Commit Graph

3013 Commits

Author SHA1 Message Date
deltanedas
c1cda0dbf8 [Antag] add space ninja as midround antag (#14069)
* start of space ninja midround antag

* suit has powercell, can be upgraded only (not replaced with equal or worse battery)

* add doorjacking to ninja gloves, power cell, doorjack objective (broken), tweaks

* 💀

* add basic suit power display that uses stamina rsi

* add draining apc/sub/smes - no wires yet

* add research downloading

* ninja starts implanted, move some stuff to yaml

* add Automated field to OnUseTimerTrigger

* implement spider charge and objective

* fix client crash when taking suit off, some refactor

* add survive condition and tweak locale

* add comms console icon for objective

* add calling in a threat - currently revenant and dragon

* combine all glove abilities

* locale

* spark sounds when draining, refactoring

* toggle is actually toggle now

* prevent crash if disabling stealth with outline

* add antag ctrl for ninja, hopefully show greentext

* fix greentext and some other things

* disabling gloves if taken off or suit taken off

* basic energy katana, change ninja loadout

* recallable katana, refactoring

* start of dash - not done yet

* katana dashing ability

* merge upstream + compiling, make AutomatedTimer its own component

* docs and stuff

* partial refactor of glove abilities, still need to move handling

* make dooremaggedevent by ref

* move bunch of stuff to shared - broken

* clean ninja antag verb

* doc

* mark rule config fields as required

* fix client crash

* wip systems refactor

* big refactor of systems

* fuck

* make TryDoElectrocution callable from shared

* finish refactoring?

* no guns

* start with internals on

* clean up glove abilities, add range check

* create soap, in place of ninja throwing stars

* add emp suit ability

* able to eat chefs stolen food in space

* stuff, tell client when un/cloaked but there is bug with gloves

* fix prediction breaking gloves on client

* ninja soap despawns after a minute

* ninja spawns outside the station now, with gps + station coords to navigate

* add cooldown to stun ability

* cant use glove abilities in combat mode

* require empty hand to use glove abilities

* use ghost role spawner

* Update Content.Server/Ninja/Systems/NinjaSuitSystem.cs

Co-authored-by: keronshb <54602815+keronshb@users.noreply.github.com>

* some review changes

* show powercell charge on examine

* new is needed

* address some reviews

* ninja starts with jetpack, i hope

* partial feedback

* uhh

* pro

* remove pirate from threats list

* use doafter refactor

* pro i gave skeleton jetpack

* some stuff

* use auto gen state

* mr handy

* use EntityQueryEnumerator

* cleanup

* spider charge target anti-troll

* mmmmmm

---------

Co-authored-by: deltanedas <deltanedas@laptop>
Co-authored-by: deltanedas <user@zenith>
Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: keronshb <54602815+keronshb@users.noreply.github.com>
2023-04-17 01:33:27 -06:00
Morb
0e6b273f1f Add fax admin panel (#15215) 2023-04-16 23:20:57 -07:00
Nemanja
2a83a9bc17 [Sci] Non-destructive XenoArch Research (#15398)
* Non-destructive XenoArch research

* nerf the price

* Points -> Extract
2023-04-16 23:57:21 -06:00
DrSmugleaf
07c5a844c7 Make the admin menu openable in the lobby (#15444) 2023-04-16 16:06:01 +10:00
Leon Friedrich
116670ae8a Rename "Server Info" to ServerInfo (#15436) 2023-04-16 10:55:59 +10:00
Morb
2eb2ded7f3 Multiline edit everywhere (#15216) 2023-04-14 12:57:47 -07:00
Leon Friedrich
489660a6bb Add interaction tests (#15251) 2023-04-14 12:41:25 -07:00
ShadowCommander
3b21421ef1 Add EscapeContext keybind (#15301)
* Add EscapeContext

Escape context input closes windows if there are any open. If there are not any windows it opens the game menu.

* Add fluent for Escape Context

* Move EngineContext keybind to content

* Readd WindowCloseAll

* Fix EscapeContext not opening the game menu after using WindowCloseAll

WindowCloseAll does not clear the CloseRecentWindowUIController.recentlyInteractedWindows, which caused HasClosableWindow to return true because the list still had items.

Changed HasClosableWindow to check if windows in the list are still open and clear them if they aren't.

* Clean up EscapeContextUIController
2023-04-13 18:10:44 -07:00
metalgearsloth
be4e69b0c0 Station maps (#13027) 2023-04-13 16:21:24 +10:00
Artjom
d3936b24fe Fingerprints filter for records station computer (#15017)
* add new labels and buttons for records stantion console

* add fingerprint fields for server

* set buttons and updates for fingerPrints filters

* set fingerprints filters

* final set for finger prints filters

* add new trhaslates for station records computer

* some fix for the PR

* refactor server side station record console system

* add message for filters

* add tranlates

* add new ui with several filters

* updetes prints with server side logic

* resolve conflicts with DNA

* resolve conflicts with DNA

* deleted unused variable and rename some fields

* added description for new state

* added select for filter

* set multiplay filters for the console

* added new translates

* add class filters &  fixed issue with reset line edit

* fix dublicate with set the  selectId for option button

* fixed review notes

* fixed review notes forget changet fix name

* add event TextEntered for better usability

* fixed review notes 3

* fixed formating in xaml

* fixed array with _filterTypes

* fixed ui and made it in minimalistic style

* fixed generalstationRecordFilter class, move method

* delete margin after line edit

* fix placeholder for lineEdit

* fix placeholder for lineEdit, the review note

* Revert "fixed generalstationRecordFilter class, move method"

This reverts commit 1b35c6ac44e7dafe9a1f0560eb177152b822f20b.

* impliment short swith in method IsSkippedRecord

* fixed review notes, remaked method IsSkipped and fix casing

* fixed the review note about check null record name
2023-04-12 07:27:13 -07:00
DrSmugleaf
af49ead70f Add show disconnected button to admin player tab (#15326) 2023-04-12 23:30:03 +10:00
metalgearsloth
3dc0908151 Revert "Show ban and note count in ahelp window" (#15347) 2023-04-12 19:43:33 +10:00
metalgearsloth
10d82afcc9 Fix lobby votes (#15342) 2023-04-12 17:39:43 +10:00
DrSmugleaf
26cd16eeaa Show ban and note count in ahelp window (#15328) 2023-04-12 10:34:25 +10:00
DrSmugleaf
98b4af8df0 Remove inventory component references (#15249) 2023-04-12 10:20:47 +10:00
DrSmugleaf
c25d7ba7bd Fix not showing ahelp relay label to players (#15327) 2023-04-12 10:19:09 +10:00
Leon Friedrich
21378f6e41 Fix misc bugs (#15314) 2023-04-12 10:18:30 +10:00
DrSmugleaf
f474171451 Remove health analyzer component references (#15322) 2023-04-11 17:11:02 -07:00
Zoldorf
8400ed7fbb add the ability to override the equipped state sprite clothing system uses for custom prototypes. (#15294) 2023-04-12 02:28:56 +10:00
Kara
3bb2b27169 Delete more body code (#15259) 2023-04-10 23:28:10 -07:00
Skye
405ea8ae49 Rebindable menu + move menu to default F10 (#15287)
* Rebindable menu + move menu to default f11

* Moved to F10

* Specify which menu gets toggled by the EscapeMenu button

---------

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
2023-04-10 20:40:07 -07:00
metalgearsloth
360f16fee5 Fix edgespreaderprototype linter (#15265) 2023-04-10 17:54:50 +10:00
metalgearsloth
317a4013eb Puddles & spreader refactor (#15191) 2023-04-10 15:37:03 +10:00
Nemanja
57f2a768a0 Material Reclaimer (#14969)
* Material Reclaimer

* Fix this test

* autostack output, tweak volume, add upgrade examine

* whitelist AND blacklist support

why not

* trying so hard to get this fucking test to work

* EmoGarbage delves into MaterialArbitrageTest, never to return

* VV and restore cloth to glory

* make the system more robust

* even more stuff has composition; add blacklist for important items

* fix test fails

* convert recycling

* forgor :sadge:

* lol

* simply a modiCUM of doc commentary
2023-04-09 23:38:20 -05:00
DrSmugleaf
66adf34f59 Remove cryo pod component references (#15247) 2023-04-09 15:28:19 -07:00
DrSmugleaf
ec28358e06 Remove mech component references (#15246) 2023-04-09 15:20:55 -07:00
Skye
af34c497c2 UI: Close window hotkeys (#15227) 2023-04-08 19:19:32 -07:00
Dawid Bla
00f847186f Hide ugly float to string conversion results from players in the mixer UI (#15183) 2023-04-08 18:34:27 -07:00
DrSmugleaf
b89159cf78 Remove kitchen spike component references (#15221) 2023-04-09 09:53:29 +10:00
DrSmugleaf
cf19015086 Remove spawn point component references (#15222) 2023-04-09 09:52:52 +10:00
DrSmugleaf
34bcd042d1 Remove combat mode component reference (#15206) 2023-04-08 13:16:48 -07:00
DrSmugleaf
b4164e62b1 Remove id card console component reference (#15205) 2023-04-08 13:15:52 -07:00
Leon Friedrich
d662175719 Add pickup-drop test and fix hand state handling (#15212) 2023-04-09 03:53:25 +10:00
DrSmugleaf
b947856431 Remove hands component reference (#15197) 2023-04-07 11:21:12 -07:00
Zoldorf
c851a9af23 Adds uploadfolder command (#15102) 2023-04-05 17:37:05 -06:00
DEATHB4DEFEAT
c02dd02c34 uichange Chemmaster (#14237) 2023-04-05 16:55:14 -06:00
metalgearsloth
e33b178f62 Remove interior shuttle drawing (#15090) 2023-04-03 15:46:28 +10:00
Nemanja
0f0b534239 Hunger ECS (#14939) 2023-04-03 12:42:30 +10:00
Leon Friedrich
19277a2276 More DoAfter Changes (#14609)
* DoAfters

* Compact Clone()

* Fix mice and cuffables

* Try generalize attempt events

* moves climbabledoafter event to shared, fixes issue with climbable target

* Fix merge (cuffing)

* Make all events netserializable

* handful of doafter events moved

* moves the rest of the events to their respective shared folders

* Changes all mentions of server doafter to shared

* stop stripping cancellation

* fix merge errors

* draw paused doafters

* handle unpausing

* missing netserializable ref

* removes break on stun reference

* removes cuffing state reference

* Fix tools

* Fix door prying.

* Fix construction

* Fix dumping

* Fix wielding assert

* fix rev

* Fix test

* more test fixes

---------

Co-authored-by: keronshb <keronshb@live.com>
2023-04-02 21:13:48 -04:00
Leon Friedrich
4e978d54a4 Fix cryopod interactions (#15045) 2023-04-03 06:30:03 +10:00
Zoldorf
ebb612446a Changes the SingularitySystem to use generic visualizers (#15057) 2023-04-03 05:46:46 +10:00
metalgearsloth
984dbc9a00 Fix fly-by sound leak (#15070) 2023-04-03 00:08:15 +10:00
Slava0135
6412289334 Make energy sword reflect projectiles and hitscan shots (#14029) 2023-04-02 23:48:32 +10:00
DrSmugleaf
0daa4e12d4 Fix ghost lighting being disabled when any ghost is removed (#15053) 2023-04-01 17:56:01 -05:00
metalgearsloth
4cb3e464ac Fix lobby votes (#15041) 2023-04-02 01:00:48 +11:00
Moony
eee96125df Revert "Moony z level hack (#15031)" (#15032)
This reverts commit 1f6663912b.
2023-03-31 21:50:11 -05:00
Moony
1f6663912b Moony z level hack (#15031)
* save work

* Adds Z levels

* a

* ladders + parallax scroll

* zoom out not in

* oops, sandbox

* oops i broke the law

* run ci

* fuck

---------

Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
2023-03-31 21:49:10 -05:00
metalgearsloth
f2fd61f0d6 TRay fixes (#15030)
- Updated it to not rely on the engine PR
- Made it work on any inventory slot as long as it's enabled
2023-04-01 12:53:25 +11:00
TemporalOroboros
76212b877e Resolves GravityGeneratorVisualizer is Obsolete (#13885) 2023-03-31 16:04:53 +11:00
faint
8b6996cbae DNA basics (#14724)
* DNA component

* Commit numba 2

* Added DNA into Station Records Computer

* commit numba 3

* commit numba 4

* Vomit also contain DNA component now

* fixed DNA field not clearing after scanning another item

* commit numba 10
Drinking leaves DNA on an object. Breaking glasses, bottles and beakers leave DNA and leave fingerprints/fibers with 40% chance on glass shards. + lotta fixes

* 11

* 12

* 14

* Added DNA guide entry

* FIX
2023-03-30 22:49:25 -06:00