Pieter-Jan Briers
b92a2ba115
Remove GraphWalkSolver
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It's not worth maintaining and if anybody cares the code is in git history.
2021-07-31 02:50:23 +02:00
Kara D
e93d174c1b
Update submodule.
2021-07-30 16:19:24 -07:00
clyf
6649310ccf
Moved MagbootsComponent.cs from Cloning to Clothing ( #4399 )
2021-07-31 01:05:07 +02:00
Galactic Chimp
5363f59a90
Merge branch 'master' into replace-sounds-with-sound-specifier
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# Conflicts:
# Content.Server/Kitchen/Components/ReagentGrinderComponent.cs
# Content.Server/Storage/Components/SecureEntityStorageComponent.cs
2021-07-30 20:26:22 +02:00
Galactic Chimp
898bdc9491
#4420 Replaced SecureEntityStorageComp with LockComponent (new ECS) ( #4228 )
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* #4420 moved sound components to a better spot in the project
* MWF-4420 - ported SecureEntityStorageComponent to new ECS system, as a LockComponent
* MWF-4420 - removed unused usings
* #4420 removed dumb ToggleLockVerb override workaround
* #4420 added SoundSpecifier to LockComponent
2021-07-30 10:22:06 -07:00
Vera Aguilera Puerto
e256cb7bb0
Optimize atmos devices' appearance updating.
2021-07-30 14:00:14 +02:00
Vera Aguilera Puerto
f4769c00d7
SubFloorHide requires entities to be anchored by default.
2021-07-30 12:26:18 +02:00
Pieter-Jan Briers
8c362fcd9b
Use non-directed event for powernet battery sync.
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Most of the CPU time in the power system was sending these events.
2021-07-29 16:55:09 +02:00
Pieter-Jan Briers
9b42c1f69b
Fix bad localization string in secret stash.
2021-07-29 13:06:18 +02:00
Vera Aguilera Puerto
8ed1a9e19c
Add ButtonHelpers and the SetButtonDisabledRecursive helper.
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Fixes the mess from the other day.
2021-07-29 12:55:37 +02:00
Paul Ritter
3501bcbea6
reagentgrinder ecs & xamlui ( #4347 )
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* started converting grinder to ecs
* finished reagentcontainer ecs
refactored bui
converted ui to xaml
* adds handling
* fixes handling
* oopsie
Co-authored-by: Paul <ritter.paul1+git@googlemail.com >
2021-07-28 21:58:38 -07:00
PJBot
25558421c4
Automatic changelog update
2021-07-28 13:37:08 -04:00
SethLafuente
b75c072fac
adds bio suits into bio lockers ( #4377 )
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Co-authored-by: SETh lafuente <cetaciocascarudo@gmail.com >
2021-07-28 17:36:06 +00:00
Paul
ec253f8413
updates submodule
2021-07-27 20:14:19 +02:00
Visne
273eaa493f
XAMLify ID card computer, Alerts and AME window ( #4322 )
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* Refactor ID card computer to XAML UI
* Alerts
* XAMLify AME window
* Use Control.SetButtonDisabledRecursive() instead
2021-07-27 20:09:12 +02:00
metalgearsloth
e38d7e0a2f
Update submodule
2021-07-28 00:30:39 +10:00
Paul Ritter
af948d00d8
adds a integrationtest that tries out all reactions ( #4374 )
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Co-authored-by: Paul <ritter.paul1+git@googlemail.com >
2021-07-27 22:54:26 +10:00
Kara Dinyes
3e7b0fe7a2
Fix patron OOC message wrap
2021-07-26 17:38:27 -07:00
PJBot
af4dec27ab
Automatic changelog update
2021-07-26 18:15:13 -04:00
SethLafuente
283dcb0802
Gives RD locker a hardsuit ( #4376 )
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Co-authored-by: SETh lafuente <cetaciocascarudo@gmail.com >
2021-07-26 22:14:10 +00:00
Swept
86aa1caddb
Updated bucket's size to 100
2021-07-26 09:49:43 -07:00
Swept
aa4727d185
Gas tanks have proper item sizes
2021-07-26 09:39:12 -07:00
Paul
70a16427f4
fixes #4372
2021-07-26 18:28:04 +02:00
Paul
8357fcd7c2
fixes enpendablelight to actually be expendable
2021-07-26 18:17:42 +02:00
Vera Aguilera Puerto
1033d8bbe5
Use EntitySystem dependencies in a bunch of systems.
2021-07-26 13:01:47 +02:00
Vera Aguilera Puerto
4e93340fb0
Update engine submodule to v0.5.0
2021-07-26 12:13:16 +02:00
Vera Aguilera Puerto
995f1dbf1a
Remove archived moles from saltern.
2021-07-26 11:33:06 +02:00
Vera Aguilera Puerto
5d929485ed
Hotspot passes MapManager to GetTileRef.
2021-07-26 11:28:43 +02:00
Vera Aguilera Puerto
86cecd3b5e
Add CVar for disabling/enabling excited groups.
2021-07-26 11:16:34 +02:00
Vera Aguilera Puerto
7fa10bd17b
Remove atmos archiving.
2021-07-26 11:06:44 +02:00
Swept
e826615f81
Updates broken description in sprays.yml
2021-07-26 07:10:00 +00:00
ShadowCommander
8661bdf3da
Fix typo in inventory component throw
2021-07-26 00:04:47 -07:00
PJBot
4dcc384ded
Automatic changelog update
2021-07-26 01:37:30 -04:00
SethLafuente
cad7a9ad54
Gave lab Coats Storage Room ( #4370 )
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Co-authored-by: SETh lafuente <cetaciocascarudo@gmail.com >
2021-07-26 05:36:27 +00:00
Kara Dinyes
28f3424680
sound + locked prototypes
2021-07-25 20:36:55 -07:00
Kara Dinyes
c8f79fdcaf
windoors work #Dab
2021-07-25 20:21:02 -07:00
Kara Dinyes
ecad9fc32d
Merge branch 'master' into 2021-07-16/windoors
2021-07-25 18:25:59 -07:00
PJBot
e17fe6f008
Automatic changelog update
2021-07-25 11:49:25 -04:00
metalgearsloth
d3beadbb38
Grid-relative movement ( #4327 )
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* Grid-relative movement
Might add a test for it, but not today as it's obvious when it's on / off.
* Comment
2021-07-25 17:48:22 +02:00
mirrorcult
a91f919018
Remove FoodContainer, add whitelists, replace with SpawnItemsOnUse ( #4358 )
2021-07-25 17:41:50 +02:00
Swept
ae84ba07e6
Add botanical belt to botanist's locker
2021-07-25 15:40:21 +00:00
PJBot
843f3757b0
Automatic changelog update
2021-07-25 11:31:44 -04:00
SethLafuente
e7eb3068a0
Added Makeshift Handcuffs as a craftable item ( #4294 )
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Co-authored-by: SETh lafuente <cetaciocascarudo@gmail.com >
2021-07-25 17:30:41 +02:00
Vera Aguilera Puerto
6d3863f8a0
Remove EntityNetworkUtils, move extension methods to AtmosDirection class.
2021-07-25 15:05:05 +02:00
Vera Aguilera Puerto
8066eb196b
Remove Hotspot Start method.
2021-07-25 15:03:07 +02:00
Galactic Chimp
f531c65a0b
Merge branch 'master' into replace-sounds-with-sound-specifier
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# Conflicts:
# Content.Server/Actions/Actions/DisarmAction.cs
# Content.Server/Actions/Actions/ScreamAction.cs
# Content.Server/Arcade/Components/SpaceVillainArcadeComponent.cs
# Content.Server/Damage/Components/DamageOnHighSpeedImpactComponent.cs
# Content.Server/Explosion/Components/FlashExplosiveComponent.cs
# Content.Server/Physics/Controllers/MoverController.cs
# Content.Server/Portal/Components/PortalComponent.cs
# Content.Server/Portal/Components/TeleporterComponent.cs
# Content.Server/Projectiles/Components/ProjectileComponent.cs
# Content.Server/Singularity/Components/EmitterComponent.cs
# Content.Server/Sound/EmitSoundSystem.cs
# Content.Server/Stunnable/Components/StunbatonComponent.cs
# Content.Server/Tools/Components/MultitoolComponent.cs
# Content.Server/Weapon/Ranged/Barrels/Components/ServerBatteryBarrelComponent.cs
# Content.Shared/Gravity/GravityComponent.cs
# Content.Shared/Light/Component/SharedExpendableLightComponent.cs
# Content.Shared/Maps/ContentTileDefinition.cs
# Content.Shared/Slippery/SlipperyComponent.cs
# Content.Shared/Standing/StandingStateComponent.cs
# Resources/Prototypes/Entities/Objects/Fun/bike_horn.yml
2021-07-25 14:12:00 +02:00
Galactic Chimp
10af8efc0e
#4219 emit sound system add single sound support ( #4237 )
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* Revert "#3935 implemented suggestions from PR"
This reverts commit a9b1c7b96333ca570067d6a9df1954481005892a.
* #4219 revert of single sound removal in EmitSoundSystem
* #4219 single sounds in EmitSoundSystem should work now
* #4219 some small project tweaks
* #4219 upgraded EmitSoundSystem to use SoundSpecifier
* #4219 pr tweaks
* #4219 pr tweak
* #4219 missing bike horn .yaml change
2021-07-25 04:37:01 -07:00
Kara Dinyes
ef5e6a754c
Hotfix tests
2021-07-25 04:00:02 -07:00
metalgearsloth
ced39d4b2e
Slight trigger refactor ( #4320 )
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* Trigger tweaks
* Finish trigger refactor
* Clusterflash too
2021-07-25 12:09:08 +02:00
PJBot
8cb5df2a56
Automatic changelog update
2021-07-25 06:03:50 -04:00