metalgearsloth
c40eaa52fc
Fix doors on rotated grid ( #4874 )
2021-10-15 14:04:23 +11:00
20kdc
41256cc84e
Radiation pulse damage reduction ( #4872 )
2021-10-14 18:02:07 +00:00
Vera Aguilera Puerto
1df8402c17
Fix rare exception when CableVis tries to update an entity not on a valid grid.
2021-10-14 11:12:54 +02:00
Vera Aguilera Puerto
787aa24656
Add linter support for TimedSpawnerComponent, fix linter errors.
2021-10-14 11:09:26 +02:00
Pieter-Jan Briers
7f3d064ec4
Fix character slot deletion on postgres.
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Fixes #4860
2021-10-13 21:11:20 +02:00
Pieter-Jan Briers
d0472998a6
Fix restartroundnow.
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Fixes #4863
Fixes #4861
2021-10-13 20:46:45 +02:00
moonheart08
9250bd62cb
Admin shuttle call button ( #4859 )
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* shuttle call ui
* shuttle call ui
* Localize shuttle commands better.
* localization fix
2021-10-13 10:15:28 -07:00
metalgearsloth
2f3914e01e
Use Uid for standingstate methods ( #4856 )
2021-10-13 09:58:18 +02:00
JasperJRoth
cd91e6c06b
Crayon fix ( #4848 )
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* removed line that broke crayon decals
* Removed rotation from crayon decals.
2021-10-12 23:56:35 -07:00
metalgearsloth
07303e7a4b
Remove some more unused fields
2021-10-13 17:38:20 +11:00
20kdc
e144bb53f5
Fold Produce's "produce" solution into the "food" solution to fix empty food ( #4837 )
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One of these was going to have to be folded into the other for it to work.
I am starting to really hate this refactor.
Note that this might still leave smokable tampering broken if it was already broken, but it shouldn't break it if it wasn't.
TESTED: Grown apples, carrots, something I forgot, bananas, *client crash due to slipping*
2021-10-12 10:01:23 +02:00
moonheart08
f70983e2d5
BANG ( #4839 )
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* BANG
* how did that ever work in the first place
2021-10-11 22:11:09 -07:00
Kara D
f3993be925
fixes #4736
2021-10-11 15:23:45 -07:00
Kara D
fc46ff305c
fix gas loc
2021-10-11 15:08:21 -07:00
Julian Giebel
a6f2c21919
Device network as ecs ( #4205 )
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* Work on DeviceNetworkSystem
* Implement device networking as ecs
Remove mailing unit code for now
Remove device network metadata
* Implement integration tests for device networking
* Remove manual updating DeviceNetworkSystem and use WaitRunTicks
* Fix wrong component name in ignored components
* Apply suggestions from code review
Co-authored-by: mirrorcult <notzombiedude@gmail.com >
* Rename NetworkUtils to DeviceNetworkConstants
Change connection type constants to enum
Remove create function from network payload class
* Change broken nodegroup check in wirenet to grid check
* Change ComponentManager to entity manager in DeviceNetworkSystem
* Fix smaller mistakes
* Wtf random test fail pls run them again smh
* Fix DataField in DeviceNetworkComponent
* Fix yaml in DeviceNetworkTest
* Fix DeviceNetworkComponent DeviceNetId property
Co-authored-by: Julian Giebel <j.giebel@netrocks.info >
Co-authored-by: mirrorcult <notzombiedude@gmail.com >
2021-10-11 14:41:18 -07:00
Vera Aguilera Puerto
4c80fb9586
Refactor AccentManager to be an entity system, makes accents ECS. ( #4825 )
2021-10-11 11:18:39 -07:00
Vera Aguilera Puerto
2fe5db9498
Fixed airlocks not autoclosing anymore.
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AutoClose is true by default now.
2021-10-10 15:58:17 +02:00
Vera Aguilera Puerto
6eee256b11
Refactors stunnable to be ECS. ( #4819 )
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Also cleans up StandingStatesystem.
2021-10-10 12:47:26 +02:00
mirrorcult
9b4e495c95
Blast doors & shutters ( #4822 )
2021-10-10 12:43:50 +02:00
Vera Aguilera Puerto
6247299c84
Fix AI Reachable CanAccess exception when target is not on a valid grid.
2021-10-10 10:56:59 +02:00
metalgearsloth
f0f7cd0e76
Update content for physics query namespace change ( #4701 )
2021-10-10 14:18:19 +11:00
Vera Aguilera Puerto
e534e555c1
Removes jitter when (de)activating a stunbaton.
2021-10-09 21:20:54 +02:00
moonheart08
9f0c3daa65
Restart round vote now correctly shows round end screen. ( #4817 )
2021-10-09 20:18:20 +02:00
moonheart08
d8be2ef784
Makes announcements a +ADMIN command instead of a +FUN command. ( #4815 )
2021-10-09 18:36:52 +02:00
mirrorcult
fe2298378d
Add verb to reset rotation of rotatable entities ( #4807 )
2021-10-09 18:23:34 +02:00
Vera Aguilera Puerto
67fd509c9f
Adds jittering. ( #4809 )
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Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com >
2021-10-09 17:30:04 +02:00
20kdc
4f5cbb63de
Paper Visualizer ( #4811 )
2021-10-09 15:48:53 +02:00
moonheart08
f635909d4e
Admin announcement panel. ( #4803 )
2021-10-09 10:54:27 +02:00
metalgearsloth
b888b1fd9c
Enable shuttle rotation ( #4798 )
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* Enable shuttle rotation
* Tweaks
2021-10-09 01:55:10 +02:00
Alex Evgrashin
df3b766139
Telecrystals (and a bit more ECS) ( #4775 )
2021-10-08 12:26:42 +02:00
moonheart08
cf8ec622fd
Normalizes the permissions of some commands. ( #4796 )
2021-10-08 09:41:30 +02:00
moonheart08
b9329d59b8
Doors no longer have murderous intent ( #4799 )
2021-10-08 09:37:17 +02:00
Vera Aguilera Puerto
5c5c1a8288
Fix Wires having the wrong quality for opening the panel.
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Fixes #4795
2021-10-08 08:40:39 +02:00
Vera Aguilera Puerto
0b57420d6e
ToolSystem UseTool doesn't log missing components, slight cleanup for things using tools.
2021-10-07 23:08:16 +02:00
Vera Aguilera Puerto
6b73b89617
Anchorable checks for ToolComponent in Valid method.
2021-10-07 22:57:35 +02:00
Swept
6b474c75f8
Renames all mob IDs from stupid old format ( #4789 )
2021-10-07 18:59:59 +00:00
Vera Aguilera Puerto
ef45db6811
Remove atmos assert, fix GridRevalidate adding virtual space tiles to list of active tiles on grid.
2021-10-07 16:51:36 +02:00
Vera Aguilera Puerto
365c7da4dc
Makes tools and welders ECS, add ToolQualityPrototype. ( #4741 )
2021-10-07 13:01:27 +02:00
20kdc
b3f43509d1
Basic AHelp Panel, Ported & Fixed ( #4776 )
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* Graft from https://github.com/space-wizards/space-station-14/pull/3049
* 'openahelp' command
* Add AHelp into escape menu
* Add a way to ahelp a player from the kick window
* bwoink: XAMLify, bugfix, etc.
* Rename the kick/bwoink window the Player Actions Panel
* Add the bwoink sound y'all know and love
adminhelp.ogg taken from d775e1ac80/sound/effects/adminhelp.ogg
(available in master, therefore see master license: "All assets including icons and sound are under a Creative Commons 3.0 BY-SA license unless otherwise indicated.")
"Changed the adminhelpsound to some creative commons sound I pinched. Until somebody can get a better one. I'm sick of MAAAAAAAAOOOOOOW."
Actual source is https://freesound.org/people/martian/sounds/19261/ (CC0)
The sound had been reversed and the volume altered.
* Actually play the bwoink sound on receiving an ahelp that you didn't send
2021-10-06 17:25:27 +02:00
Ygg01
4eac32bd32
Change Offset to take AtmosDirection instead of Direction ( #4778 )
2021-10-06 15:02:50 +02:00
Vera Aguilera Puerto
a45de34f6f
ItemCabinet UpdateAppearance doesn't log warnings for missing components.
2021-10-06 15:00:44 +02:00
Vera Aguilera Puerto
419edc710d
Various improvements to job greetings. ( #4777 )
2021-10-06 22:51:11 +11:00
Vera Aguilera Puerto
1f72435263
Fix ghosts having empty names under certain conditions.
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Fixes #4731
2021-10-06 11:56:16 +02:00
Vera Aguilera Puerto
94a29978b5
Fix being able to trap aghosts in lockers.
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This ain't an ideal fix, I'll admit. But it's better than nothing.
Fixes #4767
2021-10-06 11:45:52 +02:00
Vera Aguilera Puerto
d16c299af1
PlaceableSurfaceSystem uses resolves.
2021-10-06 11:40:05 +02:00
Leon Friedrich
6f50dd2f7b
Make ItemCabinet use ItemSlots ( #4771 )
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* pda slot names
* cabinets use item slots
* fix yaml
* fix tests
2021-10-05 14:55:45 -07:00
Leon Friedrich
eb5f447e7a
fix lock system interact handle ( #4772 )
2021-10-05 09:02:03 -07:00
Vera Aguilera Puerto
0cb34858f8
Check if entity has FlammableComponent befor calling Extinguish on Rejuvenate.
2021-10-05 11:14:44 +02:00
Vera Aguilera Puerto
359b4b866d
Fix exception when CableDeviceNode is not on a grid.
2021-10-05 09:51:23 +02:00
Leon Friedrich
6cb58e608b
ECS verbs and update context menu ( #4594 )
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* Functioning ECS verbs
Currently only ID card console works.
* Changed verb types and allow ID card insertions
* Verb GUI sorting and verb networking
* More networking, and shared components
* Clientside verbs work now.
* Verb enums changed to bitmask flags
* Verb Categories redo
* Fix range check
* GasTank Verb
* Remove unnecessary bodypart verb
* Buckle Verb
* buckle & unbuckle verbs
* Updated range checks
* Item cabinet verbs
* Add range user override
* construction verb
* Chemistry machine verbs
* Climb Verb
* Generalise pulled entity verbs
* ViewVariables Verb
* rejuvenate, delete, sentient, control verbs
* Outfit verb
* inrangeunoccluded and tubedirection verbs
* attach-to verbs
* remove unused verbs and move VV
* Rename DebugVerbSystem
* Ghost role and pointing verbs
* Remove global verbs
* Allow verbs to raise events
* Changing categories and simplifying debug verbs
* Add rotate and flip verbs
* fix rejuvenate test
* redo context menu
* new Add Gas debug verb
* Add Set Temperature debug verb
* Uncuff verb
* Disposal unit verbs
* Add pickup verb
* lock/unlock verb
* Remove verb type, add specific verb events
* rename verb messages -> events
* Context menu displays verbs by interaction type
* Updated context menu HandleMove
previously, checked if entities moved 1 tile from click location.
Now checks if entities moved out of view.
Now you can actually right-click interact with yourself while walking!
* Misc Verb menu GUI changes
* Fix non-human/ghost verbs
* Update types and categories
* Allow non-ghost/human to open context menu
* configuration verb
* tagger verb
* Morgue Verbs
* Medical Scanner Verbs
* Fix solution refactor merge issues
* Fix context menu in-view check
* Remove prepare GUI
* Redo verb restrictions
* Fix context menu UI
* Disposal Verbs
* Spill verb
* Light verb
* Hand Held light verb
* power cell verbs
* storage verbs
and adding names to insert/eject
* Pulling verb
* Close context menu on verb execution
* Strip verb
* AmmoBox verb
* fix pull verb
* gun barrel verbs
revolver verb
energy weapon verbs
Bolt action verb
* Magazine gun barrel verbs
* Add charger verbs
* PDA verbs
* Transfer amount verb
* Add reagent verb
* make alt-click use ECS verbs
* Delete old verb files
* Magboot verb
* finalising tweaks
* context menu visibility changes
* code cleanup
* Update AdminAddReagentUI.cs
* Remove HasFlag
* Consistent verb keys
* Remove Linq, add comment
* Fix in-inventory check
* Update GUI text alignment and padding
* Added close-menu option
* Changed some "interaction" verbs to "activation"
* Remove verb keys, use sorted sets
* fix master merge
* update some verb text
* Undo Changes
Remove some new verbs that can be added later
undid some .ftl bugfixes, can and should be done separately
* fix merge
* Undo file rename
* fix merge
* Misc Cleanup
* remove contraction
* Fix keybinding issue
* fix comment
* merge fix
* fix merge
* fix merge
* fix merge
* fix merge
* fix open-close verbs
* adjust uncuff verb
* fix merge
and undo the renaming of SharedPullableComponent to PullableComponent. I'm tired of all of those merge conflicts
2021-10-04 20:29:03 -07:00