* Fix TransformComponent.WorldMatrix warnings in Content.*
* Fix TransformComponent.InvWorldMatrix warnings in Content.*
* Fix TransformComponent.GetWorldPositionRotationMatrixWithInv warnings in Content.*
* Fix TransformComponent.GetWorldPositionRotationMatrix warnings in Content.*
* Fix TransformComponent.GetWorldPositionRotation warnings in Content.*
* Fix TransformComponent.Anchored.set warnings in Content.*
* Fix TransformComponent.Coordinates.set warnings in Content.*
* Fix TransformComponent.LocalPosition.set warnings in Content.*
* Fix TransformComponent.AttachToGridOrMap warnings in Content.*
* Fix TransformComponent.AttachParent warnings in Content.*
* Preempt TransformComponent.LocalRotation.set warnings in Content.Shared
* Preempt TransformComponent.LocalRotation.set warnings in Content.Client
* Preempt TransformComponent.LocalRotation.set warnings in Content.IntegrationTests
* Preempt TransformComponent.LocalRotation.set warnings in Content.Server
* Fix/Preempt the remaining obsolete TransformComponent properties/methods in Content.*
* ECS ClickableComponent
* Fix obsolete SharedTransformSystem methods in Content.*
* Fix ExplosionOverlay `SharedTransformSystem` dependency
* Maybe fix null eye position breaking tests
* MGS requested changes
2024-02-27 12:06:20 +11:00
metalgearsloth
6ae64929ba
Fix dock highlighting ( #24369 )
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Nentity casualty
2024-01-21 23:14:47 +11:00
metalgearsloth
fda8035a5e
Make radarcontrol use approx grids ( #24360 )
2024-01-21 18:15:12 +11:00
metalgearsloth
80c57170e9
Fix DockingControl ( #21238 )
2023-10-26 00:28:34 +11:00
DrSmugleaf
f560f88eb5
Remove 700 usages of Component.Owner ( #21100 )
2023-10-19 12:34:31 -07:00
metalgearsloth
5a0fc68be2
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
metalgearsloth
4cfc578011
Revert "Remove most usages of obsolete TransformComponent methods (#1… ( #19714 )
2023-09-01 12:30:29 +10:00
Visne
1416942bea
Remove most usages of obsolete TransformComponent methods ( #19571 )
2023-08-30 12:05:19 +10:00
Leon Friedrich
bf90cec696
Fix radar text & misc warnings ( #17902 )
2023-07-08 13:47:53 -06:00
metalgearsloth
68480af109
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
metalgearsloth
cd487b66e4
Content mapmanager query changes ( #16894 )
2023-05-28 23:22:44 +10:00
metalgearsloth
be4e69b0c0
Station maps ( #13027 )
2023-04-13 16:21:24 +10:00
metalgearsloth
e33b178f62
Remove interior shuttle drawing ( #15090 )
2023-04-03 15:46:28 +10:00
metalgearsloth
ca94c1748e
Radar changes ( #14783 )
2023-03-23 16:52:20 +11:00
metalgearsloth
569f30b721
Cargo shuttle changes ( #14363 )
2023-03-23 16:10:49 +11:00
metalgearsloth
32a73acf12
Adjust radar grid drawing ( #14769 )
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* Adjust radar grid drawing
Looks nicer
* werk
* a
2023-03-22 15:52:39 -05:00
metalgearsloth
6f43a5d983
Fix mapgrid rendering ( #13642 )
2023-01-26 21:13:49 -04:00
deathride58
a2f17d1389
fixes radar UI improperly scaling with ui scaling ( #13358 )
2023-01-06 15:08:26 -08:00
deathride58
c7165a6388
Fixes mass scanner UIs being smol by default by defining a setsize ( #13327 )
2023-01-04 15:34:08 -08:00
deathride58
89ea6eda3e
Allows mass scanners and shuttle console radars to resize gracefully ( #13241 )
2022-12-31 10:45:13 +11:00
metalgearsloth
3b3963083b
Replace GridEntityId with Owner ( #12743 )
2022-12-12 14:59:02 +11:00
metalgearsloth
c9a2ab1cee
Remove transform methods from mapgrid ( #12233 )
2022-11-01 11:27:18 +11:00
metalgearsloth
3d0bac9cf8
Fix airlock dock rotation ( #11581 )
2022-10-03 18:47:36 -07:00
metalgearsloth
78a4ab6eb2
Update for collision events by-ref ( #10933 )
2022-09-14 17:26:26 +10:00
wrexbe
b3f75f9ffe
More minor UI refactor changes ( #11213 )
2022-09-11 21:30:11 -07:00
wrexbe
35b90736b7
Minor UI refactor ( #11212 )
2022-09-11 20:42:12 -07:00
wrexbe
56c2ad6a16
Move/Rename stuff ( #11209 )
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- Change namespace, and folder of FancyWindow to Content.Client.UserInterface.Controls
- Change xaml reference from ui to controls in some places
- Change ClientAlertsSystem from internal to public
- Change namespace, and folder of HighDivider to Content.Client.UserInterface.Controls
2022-09-11 18:56:21 -07:00
metalgearsloth
b4248482c5
IFF console ( #10504 )
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* IFF console
* Silly
* Color
* a
* Const bool default
* Full stealth as well coz dork.
* Infiltrator update
2022-08-11 11:58:44 -05:00
metalgearsloth
35a573117b
Fancy IFF labels ( #10475 )
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My brain now worked enough to be able to do this since do_after overlay. I just avoided doing another matrix transformation and offset the control.
2022-08-10 12:48:32 -05:00
metalgearsloth
bff407588e
Clip radar control ( #10011 )
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Forgor to do it. Still need to make the viewport square but at least it won't draw under the display anymore.
2022-07-25 15:42:08 +10:00
metalgearsloth
63b48e05af
Fix docking control size ( #9833 )
2022-07-17 21:11:54 +10:00
metalgearsloth
b9e876ca92
The real movement refactor ( #9645 )
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* The real movement refactor
* ref events
* Jetpack cleanup
* a
* Vehicles partially working
* Balance tweaks
* Restore some shitcode
* AAAAAAAA
* Even more prediction
* ECS compstate trying to fix this
* yml
* vehicles kill me
* Don't lock keys
* a
* Fix problem
* Fix sounds
* shuttle inputs
* Shuttle controls
* space brakes
* Keybinds
* Fix merge
* Handle shutdown
* Fix keys
* Bump friction
* fix buckle offset
* Fix relay and friction
* Fix jetpack turning
* contexts amirite
2022-07-16 13:51:52 +10:00
metalgearsloth
8f315321fb
Smooth radar zooming ( #9753 )
2022-07-15 15:32:48 +10:00
Kevin Zheng
44e4678435
Reduce radar minimap radius ( #9673 )
2022-07-15 14:50:47 +10:00
metalgearsloth
1251b3aeda
Add FTL destinations ( #9685 )
2022-07-15 14:11:41 +10:00
metalgearsloth
860db2bd14
Specifiable dock colours + stripeback displays ( #9566 )
2022-07-09 02:25:32 -07:00
metalgearsloth
0bbdd0c1a3
"Fix" aghost mass scanner ( #9438 )
2022-07-06 14:33:54 +10:00
Leon Friedrich
c13c0b8b0b
Remove implicit GridId conversions ( #8975 )
2022-06-28 22:56:02 +10:00
metalgearsloth
2ab4dac03a
Fix some eshuttle stuff ( #9171 )
2022-06-26 17:11:54 +10:00
metalgearsloth
521ed99766
Evac shuttle ( #8931 )
...
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-06-26 15:20:45 +10:00
metalgearsloth
77a8e16104
Add cargo shuttle ( #8686 )
2022-06-23 14:36:47 +10:00
Leon Friedrich
fa4c6f63f8
Nullable grid Uid ( #8798 )
2022-06-20 10:14:35 +10:00
metalgearsloth
1e82d0c7ed
Add docking window to shuttle consoles ( #8756 )
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* lewd
* A
* Realtime
* Sleepy dork
* Draw radar position
* Accurate infiltrator
* experiments
* Better drawing
* Labels
* I need aan adult
* Cleanup
* Show toggles
* display I guess
* A
* fix
* fix
* cleanupsies
* Bit more polish
* Make sure mass scanners actually work
* Remove dummy state
* fren
* opposite
* aghost crash
* comment
* What's in a name
* woops
* Show docking ports
* Dock highlighting
* Drawing dock
* Shitty docks
* Lots of docking drawing
* Autodock working
* dork
* More graceful shutdown
* zoomies
* Lines and distance change
* revert
* Good enough
* cleanup
* Fix default range
* Dock UI and loc update
* Update on undock
* Loc fixes
2022-06-16 15:28:16 +10:00