Commit Graph

18 Commits

Author SHA1 Message Date
DrSmugleaf
0ca8c705ab Use dictionary and hashset for admin log entities and players respectively
Add test for duplicate player ids in an admin log not throwing
2021-12-26 00:50:10 +01:00
DrSmugleaf
82d9c38c96 Fix adding multiple interpolated expressions with the same format to admin logs
Add test case
2021-12-26 00:38:04 +01:00
Pieter-Jan Briers
64861ff034 Add Content.Shared.Database (#5588) 2021-11-28 14:56:53 +01:00
Leon Friedrich
0de4b7bc9f Modify damage logging. (#5579) 2021-11-28 14:34:44 +01:00
Moony
ec68226e99 Refactor how jobs are handed out (#5422)
* Completely refactor how job spawning works

* Remove remains of old system.

* Squash the final bug, cleanup.

* Attempt to fix tests

* Adjusts packed's round-start crew roster, re-enables a bunch of old roles.
Also adds the Central Command Official as a proper role.

* pretty up ui

* refactor StationSystem into the correct folder & namespace.

* remove a log, make sure the lobby gets updated if a new map is spontaneously added.

* re-add accidentally removed log

* We do a little logging

* we do a little resolving

* we do a little documenting

* Renamed OverflowJob to FallbackOverflowJob
Allows stations to configure their own roundstart overflow job list.

* narrator: it did not compile

* oops

* support having no overflow jobs

* filescope for consistency

* small fixes

* Bumps a few role counts for Packed, namely engis

* log moment

* E

* Update Resources/Prototypes/Entities/Objects/Misc/identification_cards.yml

Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>

* Update Content.Server/Maps/GameMapPrototype.cs

Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>

* factored job logic, cleanup.

* e

* Address reviews

* Remove the concept of a "default" grid.
It has no future in our new multi-station world

* why was clickable using that in the first place

* fix bad evil bug that almost slipped through
also adds chemist

* rms obsolete things from chemist

* Adds a sanity fallback

* address reviews

* adds ability to set name

* fuck

* cleanup joingame
2021-11-26 20:02:46 +11:00
Moony
c576eb91d3 Adds like 17 new logs (#5499)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2021-11-24 23:52:31 +01:00
Moony
355625bded OH GOD NO PLASMA PLEASE (#5494)
* OH GOD NO PLASMA PLEASE

* fuck
2021-11-23 21:08:17 -07:00
Vera Aguilera Puerto
af86378995 Log explosive depressurization. (#5474) 2021-11-23 12:22:18 +01:00
Leon Friedrich
3d755caea1 Log verbs & alt-click interactions. (#5471)
* verb logging

* Just a lil regex

Verb ([a-zA-Z]*) = new\(\)
Verb $1 = new(args)

* nvm that didn't work

* better log messages

* Revert "Just a lil regex"

This reverts commit aa2b143d042f1ed007c801d9e2c264cb07993aa1.

* remove garbage code

* better docstring
2021-11-23 11:00:16 +01:00
mirrorcult
732baa56a9 Reaction & reagent effect logging (#5463)
* Reaction logging

* effect logging

* position
2021-11-22 23:51:43 -07:00
DrSmugleaf
7b5878b846 Support player sessions in admin logs and add test
Fix EventRan log type id
Make slipping low impact
2021-11-22 23:15:22 +01:00
DrSmugleaf
af6353da46 Add admin logs for shuttle call/recall 2021-11-22 21:31:50 +01:00
DrSmugleaf
612c62c569 Add admin logging to system events 2021-11-22 20:49:47 +01:00
DrSmugleaf
57b6efa3fd Add log for slipping 2021-11-22 20:36:50 +01:00
DrSmugleaf
d12fa22ce1 Make damage logs distinguish between damage and healing 2021-11-22 19:45:08 +01:00
DrSmugleaf
c3fe5909ad THE RETURN OF THE KING
This reverts commit c18d07538a.
2021-11-22 19:08:27 +01:00
DrSmugleaf
c18d07538a Revert "Admin logs (#5419)"
This reverts commit 319aec109d.
2021-11-22 18:55:17 +01:00
Javier Guardia Fernández
319aec109d Admin logs (#5419)
* Add admin logging, models, migrations

* Add logging damage changes

* Add Log admin flag, LogFilter, Logs admin menu tab, message
Refactor admin logging API

* Change admin log get method names

* Fix the name again

* Minute amount of reorganization

* Reset Postgres db snapshot

* Reset Sqlite db snapshot

* Make AdminLog have a composite primary key of round, id

* Minute cleanup

* Change admin system to do a type check instead of index check

* Make admin logs use C# 10 interpolated string handlers

* Implement UI on its own window
Custom controls
Searching
Add admin log converters

* Implement limits into the query

* Change logs to be put into an OutputPanel instead for text wrapping

* Add log <-> player m2m relationship back

* UI improvements, make text wrap, add separators

* Remove entity prefix from damaged log

* Add explicit m2m model, fix any players filter

* Add debug command to test bulk adding logs

* Admin logs now just kinda go

* Add histogram for database update time

* Make admin log system update run every 5 seconds

* Add a cap to the log queue and a metric for how many times it has been reached

* Add metric for logs sent in a round

* Make cvars out of admin logs queue send delay and cap

* Merge fixes

* Reset some changes

* Add test for adding and getting a single log

* Add tests for bulk adding logs

* Add test for querying logs

* Add CallerArgumentExpression to LogStringHandler methods and test

* Improve UI, fix SQLite, add searching by round

* Add entities to admin logs

* Move distinct after orderby

* Add migrations

* ef core eat my ass

* Add cvar for client logs batch size

* Sort logs from newest to oldest by default

* Merge fixes

* Reorganize tests and add one for date ordering

* Add note to log types to not change their numeric values

* Add impacts to logs, better UI filtering

* Make log add callable from shared for convenience

* Get current round id directly from game ticker

* Revert namespace change for DamageableSystem
2021-11-22 18:49:26 +01:00