metalgearsloth
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5b8f3c48c4
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Revert "Update submodule to 175.0.0 (#21318)" (#21319)
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2023-10-29 15:29:30 +11:00 |
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metalgearsloth
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9b1b3e03ed
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Content audio (#20862)
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2023-10-29 14:58:23 +11:00 |
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metalgearsloth
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5a0fc68be2
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Content update for NetEntities (#18935)
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2023-09-11 09:42:41 +10:00 |
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Leon Friedrich
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f99533a7bf
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Remove server and shared sprite component (#15917)
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2023-04-30 16:09:52 +10:00 |
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metalgearsloth
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f51248ecaa
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Melee refactor (#10897)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
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2022-09-29 15:51:59 +10:00 |
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Kara
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258ec0cac1
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Clothing/item ECS & cleanup (#9706)
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2022-07-27 03:53:47 -07:00 |
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metalgearsloth
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8905996cfc
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Make raiselocalevent not broadcast by default (#8998)
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2022-06-22 09:53:41 +10:00 |
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Leon Friedrich
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846321cebb
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Remove uses of PrototypeLayerData.New() (#8676)
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2022-06-11 18:38:40 -07:00 |
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Leon Friedrich
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ea86d4f44d
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Fix RGB resolve error (#7476)
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2022-04-09 11:52:45 +10:00 |
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Leon Friedrich
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c4c238bda9
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Add multi-layer in-hand and clothing support (#6740)
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2022-03-02 10:29:42 +11:00 |
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metalgearsloth
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f9e32fb0c1
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Revert "Add support for multi-layer in-hand and clothing sprites" (#6521)
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2022-02-07 14:59:22 +11:00 |
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Leon Friedrich
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470e4f8bdc
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Add support for multi-layer in-hand and clothing sprites (#6252)
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2022-02-07 14:37:57 +11:00 |
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