Gregg
e47f84568e
fix: ambient music fade in ( #25874 ) ( #25969 )
2024-03-11 04:08:05 +11:00
Fildrance
4c87dcd3cb
fix: lobby music volume will be changed on options change without restart (also lobby music not looped anymore) ( #25530 )
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* fix: lobby music volume will be changed on options change without restart (also lobby music not looped anymore)
* refactor: now lobby music is part of ContentAudioSystem. Lobby playlist is used instead of single track. Client now selects next lobby soundtrack after previous finished.
* refactor: incapsulated info on current lobby track in simple record
* refactor: fixed inconsistent naming between song and soundtrack for lobbymusic
* refactor: xml-doc for LobbyPlaylistChangedEvent
* fix: inverted invalid _audio.PlayGlobal check to return only if lobby soundtrack play call failed
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Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru >
2024-03-02 15:40:04 -05:00
Pieter-Jan Briers
68ce53ae17
Random spontaneous cleanup PR ( #25131 )
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* Use new Subs.CVar helper
Removes manual config OnValueChanged calls, removes need to remember to manually unsubscribe.
This both reduces boilerplate and fixes many issues where subscriptions weren't removed on entity system shutdown.
* Fix a bunch of warnings
* More warning fixes
* Use new DateTime serializer to get rid of ISerializationHooks in changelog code.
* Get rid of some more ISerializationHooks for enums
* And a little more
* Apply suggestions from code review
Co-authored-by: 0x6273 <0x40@keemail.me >
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Co-authored-by: 0x6273 <0x40@keemail.me >
2024-02-13 16:48:39 -05:00
nikthechampiongr
09daa534bd
Fix end of round messages looping forever ( #24920 )
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* Fix End of Round messages looping forever and ever and ever
* Use the correct setting for round restart sounds
2024-02-04 03:43:50 +11:00
Hannah Giovanna Dawson
2e7d23674e
Actually fix round restart audio this time ( #24754 )
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In which I'm a goober and don't clean up after
myself and accientally don't fix the issue I tried
to fix in my last round restart PR.
The audio is now maintained just like music during
restarts (yippee to ContentAudioSystem::OnRoundRestart)
This needs a refactor but at least the defect is fixed now.
2024-02-03 13:11:53 +11:00
metalgearsloth
4a13dbea76
Fix some test warnings ( #24324 )
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Extracted from smug's pr.
2024-01-20 17:15:10 +11:00
Hannah Giovanna Dawson
5af1d0ea8b
Fixes round restart audio clipping ( #24044 )
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* Fix round end audio clipping
* weh
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-01-20 14:40:00 +11:00
metalgearsloth
bc07cbc97c
Fix audio fades ( #23684 )
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Audio refactor casualty
2024-01-08 00:23:22 +11:00
metalgearsloth
4023134cf0
Add UI click sounds ( #22410 )
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* Add UI click sounds
* tweaks
* Significant cleanup
* Audio options and numerous fixes
* Fix the remaining UI elements
* new click sound
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Co-authored-by: Kara <lunarautomaton6@gmail.com >
2023-12-29 15:43:36 +11:00
Leon Friedrich
b6bd82caa6
Use ECS prototype-reload events ( #22613 )
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* Use ECS prototype-reload events
* better constructors
* Maybe this fixes tests?
2023-12-23 01:13:45 +11:00
metalgearsloth
1bdf94da64
Audio fixes ( #22324 )
2023-12-11 21:26:55 +11:00
metalgearsloth
b72c8553d8
Add audio multipliers back ( #22260 )
2023-12-09 15:18:15 +11:00
metalgearsloth
98d5f9f56b
Make audio sliders use gain not volume ( #21984 )
2023-12-09 14:03:08 +11:00
metalgearsloth
c172e66d7c
Fix ambient audio ( #21933 )
2023-11-28 14:09:25 +11:00
metalgearsloth
269c93245d
Unrevert audio ( #21330 )
...
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com >
2023-11-27 22:12:34 +11:00
metalgearsloth
5b8f3c48c4
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
metalgearsloth
9b1b3e03ed
Content audio ( #20862 )
2023-10-29 14:58:23 +11:00
DrSmugleaf
f560f88eb5
Remove 700 usages of Component.Owner ( #21100 )
2023-10-19 12:34:31 -07:00
metalgearsloth
4cfc578011
Revert "Remove most usages of obsolete TransformComponent methods (#1… ( #19714 )
2023-09-01 12:30:29 +10:00
Visne
1416942bea
Remove most usages of obsolete TransformComponent methods ( #19571 )
2023-08-30 12:05:19 +10:00
DrSmugleaf
a88e747a0b
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Vordenburg
2cbe8609a3
Make lobby song update occur at round end ( #19303 )
2023-08-21 14:54:44 -04:00
Abbey Armbruster
f708a8dbf5
Add API to change the sound of AmbientSoundComponent ( #18115 )
2023-08-03 20:36:10 +10:00
metalgearsloth
e755509fc7
More miscellaneous compiler warning fixes ( #18228 )
2023-07-23 16:03:57 +10:00
metalgearsloth
68480af109
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
metalgearsloth
1485666a23
Ambient music fixes ( #17685 )
2023-06-27 21:28:51 +10:00
metalgearsloth
0c83642c5a
Add ambient music ( #16829 )
2023-05-29 10:44:11 +10:00
eoineoineoin
56b2386870
Fix bug where space music would play even when on station ( #16260 )
2023-05-13 08:07:04 +10:00
metalgearsloth
ae01618874
Revert "Revert "Replace ResourcePath with ResPath ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
metalgearsloth
acf79a8209
Revert "Replace ResourcePath with ResPath ( #15308 )" ( #15551 )
2023-04-20 11:43:54 +10:00
Ygg01
71f358a027
Replace ResourcePath with ResPath ( #15308 )
2023-04-19 23:39:17 +10:00
metalgearsloth
9c03ed805c
Don't play ambience for paused ents ( #14269 )
2023-02-26 04:19:31 +11:00
Leon Friedrich
ccac9efc26
Fix two small ambient sound bugs. ( #13249 )
2023-01-01 11:40:22 +11:00
Leon Friedrich
ae58bb1f1b
Store ambient sound entities on a component tree. ( #13110 )
2022-12-30 15:10:14 +11:00
Leon Friedrich
75ab0a1127
Fix ambient audio assert ( #12938 )
2022-12-09 12:16:39 +11:00
Leon Friedrich
b771d2423a
Fix ambient sound error ( #12808 )
2022-12-01 09:02:37 -06:00
Leon Friedrich
8ec2a9ec74
Ambient sound performance improvements ( #12756 )
2022-11-28 12:10:40 +11:00
Leon Friedrich
6917b0fe17
Misc audio and related changes for replays ( #12578 )
2022-11-22 11:49:48 +11:00
rolfero
1151ca42e5
changing accumulators to timespan targets ( #12407 )
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* changing accumulators to timespan targets
* Update Content.Server/Abilities/Mime/MimePowersSystem.cs
Co-authored-by: 0x6273 <0x40@keemail.me >
* Update MimePowersSystem.cs
* serializing timespans and adding pausetime where applicable
* remove nullable
Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com >
Co-authored-by: 0x6273 <0x40@keemail.me >
2022-11-08 13:59:34 -06:00
theashtronaut
2856213c80
Add lobby music volume slider ( #12153 )
2022-11-04 11:15:37 +11:00
Jacob Tong
6d297fbb62
Cleanup audio ( #11238 )
2022-11-04 10:01:53 +11:00
metalgearsloth
0e9213f523
Fix lookup flags ( #12235 )
2022-10-28 01:09:16 +11:00
Matthias
85a26adcd6
Ambience no longer plays in the lobby ( #11416 )
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Co-authored-by: matthst <32034333+matthst@users.noreply.github.com >
Co-authored-by: Matthias Steinletzberger <matthias.steinletzberger@ntsretail.com >
2022-10-17 15:56:10 +11:00
metalgearsloth
600c0e3255
Fix a few warnings ( #11576 )
2022-10-04 14:24:19 +11:00
wrexbe
35b90736b7
Minor UI refactor ( #11212 )
2022-09-11 20:42:12 -07:00
wrexbe
c55a015b77
Small UI refactor pieces ( #11026 )
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* ActionType rename Name to DisplayName
* Gameplay State rename+move
2022-09-04 17:21:14 -07:00
metalgearsloth
56b7b175b0
Fix ambient audio nags ( #10698 )
2022-08-22 05:05:43 +10:00
Visne
58769634c7
Fix a bunch of compiler warnings ( #10518 )
2022-08-13 22:28:34 -07:00
metalgearsloth
5449835bba
Fix audio occlusion ( #10538 )
2022-08-11 19:53:28 -07:00
Leon Friedrich
c7ad6b709e
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00