ike709
c06f52a456
Adds a UI for gas mixers ( #5165 )
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Co-authored-by: E F R <602406+Efruit@users.noreply.github.com >
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com >
Co-authored-by: ike709 <ike709@github.com >
2021-11-11 23:10:21 +01:00
metalgearsloth
a360f6126e
Shuttle docking ( #5169 )
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Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2021-11-11 20:06:38 +11:00
Alex Evgrashin
b936ee6ad8
Add barebone nuke ( #5242 )
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Co-authored-by: Alexander Evgrashin <evgrashin.adl@gmail.com >
2021-11-11 12:29:11 +11:00
Leon Friedrich
478607ceff
draw-depth-adjust ( #5251 )
2021-11-11 00:25:23 +11:00
Leon Friedrich
88df3d8b10
Cargo: pizza & bureaucracy ( #5123 )
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* add paper label component
* git mv
* rename namespace
* add cargo printouts
* more crates
* directly attach paper
* comment typo
2021-11-11 00:15:23 +11:00
mirrorcult
747f02f3f3
Metabolism tweaks / metabolism 4.0 ( #5246 )
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* Metabolism tweaks
* use MetabolismArgs and convert ReagentEntityReactions into ReagentEffects
* fork forgor 💀
* fixes
2021-11-10 11:11:28 +01:00
mirrorcult
5ba9529414
Damage movespeed ( #5244 )
2021-11-10 11:06:27 +01:00
xRiriq
887f8e0570
Make ChemMaster bottles drawable by syringes ( #5250 )
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Co-authored-by: xRiriq <xRiriq.git@gmail.com >
2021-11-10 11:01:24 +01:00
Nikita Brancatisano
062eae8a91
fix: powercells now use proper physics ( #5199 )
2021-11-07 19:11:40 +11:00
Swept
6fbaea185f
Initial ( #5187 )
2021-11-06 17:33:02 -07:00
mirrorcult
198933a513
Directional windows ( #5195 )
2021-11-07 11:12:42 +11:00
Swept
c591fcbf6f
Tweaks PDA flashlight slightly ( #5194 )
2021-11-06 15:35:01 -07:00
moonheart08
b889aff307
Make canisters dump their contents on destruction. ( #5177 )
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* Make canisters dump their contents on destruction.
* Address reviews
2021-11-06 01:19:12 +01:00
ShadowCommander
45ba69f1da
Move GhostRadio from AdminObserver to MobObserver
2021-11-05 03:39:37 -07:00
ike709
17e1b7827e
Adds UIs for volume and pressure pumps ( #5155 )
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* Adds UIs for volume and pressure pumps
* Update Content.Server/Atmos/Piping/Binary/EntitySystems/GasPressurePumpSystem.cs
* Update Content.Server/Atmos/Piping/Binary/EntitySystems/GasVolumePumpSystem.cs
Co-authored-by: ike709 <ike709@github.com >
2021-11-04 17:41:56 -07:00
Leon Friedrich
ffd58a0c28
Draw depth fixes. ( #5159 )
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* more draw depth tweaks
* undo unnecessary change
emergency light already inherits from wall light
2021-11-04 12:44:15 -07:00
ZeroDayDaemon
b8f12f4424
Small bug fixes and tweaks on reagents and food/drinks content ( #5146 )
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* Update Can Sizes, Fill cans with correct reagents, rename brownstar reagent to its can name starkist
* Update drinks.yml
* add energy drink
* Update soda.yml
* Potato Juice
* Fix Yaml
* Add energy drink to vending
2021-11-03 21:31:21 -07:00
Alex Evgrashin
c1cf22d97e
Pinpointer ( #5131 )
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* Add pinpointer sprites
* Start working on pinpointer
* Updated pinpointer
* Working on visuals
* Working on a pinpointer and eye rotation
* Add client/server pinpointers systems
* Minor cleanup
* Add distance support
* Add nuke tag
* Remove redundant flag and add pinpointer to caps locker
* Disable rotation of pinpointer
* Fixed distance
Co-authored-by: Alexander Evgrashin <evgrashin.adl@gmail.com >
2021-11-03 14:35:34 -07:00
mirrorcult
3f51ffbd3c
Pneumatic cannons ( #4560 )
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* basics & visuals
* pneumatic cannon works perf
* loc + popups
* gas tank does stuff + queue changes
* updates
* b
* forcefeeding
* inhand
* crafting!
* pie cannon now is a pneumatic cannon
* oopy
* fix for entman + verbs
* pie
* change for tools
* actual
* combat mode + better sounds
* reviews
2021-11-03 14:33:36 -07:00
Leon Friedrich
673301825b
Draw depth adjustments ( #5130 )
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* door drawdepth toggle
* git mv
* dooooors
* drawdepth adjustments
* fix door and missed projectiles
* firelock depth tweak
* Get sprite only when needed
* single letter typo
* forgot to include closing in _activeDoors.
2021-11-03 14:43:10 +01:00
Mith-randalf
b86fd5f57d
Amended some clothing item names ( #5135 )
2021-11-02 19:37:51 +01:00
ike709
9da98e3916
Adds a UI for gas filters ( #5052 )
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* Adds a UI for gas filters
* Address reviews
* Update Content.Client/Atmos/UI/GasFilterBoundUserInterface.cs
* Update Content.Server/Atmos/Piping/Trinary/EntitySystems/GasFilterSystem.cs
* Fix build
Co-authored-by: ike709 <ike709@github.com >
Co-authored-by: Vera Aguilera Puerto <6766154+Zumorica@users.noreply.github.com >
Co-authored-by: Vera Aguilera Puerto <gradientvera@outlook.com >
2021-11-02 10:44:40 +01:00
20kdc
7220132be3
ChemMaster/Chemistry Dispenser constructability, fixed edition ( #5125 )
2021-11-02 10:04:07 +01:00
Ygg01
8c81312c0c
Extractible tweak - Allow grinding and juicing ( #5112 )
2021-11-02 15:20:14 +11:00
20kdc
7a03f00cfd
Placeholder pAIs, ghost role rules window ( #4972 )
2021-11-02 11:42:04 +11:00
Pieter-Jan Briers
059fa9ae48
Gravity generator rewrite ( #4828 )
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2021-11-02 11:12:55 +11:00
ZeroDayDaemon
293186b563
Bartending Content & Bug Fixes ( #5038 )
2021-10-31 14:57:05 +01:00
20kdc
02df91b39c
Fix cable blocking not working properly due to inconsistent field naming ( #5109 )
2021-10-31 01:08:48 +02:00
Alex Evgrashin
4002aa5852
Uplink UI icons and withdraw button ( #4929 )
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* Uplink menu has icons now
* Add item icons
* Add few descriptions
* Better withdraw window
* Finished with withdraw window
* Refactored withdraw ui and fix some bugs
* Basic withdraw
* Quick fixes
* Removed uplink listing for TCs
* Move slider to separate control
* Final touches
* A bit more
* Not again...
* Fixed names
* Address review
* Fixed robust
* Non necessary check
2021-10-29 11:40:47 +02:00
Flipp Syder
91b4ce6f24
Adds generic damage visualizer to the game ( #4893 )
2021-10-29 10:04:24 +02:00
Kara D
78005f8e9e
Fix windoors not autoclosing
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Fixes #4902
2021-10-28 22:38:36 -07:00
Kara D
a02b08651b
Fix lasers not passing through grilles
2021-10-28 22:25:21 -07:00
Leon Friedrich
5dd73ff6e0
Fix emitter lock toggle ( #5066 )
2021-10-28 13:29:19 +02:00
Visne
94579d1877
Fix a bunch of warnings ( #5058 )
2021-10-28 13:19:38 +02:00
Alex Evgrashin
2cb35fab3c
Fix light replacer and move it to ECS ( #5053 )
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* Fixed broken replacer prototype
* Light replacer ECS
2021-10-28 13:36:09 +11:00
Julian Giebel
5b74811f28
Add high pressure machine frame rsi ( #4950 )
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Implement Disposal machine construction graph and recepie
Restore eris disposal unit
Co-authored-by: Julian Giebel <j.giebel@netrocks.info >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2021-10-27 21:54:12 +11:00
20kdc
687427d324
Lower Saltern generator power to balance things out ( #4749 )
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2021-10-27 10:32:06 +02:00
Ygg01
14b401f9b3
Puddle refactor 2: Spillastic boogaloo ( #4784 )
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* Refactor PuddleComponent
* Move puddle effects into separate RSIs
Basically egg/tomato/powder puddle will be moved into separate
/Textures/Fluids RSIs
* Fix YAML for puddles
* Fix issues sloth pointed out.
* Ensure Puddle Component are properly added when spawned
* Remove unnecessary method init puddle with starting maxVolume
* Addressed ElectroSr comments
* Add Resolves
* Try fix error in ensureSolution
* Puddle unanchoring
* Address some issues with puddles
* Fix continue -> return
2021-10-27 19:24:18 +11:00
Alex Evgrashin
6e00104260
Powered light ECS ( #5028 )
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* Brrrr ECS
* Create lit on powered system
* Light bulb ECS
* Finishing porting to ECS
* Minor touches
* Removed events
* Removed old comments
* Fixed test
* To popup system
2021-10-27 12:24:22 +11:00
20kdc
632a4bcd95
Apc and light construction partial fix ( #5030 )
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* Fix APC placement type
* Fix wall tags.
* Change wall light placement to match how it actually is now
* Change spawn-entity wall light snap mode
Separate commit so it can be nixed out for JREV
* Default switch placement mode to SnapgridCenter
2021-10-26 16:15:02 +02:00
20kdc
c29b23eb64
Fix ChemMaster bottles not having contents ( #5026 )
2021-10-25 16:58:16 +02:00
Vera Aguilera Puerto
cb2309b094
Add insulated gloves to saltern and a few closets/vending machines.
2021-10-25 16:56:54 +02:00
Vera Aguilera Puerto
ed3bf94a3b
Electrocution. ( #4958 )
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Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com >
2021-10-25 16:21:56 +02:00
StStevens
e621a82e65
Fire extinguisher safety ( #4912 )
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* Moved safety into FireExtinguisherComponent.
* Fix errant find and replace
* Address reviews
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2021-10-25 18:04:24 +11:00
mirrorcult
c0ecdb09af
Slipping tweaks + remove EffectBlocker ( #4955 )
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* Slipping tweaks + remove EffectBlocker
* mfw failed merge conflict resolution
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2021-10-25 17:43:49 +11:00
Leon Friedrich
e016fc9906
spray bottle fix ( #5012 )
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* fix-spray
* move vapor rotation
2021-10-25 17:29:02 +11:00
metalgearsloth
16e3b6a08e
Fix 4-way gas pipe visualisation ( #5011 )
2021-10-25 14:26:42 +11:00
metalgearsloth
507a1b9f84
Fix gas pipe rotation rendering ( #5015 )
2021-10-25 14:24:54 +11:00
SethLafuente
2b2211a468
Reinforced Plasma Windows ( #4962 )
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* submodule
* adds reinforced plasma windows
* Fixed some of le issues
* removing the module
* empty
literal nothing
* empty
same empty
* request fixes
* ups forgot to add that
* small change
change do after and camel reinforcedPlasmaWindow
* Update structures.yml
* Update rplasma.yml
* Update meta.json
* Update structures.yml
* Update structures.yml
* Update window.yml
* Update structures.yml
* small fixes
* literary nothing why is this here
* Update window.yml
* Update structures.yml
Co-authored-by: SETh lafuente <cetaciocascarudo@gmail.com >
2021-10-24 23:46:38 +11:00
moonheart08
1fa946cd57
Revert "Pipes as items is broken so simply undo. ( #4925 )" ( #5007 )
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This reverts commit 668c94b929 .
2021-10-23 23:28:19 -07:00