* Init Commit
* Remove unused code, fix stun visuals bug
* Update Content.Shared/Stunnable/SharedStunSystem.cs
* Some initial changes
* first batch of changes
* Commit
* One line cleanup
* KnockdownStatusEffect ain't worth it.
* Fix 2 bugs
* Fixes
* Remove that actually,
* Maybe this?
* Meff fix
* Meff fix
* alert cleanup and API
* I expect update loops to be at the top.
* Fix LOC
* Address review
* Address review x 2
* Merg my PR
* Fix
* Update Content.Shared/Alert/AlertsSystem.cs
webedit
Co-authored-by: Perry Fraser <perryprog@users.noreply.github.com>
* FIX THAT TEST FAIL!!!!
* Me when I forget to actually give you alerts
* Push
* Tests are not failing locally why are they dying on github???
* Fix test fails (real)
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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
Co-authored-by: Perry Fraser <perryprog@users.noreply.github.com>
* Initial commit
* Minor fix
* Why is this uncommented here? Hmmm
* No wait this can't be here, oops
* Do better time
* Also guidebook
* Review changes
* Add rejuvination, fix mispredicts
* Reduce ClosetBase's DamageTrigger to 50 from 150.
* Increased LockerBase's DamageTrigger to 75, doubled LockerBaseSecure's DamageTrigger
This and the previous commit aim to improve health scaling of storage closets with their intended level of security. The
damage scale is as follows:
Inheritors of ClosetBase: 50 (old 150)
Inheritors of LockerBase: 75 (old 50)
Inheritors of LockerBaseSecure: 150 (old 75)
I left suit lockers alone because visually they look the tankiest of the lockers, though it may make sense to have them
in between secure lockers and regular lockers.
* COMMIT
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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
* added random instrument crate + tables
* added limit to SS + added new SS with no limit
* Push
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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
* stop jammer from jamming radio of certain frequency
* xenoborg jammer no longer jamms xenoborg radio
* stop jammer from jamming device network signals from certain frequency
* xenoborg jammer no longer jamms xenoborg camera signal
* the old tale of the missing ;
* backwards
* fix issue with readonly
* comments to the frequencies excluded
* triple typo
* clearer summary
* add summary
* fixed 4th hidden typo
* Initial commit - added Lecter and munitions descriptions, need to make one for the M-90GL...
* Fixed a formatting issue in the Lecter description, should be ready for review!
* Tests gaslighting me
* Third times the charm
* 99% of gamblers quit before the big win
* Update Resources/Prototypes/Entities/Objects/Weapons/Guns/Rifles/rifles.yml
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
* Updated with roomba's changes
* Formatted descriptions, ready to go!
Signed-off-by: Nox38 <nebulousnox38@gmail.com>
* Fixed formatting WITHOUT using spaces
Signed-off-by: Nox38 <nebulousnox38@gmail.com>
* Updated weapon names.
Signed-off-by: Nox38 <nebulousnox38@gmail.com>
* Added Roomba's suggestions
Signed-off-by: Nox38 <nebulousnox38@gmail.com>
* Reverted AKMS formatting - outside the scope of this PR.
Signed-off-by: Nox38 <nebulousnox38@gmail.com>
* Updated Estoc's description.
Signed-off-by: Nox38 <nebulousnox38@gmail.com>
* Added AugustSun's suggestions.
Signed-off-by: Nox38 <nebulousnox38@gmail.com>
* Slightly rephrased, im happy with it now.
Signed-off-by: Nox38 <nebulousnox38@gmail.com>
* Fixed projectile names
Signed-off-by: Nox38 <nebulousnox38@gmail.com>
* thats not even a bullpup dumbass
Signed-off-by: Nox38 <nebulousnox38@gmail.com>
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Signed-off-by: Nox38 <nebulousnox38@gmail.com>
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
* do the thing yeah
* tweaked values on regular fire helmet including cooling
* adjusted values again after further testing also to the atmos fire helmet
* finally some good objectives
* oopsie
* guh fuck
* more steal objectives that are actually good
* i want to die
* fucking upload to github please
* adding it to the objectiveGroups.yml
* higher weights for testing
* upload
* just need to do text shit. coding done waow
* OBJECTIVES WORK AND HAVE TEXT. FIX VIS
* I THINK ITS DONE AAAAAAAAAAAAAAA
* grammatical fix
* more formatting fixes
* i might be stupid
* forgot to fix a weight issue
* more grammar grrrrrrrrrrrrr
* made the double barrel obj have higher difficulty since it's cared about more than beer goggles
* Requested Changes
* forgot a thing oopsie