Commit Graph

6199 Commits

Author SHA1 Message Date
Pieter-Jan Briers
b92a2ba115 Remove GraphWalkSolver
It's not worth maintaining and if anybody cares the code is in git history.
2021-07-31 02:50:23 +02:00
Kara D
e93d174c1b Update submodule. 2021-07-30 16:19:24 -07:00
clyf
6649310ccf Moved MagbootsComponent.cs from Cloning to Clothing (#4399) 2021-07-31 01:05:07 +02:00
Galactic Chimp
5363f59a90 Merge branch 'master' into replace-sounds-with-sound-specifier
# Conflicts:
#	Content.Server/Kitchen/Components/ReagentGrinderComponent.cs
#	Content.Server/Storage/Components/SecureEntityStorageComponent.cs
2021-07-30 20:26:22 +02:00
Galactic Chimp
898bdc9491 #4420 Replaced SecureEntityStorageComp with LockComponent (new ECS) (#4228)
* #4420 moved sound components to a better spot in the project

* MWF-4420 - ported SecureEntityStorageComponent to new ECS system, as a LockComponent

* MWF-4420 - removed unused usings

* #4420 removed dumb ToggleLockVerb override workaround

* #4420 added SoundSpecifier to LockComponent
2021-07-30 10:22:06 -07:00
Vera Aguilera Puerto
e256cb7bb0 Optimize atmos devices' appearance updating. 2021-07-30 14:00:14 +02:00
Vera Aguilera Puerto
f4769c00d7 SubFloorHide requires entities to be anchored by default. 2021-07-30 12:26:18 +02:00
Pieter-Jan Briers
8c362fcd9b Use non-directed event for powernet battery sync.
Most of the CPU time in the power system was sending these events.
2021-07-29 16:55:09 +02:00
Pieter-Jan Briers
9b42c1f69b Fix bad localization string in secret stash. 2021-07-29 13:06:18 +02:00
Vera Aguilera Puerto
8ed1a9e19c Add ButtonHelpers and the SetButtonDisabledRecursive helper.
Fixes the mess from the other day.
2021-07-29 12:55:37 +02:00
Paul Ritter
3501bcbea6 reagentgrinder ecs & xamlui (#4347)
* started converting grinder to ecs

* finished reagentcontainer ecs
refactored bui
converted ui to xaml

* adds handling

* fixes handling

* oopsie

Co-authored-by: Paul <ritter.paul1+git@googlemail.com>
2021-07-28 21:58:38 -07:00
PJBot
25558421c4 Automatic changelog update 2021-07-28 13:37:08 -04:00
SethLafuente
b75c072fac adds bio suits into bio lockers (#4377)
Co-authored-by: SETh lafuente <cetaciocascarudo@gmail.com>
2021-07-28 17:36:06 +00:00
Paul
ec253f8413 updates submodule 2021-07-27 20:14:19 +02:00
Visne
273eaa493f XAMLify ID card computer, Alerts and AME window (#4322)
* Refactor ID card computer to XAML UI

* Alerts

* XAMLify AME window

* Use Control.SetButtonDisabledRecursive() instead
2021-07-27 20:09:12 +02:00
metalgearsloth
e38d7e0a2f Update submodule 2021-07-28 00:30:39 +10:00
Paul Ritter
af948d00d8 adds a integrationtest that tries out all reactions (#4374)
Co-authored-by: Paul <ritter.paul1+git@googlemail.com>
2021-07-27 22:54:26 +10:00
Kara Dinyes
3e7b0fe7a2 Fix patron OOC message wrap 2021-07-26 17:38:27 -07:00
PJBot
af4dec27ab Automatic changelog update 2021-07-26 18:15:13 -04:00
SethLafuente
283dcb0802 Gives RD locker a hardsuit (#4376)
Co-authored-by: SETh lafuente <cetaciocascarudo@gmail.com>
2021-07-26 22:14:10 +00:00
Swept
86aa1caddb Updated bucket's size to 100 2021-07-26 09:49:43 -07:00
Swept
aa4727d185 Gas tanks have proper item sizes 2021-07-26 09:39:12 -07:00
Paul
70a16427f4 fixes #4372 2021-07-26 18:28:04 +02:00
Paul
8357fcd7c2 fixes enpendablelight to actually be expendable 2021-07-26 18:17:42 +02:00
Vera Aguilera Puerto
1033d8bbe5 Use EntitySystem dependencies in a bunch of systems. 2021-07-26 13:01:47 +02:00
Vera Aguilera Puerto
4e93340fb0 Update engine submodule to v0.5.0 2021-07-26 12:13:16 +02:00
Vera Aguilera Puerto
995f1dbf1a Remove archived moles from saltern. 2021-07-26 11:33:06 +02:00
Vera Aguilera Puerto
5d929485ed Hotspot passes MapManager to GetTileRef. 2021-07-26 11:28:43 +02:00
Vera Aguilera Puerto
86cecd3b5e Add CVar for disabling/enabling excited groups. 2021-07-26 11:16:34 +02:00
Vera Aguilera Puerto
7fa10bd17b Remove atmos archiving. 2021-07-26 11:06:44 +02:00
Swept
e826615f81 Updates broken description in sprays.yml 2021-07-26 07:10:00 +00:00
ShadowCommander
8661bdf3da Fix typo in inventory component throw 2021-07-26 00:04:47 -07:00
PJBot
4dcc384ded Automatic changelog update 2021-07-26 01:37:30 -04:00
SethLafuente
cad7a9ad54 Gave lab Coats Storage Room (#4370)
Co-authored-by: SETh lafuente <cetaciocascarudo@gmail.com>
2021-07-26 05:36:27 +00:00
Kara Dinyes
28f3424680 sound + locked prototypes 2021-07-25 20:36:55 -07:00
Kara Dinyes
c8f79fdcaf windoors work #Dab 2021-07-25 20:21:02 -07:00
Kara Dinyes
ecad9fc32d Merge branch 'master' into 2021-07-16/windoors 2021-07-25 18:25:59 -07:00
PJBot
e17fe6f008 Automatic changelog update 2021-07-25 11:49:25 -04:00
metalgearsloth
d3beadbb38 Grid-relative movement (#4327)
* Grid-relative movement

Might add a test for it, but not today as it's obvious when it's on / off.

* Comment
2021-07-25 17:48:22 +02:00
mirrorcult
a91f919018 Remove FoodContainer, add whitelists, replace with SpawnItemsOnUse (#4358) 2021-07-25 17:41:50 +02:00
Swept
ae84ba07e6 Add botanical belt to botanist's locker 2021-07-25 15:40:21 +00:00
PJBot
843f3757b0 Automatic changelog update 2021-07-25 11:31:44 -04:00
SethLafuente
e7eb3068a0 Added Makeshift Handcuffs as a craftable item (#4294)
Co-authored-by: SETh lafuente <cetaciocascarudo@gmail.com>
2021-07-25 17:30:41 +02:00
Vera Aguilera Puerto
6d3863f8a0 Remove EntityNetworkUtils, move extension methods to AtmosDirection class. 2021-07-25 15:05:05 +02:00
Vera Aguilera Puerto
8066eb196b Remove Hotspot Start method. 2021-07-25 15:03:07 +02:00
Galactic Chimp
f531c65a0b Merge branch 'master' into replace-sounds-with-sound-specifier
# Conflicts:
#	Content.Server/Actions/Actions/DisarmAction.cs
#	Content.Server/Actions/Actions/ScreamAction.cs
#	Content.Server/Arcade/Components/SpaceVillainArcadeComponent.cs
#	Content.Server/Damage/Components/DamageOnHighSpeedImpactComponent.cs
#	Content.Server/Explosion/Components/FlashExplosiveComponent.cs
#	Content.Server/Physics/Controllers/MoverController.cs
#	Content.Server/Portal/Components/PortalComponent.cs
#	Content.Server/Portal/Components/TeleporterComponent.cs
#	Content.Server/Projectiles/Components/ProjectileComponent.cs
#	Content.Server/Singularity/Components/EmitterComponent.cs
#	Content.Server/Sound/EmitSoundSystem.cs
#	Content.Server/Stunnable/Components/StunbatonComponent.cs
#	Content.Server/Tools/Components/MultitoolComponent.cs
#	Content.Server/Weapon/Ranged/Barrels/Components/ServerBatteryBarrelComponent.cs
#	Content.Shared/Gravity/GravityComponent.cs
#	Content.Shared/Light/Component/SharedExpendableLightComponent.cs
#	Content.Shared/Maps/ContentTileDefinition.cs
#	Content.Shared/Slippery/SlipperyComponent.cs
#	Content.Shared/Standing/StandingStateComponent.cs
#	Resources/Prototypes/Entities/Objects/Fun/bike_horn.yml
2021-07-25 14:12:00 +02:00
Galactic Chimp
10af8efc0e #4219 emit sound system add single sound support (#4237)
* Revert "#3935 implemented suggestions from PR"

This reverts commit a9b1c7b96333ca570067d6a9df1954481005892a.

* #4219 revert of single sound removal in EmitSoundSystem

* #4219 single sounds in EmitSoundSystem should work now

* #4219 some small project tweaks

* #4219 upgraded EmitSoundSystem to use SoundSpecifier

* #4219 pr tweaks

* #4219 pr tweak

* #4219 missing bike horn .yaml change
2021-07-25 04:37:01 -07:00
Kara Dinyes
ef5e6a754c Hotfix tests 2021-07-25 04:00:02 -07:00
metalgearsloth
ced39d4b2e Slight trigger refactor (#4320)
* Trigger tweaks

* Finish trigger refactor

* Clusterflash too
2021-07-25 12:09:08 +02:00
PJBot
8cb5df2a56 Automatic changelog update 2021-07-25 06:03:50 -04:00