slarticodefast
c28f4fdc7f
Fix greytide virus hitting other maps ( #33806 )
...
fix greytide virus hitting other maps
2024-12-11 15:30:29 +01:00
TGRCDev
89522e7144
Made anchor visuals generic ( #33810 )
...
Added a generic anchor visuals enum
2024-12-11 14:50:20 +01:00
sleepyyapril
7fd89806e2
Fix Disposals Ejections ( #33468 )
...
* Fix disposals.
* Rename properly
---------
Co-authored-by: sleepyyapril <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>
2024-12-08 22:08:07 -06:00
Errant
d57e731635
Signal timer duration limit ( #33781 )
...
* max duration
* comment
2024-12-08 21:41:11 -06:00
slarticodefast
ede8a1d377
Fix gas pipe leaking when unanchoring or breaking them ( #33774 )
...
* fix gas pipe unanchoring
* remove unneeded update
* revert popup change
2024-12-09 00:20:04 +01:00
Pieter-Jan Briers
f9da25881d
Singularity equipment can now be activated with E interact ( #33762 )
...
These were coded to only listen to InteractHand, which doesn't follow our interaction model properly.
2024-12-08 23:37:32 +01:00
metalgearsloth
9365e3a99b
Predicted gas pumps ( #33717 )
...
* Predicted gas pumps
I wanted to try out atmos and first thing I found.
* a
* Remove details range
2024-12-07 14:39:52 +11:00
Winkarst
4beb1016cc
Make unknown shuttle events trigger an announcement ( #33450 )
...
* Make unknown shuttle events trigger an announcement
* Call base at the end
---------
Co-authored-by: Winkarst <74284083+Winkarst-cpu@users.noreply.github.co >
2024-12-06 22:39:35 +01:00
0tito
de19418126
Add Sprite changes to Logic Gates to show the input/output state ( #33277 )
2024-12-06 16:35:48 +01:00
Ed
7d410d6094
Fix debris chunks loot spawning ( #33747 )
...
Update DungeonJob.PostGenBiome.cs
2024-12-06 11:15:23 +01:00
ScarKy0
274c3ab0b9
Derelict Borg Revival ( #33433 )
...
* Derelictn'tn't Borg!
* Clean *sparkles*
* Removed "S: Awaiting Changes"
2024-12-06 00:22:38 -06:00
IProduceWidgets
3e0b93d071
fix a station event weighting bug ( #33584 )
...
* fractional weights dont work in StationEvents
* force-int
* sure why not, we can keep floats I guess.
2024-12-05 22:52:02 -06:00
Winkarst
ce672acf91
Fix meteor's ArithmeticException ( #33556 )
...
Co-authored-by: Winkarst <74284083+Winkarst-cpu@users.noreply.github.co >
2024-12-05 13:20:27 +01:00
Leon Friedrich
6f51aa4b15
More device configurator serialization fixes ( #33664 )
...
More device configurator invalid entity serialization fixes
2024-12-05 09:36:49 +01:00
Partmedia
cf202e805d
Fix sinks and toilets not draining ( #33691 )
...
* Fix AutoDrain
Per the system comments, AutoDrain is designed to automatically move
puddles into the drain (like a floor drain). Drains without AutoDrain
are still supposed to gradually empty the buffer, but not remove puddles
(like sinks and toilets).
However, a logic error in the original implementation causes drains with
AutoDrain set to false to simply not work. Hence sinks never emptied.
* Update documentation
2024-12-04 03:42:16 +01:00
MilenVolf
5fdf03c216
Replace obsolete GetTilesIntersecting methods ( #32455 )
...
* Remove usage of obsolete GetTilesIntersecting round 1
* Oop wrong uids
* Remove usage of obsolete GetLocalTilesIntersecting round 2
* Remove usage of obsolete GetLocalTilesIntersecting final round
* weh
* Fix using `SharedMapSystem` in `StencilOverlay`
2024-12-01 12:56:47 +11:00
Token
061b1b8adb
Fix makeghostroleraffle command where 4 arguments ( #31836 )
...
Fix makeghostroleraffle command with 4 arguments
2024-11-30 21:11:44 +01:00
Gansu
9236e9e5b9
Fix for arrivals deleting nuke ( #33659 )
...
Adds FTLSmashImmune to nuke prototype to stop it from arrival smashing
Adds a comment in FasterThanLight to indicate where the FTLSmashImmuneComponent is checked
Co-authored-by: aa5g21 <aa5g21@soton.ac.uk >
2024-11-30 13:48:04 +11:00
DrSmugleaf
3ad227a904
Add admin log for ghost warping ( #33636 )
2024-11-29 10:46:24 +01:00
beck-thompson
a790955b76
Light verb is now predicted ( #33622 )
...
Fix
2024-11-29 00:41:01 +11:00
slarticodefast
470c869ce2
Greytide Virus station event ( #33547 )
...
* proof of concept
* full implementation
* I commited a crime
* t
* min players increase
2024-11-27 00:50:20 +11:00
Niels Huylebroeck
49724a9b9d
Turn off PointLights on VendingMachines when broken or off. ( #33513 )
...
The light itself should already turn off due to `LitOnPowered`
component, but the broken state of a VendingMachine did not.
Fixes #33382
2024-11-25 13:35:14 +01:00
Schrödinger
f53e3ec3c1
[BUGFIX] "Ghost" in the lobby lets you see the whole chat ( #33529 )
...
* fix bug, in ghost command lobby
* fix
* Fix build
2024-11-25 10:20:31 +03:00
deltanedas
e436a50c36
fix exped caves generation ( #32890 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-11-24 09:49:31 +01:00
MilenVolf
aa80a88cc4
Allow shuttles on planets to make FTL jump ( #33507 )
...
This check conflicts with an attempt to FTL from the planet before expedition ends
2024-11-24 11:11:47 +03:00
goet
855547a2d4
Ensure wires can always be cut ( #32447 )
...
ensure wires are always cut
2024-11-23 12:41:37 +01:00
metalgearsloth
5409815be9
Allow AI and observers to see electrified doors ( #33466 )
2024-11-23 17:37:14 +11:00
IProduceWidgets
a28adf4ae4
baby proof the terminal ( #33281 )
...
* baby proof the terminal
* Make a couple exceptions for items that you might take with you.
* alwayspoweredlights
* Uncuttable cables since cablecomp is a snowflake construction system
* chairs and vendors
* rerun heisentests
* rerun tests again
2024-11-22 23:50:41 +01:00
slarticodefast
5a9a2d463b
Merge branch 'master' into powerhud
2024-11-22 19:38:55 +01:00
c4llv07e
646d41d3a7
Add telegram to the server info-links ( #33459 )
2024-11-22 16:38:41 +01:00
Vasilis
94ac0b1399
Modern HWID integration ( #33265 )
2024-11-22 11:08:51 +00:00
chromiumboy
403528cbf3
Gas pipe sensors ( #33128 )
...
* Initial commit
* Monitored pipe node is now referenced by name
* Review changes
* Simplified construction
* Tweaked deconstruction to match other binary atmos devices
* Helper function removal
* Updated attribution
2024-11-21 21:46:10 -06:00
slarticodefast
3758715bdc
electrification hud
2024-11-22 00:43:02 +01:00
IProduceWidgets
f5930bb566
Coal presents and chrimmas tree options. Presents no longer itemify ( #33147 )
...
* Dont ensure ItemComp because it could lead to weirds, and also PickupOrDrop handles non-items already.
* presents and tree
* woops
* reviews a
2024-11-21 15:20:11 +01:00
Pieter-Jan Briers
75a096b6bd
Merge remote-tracking branch 'upstream/master' into 24-10-29-modern-hwid
2024-11-21 01:26:01 +01:00
metalgearsloth
a9be561ea7
Merge branch 'master' into ion-storm-refactor
2024-11-20 18:22:08 +11:00
metalgearsloth
a818c2a134
Temporarily make singularity a bit harder to loose as non-antag ( #33358 )
2024-11-20 16:55:58 +11:00
DrSmugleaf
f5d0e955e3
Fix imports
2024-11-19 21:16:49 -08:00
DrSmugleaf
b8b33b97af
Move PlayerBeforeSpawnEvent and PlayerSpawnCompleteEvent to Shared
2024-11-19 21:15:15 -08:00
Saphire
9c666457c2
Move some of the new singularity code into shared
...
Hopefully without explosions yay
2024-11-20 07:53:10 +06:00
SlamBamActionman
6e53cd98a4
Add emag functionality
2024-11-20 07:53:10 +06:00
MilenVolf
2002de9bb0
Localize planet dataset names ( #33398 )
...
* Localize planet names (borer)
* DatasetPrototype -> LocalizedDatasetPrototype
* Apply requested changes
2024-11-20 11:57:43 +11:00
Pieter-Jan Briers
c4e2eb9d02
.NET 9 forward compatibility changes ( #33421 )
...
This doesn't switch the projects over to .NET 9, but it does make them work on .NET 9 when we decide to switch in the future.
2024-11-20 11:17:45 +11:00
Ilya246
909235cdbe
fix viewing nav slowing shuttle down ( #32381 )
...
fix
2024-11-19 03:59:42 +01:00
Saphire
68eaf6ff25
Bump the failsafe timer down
2024-11-19 08:11:10 +06:00
faint
79ff990ddf
Replace direct uses of GameTicker dictionary with TryGetValue ( #33222 )
...
Fix station events schedulers, antag selection and possibly other systems acting weird in a rare scenario
2024-11-18 21:57:50 +03:00
ScarKy0
e290588624
Changes + Cleanup
2024-11-17 20:23:45 +01:00
ActiveMammmoth
22987fc77f
Wizard Summon Guns/Magic ( #32692 )
...
* mostly done but there's a bug with spawning
* RandomGlobalSpawnSpellEvent now actually works
* Summon Guns/Magic is working
* Added sound, cap gun, and auto pick up
* Added all requested changes/fixes from reviews
* Halving cooldowns
2024-11-17 17:46:31 +01:00
Saphire
476f90df09
Fix the component defaults
2024-11-17 04:31:41 +06:00
Saphire
a68c6cb29e
Temporarily make singularity a bit harder to loose as non-antag
2024-11-17 04:01:38 +06:00