Vera Aguilera Puerto
e6e15b3728
Replace all ITransformComponent by TransformComponent
2021-11-08 12:37:32 +01:00
metalgearsloth
04b374f32f
Turn off collision for all subfloor objects ( #4813 )
...
* Turn off collision for all subfloor objects
And not just ones that are hidden.
* Only update collision on terminating
* Move termination
2021-10-10 13:17:07 +11:00
Vera Aguilera Puerto
0be5ff829b
Gets rid of all ComponentManager usages. ( #4707 )
2021-09-28 13:35:29 +02:00
metalgearsloth
8bb5522734
Remove redundant GetComponent from SubFloorHide
2021-09-16 17:21:27 +10:00
Vera Aguilera Puerto
f15ed2ba50
Updates ComponentHandleState usages to be by-ref ( #4535 )
2021-08-30 11:33:48 +02:00
Vera Aguilera Puerto
ad5f7bb71b
Subscribe TransformComponent events by-ref ( #4478 )
2021-08-21 11:49:31 +02:00
Vera Aguilera Puerto
7e3d5f6cf1
Add Enabled property to SubFloorHideComponent, make it networked. ( #4404 )
2021-08-02 21:53:33 +10:00
Vera Aguilera Puerto
f2a3987343
Add subfloor appearance data, pipes correctly render subfloor. ( #4393 )
2021-07-31 19:50:36 -07:00
Vera Aguilera Puerto
f4769c00d7
SubFloorHide requires entities to be anchored by default.
2021-07-30 12:26:18 +02:00
Visne
b7dc3c81ae
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Vera Aguilera Puerto
abfffbd863
Clean up SubFloorHideSystem
2021-07-10 11:04:16 +02:00
Acruid
15fb554c28
Engine Entity Anchoring Changes ( #4195 )
...
* Converted all SnapGridPositionChangedEvent subscriptions to AnchorStateChangedEvent.
* Fixes power tests with new anchored requirements.
* Moved AnchorableComponent into construction.
AnchorableComponent now uses Transform.Anchored.
* Fixed bug with nodes, power works again.
* Adds lifetime stages to Component.
* Update Engine to v0.4.70.
2021-06-19 19:41:26 -07:00
DrSmugleaf
ff1a2d97ea
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00