Commit Graph

617 Commits

Author SHA1 Message Date
Visne
c6d3e4f3bd Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
metalgearsloth
2873a830bd ECS airlocks (#13500) 2023-01-17 11:44:32 -07:00
Nemanja
fd9e1f3738 machine upgrade guidebook (#13511)
* machine upgrade guidebook

* oops

* guidehelpcomponent

* build, damn you
2023-01-16 10:53:23 -06:00
Leon Friedrich
22d72f56b5 Guidebook Revival (#13320)
* Fix some bugs in stations and do a little cleanup.

* Begin backporting the guidebook.

* wow that's a lot of work.

* More work, gives the monkey some more interactions.

* disco monkye.

* monky

* jobs entry.

* more writing.

* disco

* im being harassed

* fix spacing.

* i hate writing.

* Update Resources/Prototypes/Entities/Mobs/NPCs/animals.yml

Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>

* builds again

* a

* pilfer changes from AL

* fix and remove unused code

* pilfer actual guide changes from AL

* localization

* more error logs & safety checks

* replace controls button with command

* add test

* todos

* pidgin parsing

* remove old parser

* Move files and change tree sorting

* add localization and public methods.

* Add help component/verb

* rename ITag to IDocumentTag

* Fix yml and tweak tooltips

* autoclose tooltip

* Split container

* Fancier-tree

* Hover color

* txt to xml

* oops

* Curse you hidden merge conflicts

* Rename parsing manager

* Stricter arg parsing

tag args must now be of the form key="value"

* Change default args

* Moar tests

* nullable enable

* Even fancier tree

* extremely fancy trees

* better indent icons

* stricter xml and subheadings

* tweak embed margin

* Fix parsing bugs

* quick fixes.

* spain.

* ogh

* hn bmvdsyc

Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
2023-01-16 02:42:22 -06:00
Leon Friedrich
cf509c1e38 Add material arbitrage tests (#13315) 2023-01-15 00:57:59 -08:00
metalgearsloth
bf79d76666 Content update for ECS physics (#13291) 2023-01-15 15:38:59 +11:00
Jezithyr
eeb5b17b34 Mobstate Refactor (#13389)
Refactors mobstate and moves mob health thresholds to their own component

Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
2023-01-13 16:57:10 -08:00
Leon Friedrich
899549b770 Remove some obsoleted transform methods/properties (#13457) 2023-01-14 11:48:48 +11:00
Leon Friedrich
466384b081 Solution rejig (#12428) 2023-01-12 14:41:40 +11:00
Leon Friedrich
1f5bae751f MaterialComponent cleanup (#13326) 2023-01-07 14:36:32 -08:00
Rane
fecd60e98a Generalized material spawning (#12489) 2023-01-08 05:09:05 +11:00
Leon Friedrich
bf2ae6294d Make clickmap lookups use the sprite tree (#13275)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-01-05 16:29:27 +11:00
metalgearsloth
ab07944af8 Remove IPhysBody (#13297) 2023-01-03 17:45:18 +11:00
Vordenburg
5553976d70 Add supplies to restock vending machines. (#11506) 2023-01-01 15:42:56 -08:00
Nemanja
204e727993 Fix random fails on NoCargoOrderArbitrage Test (#13273) 2023-01-01 13:58:18 -08:00
metalgearsloth
54d3f0ee4e Remove contact pooling cvars (#13054) 2022-12-26 10:56:49 +11:00
metalgearsloth
a5f17a590f Fix tethergun (#13163) 2022-12-24 15:24:43 -06:00
Nemanja
6c04811e66 remove a bunch of instances of component reference (#13164) 2022-12-24 15:55:31 +11:00
Pieter-Jan Briers
a323671984 Changes for prototype load parallelization (#13066)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-12-20 14:25:34 -08:00
Pieter-Jan Briers
584921b423 Move NetBufferSize override hack to integration tests specifically (#12795) 2022-12-20 14:25:03 -08:00
DrSmugleaf
cd803a82bd Update projects to C# 11 (#13111) 2022-12-20 22:33:57 +11:00
Timothy Teakettle
c046666578 adds the ability to "mix" solutions (reactions caused by using an item on a solution holder) (#13015)
* everything for mixing aside from yaml changes

* add recipe and canmix to bottles and the holy mixer tag to the bible

* fixes as a result of testing

* remove unused usings

* remove emptylines that are not required

Co-authored-by: 0x6273 <0x40@keemail.me>

* more empty line removal!

Co-authored-by: 0x6273 <0x40@keemail.me>

* add single space between if statement and condition

Co-authored-by: 0x6273 <0x40@keemail.me>

* fixes indentation on TryGetMixableSolution

* raise new AfterMixingEvent after attempting to mix a solution

* before mixing event and attempt get mixable solution event

* update reaction tests to be a beaker that can be mixed, and then pass a mixer component in to simulate mixing

* make two more beaker types mixable, add attribute for mixing feedback

* bible mix message

* mixing feedback on success

* updates test to use SpawnEntity over new as per feedback

Co-authored-by: 0x6273 <0x40@keemail.me>
2022-12-19 22:05:02 -06:00
Nemanja
8b347dd70f RCD + research unlock test (#13062) 2022-12-19 21:37:40 -06:00
Nemanja
4faf819bc4 write a test to ensure all computers are constructible (#13096) 2022-12-19 21:34:26 -06:00
metalgearsloth
b6a59051dd Fix click sorting (#11657) 2022-12-19 06:41:04 +11:00
metalgearsloth
d50517b225 Fix gravity shenanigans (#12866) 2022-12-18 16:03:23 +11:00
metalgearsloth
3b3963083b Replace GridEntityId with Owner (#12743) 2022-12-12 14:59:02 +11:00
Leon Friedrich
8ad010ea9b Increase test time limit (#12911) 2022-12-07 17:34:58 +11:00
eoineoineoin
ff9cf108b6 UX improvements to Air Alarm UI (#12681)
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es>
2022-12-06 15:46:07 -08:00
Julian Giebel
cc8b90dc44 Add a benchmark for device networking (#12619) 2022-12-06 15:22:57 -08:00
Paul Ritter
3884c4d3db serv4 + submodule update (#12740)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2022-11-27 19:25:55 +01:00
Vordenburg
7c4ff1c03d Allow stations to specify their own custom emergency shuttles. (#12747)
* Allow individual stations to specify a custom emergency shuttle.

* Use better assert message.
2022-11-24 12:28:03 -06:00
metalgearsloth
6c76061887 Content changes for mapgrid kill (#12567) 2022-11-22 13:12:04 +11:00
Emisse
76874c7b6d Derotate Saltern (#12503)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-11-20 15:05:32 +11:00
corentt
29224f166c Fix price calculation of stacks (#12645)
* stackprice is not compatible with static price

* adjust prices

* more price adjust

* staticprice = 0

* add a test
2022-11-17 07:59:45 -06:00
Ygg01
75ea093d78 Fluid spread refactor (#11908)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Fix undefined
2022-11-15 22:30:59 +11:00
DrSmugleaf
d5ae5658a1 ECS buckle (#12586) 2022-11-14 20:30:30 +01:00
metalgearsloth
6ab864fcda Update content to mapsystem (#12387) 2022-11-13 17:47:48 +11:00
metalgearsloth
9f5c3318c9 Fix tests (#12565) 2022-11-13 17:28:57 +11:00
Leon Friedrich
eebb31493c Parallelize BatteryRampPegSolver (#12351) 2022-11-09 12:43:45 +11:00
metalgearsloth
18961f79c2 Use linter for vendingmachinetest (#12445)
Probably fixes the dependency issue
2022-11-08 14:39:15 -06:00
Mervill
40b556d206 Refactor GameMapManager a bit (nukes mapforced) (#11513)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Closes https://github.com/space-wizards/space-station-14/issues/7192
Closes https://github.com/space-wizards/space-station-14/issues/6537
Closes https://github.com/space-wizards/space-station-14/issues/9579
2022-11-08 13:18:21 +11:00
Nemanja
273e0968e4 XenoArch [Science Overhaul] (#12204)
* multi-node xeno artifacts

* refactor existing artifact effects

* more tweaks to generation

* more shit plus fix tests

* more generation stuff plus threat levels

* doink

* now make it build

* defer the artifact activation to not cause errors

also pricing

* some changes

* all of the yaml + ui stuff for artifact analyzer

* machine linking and starting to make the ui functional

* artifact analyzer display

* a shit ton of artifact analyzer stuff

* more changes; making destroy work properly; progress bar tweaks

* getting shit going!

ALL RIGHT

* small tweaks that didn't help much

* Komm susser todd: the end of analysis

* recipes and hints and ui, oh my!

* add some in-game sources

gotta prepare for day 1 launch

* node data + ditch random seed in place of id

* bunch of triggers

* finish off the last few triggers

* implement machine examine verb

* knock, flicker, blink, throw

* shatter, foam, shuffle, heat

* fix all the shit i broke

* *some* of these have to be good, no?

25 effects

* callin' it there for effects

* comments + reword some trigger hints

* don't mind this little commit here

* byref event

* fix brokey node entry

* fix low pressure trigger

* mirror review plus fixing 0x40's bug

also the throw artifact threw incorrectly

* randomize the event message a teeny bit
2022-11-06 17:05:44 -06:00
Nemanja
0d4a605a94 bunch of prototype save fixes (#12421) 2022-11-07 07:26:45 +11:00
rolfero
2ef33e11b6 Fixing some prototypes modifying components on init (#12385) 2022-11-06 02:28:44 +11:00
rolfero
7e3358375d fixing a bunch more prototype save tests (#12390) 2022-11-06 02:23:30 +11:00
metalgearsloth
c9a2ab1cee Remove transform methods from mapgrid (#12233) 2022-11-01 11:27:18 +11:00
Leon Friedrich
f0d02f032a Content changes for broadphase rejig (#12290) 2022-10-31 10:05:34 +11:00
Nemanja
b6135d3be5 Construction warning cleanup (#12256) 2022-10-30 17:48:53 +11:00
metalgearsloth
6b6d52850a Deprecate entitylookupcomponent (#12159)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-10-27 23:37:55 +11:00