Commit Graph

5 Commits

Author SHA1 Message Date
ScumbagDog
f85dc9f94e Church organ (#1121)
* Added organ sprite

* Added church organ object

* Renamed files and references to follow guidelines
2020-06-13 13:23:10 +02:00
Víctor Aguilera Puerto
bffe4df16f Add gilded bike horn instrument, expose MidiBank on instruments (#1034)
* Add gilded bike horn instrument, expose MidiBank on instruments

* Reduce soundfont size by removing duplicated samples
2020-05-31 19:19:18 +02:00
FL-OZ
5316d599b6 Add Banjo instrument, ya'll 2020-05-24 23:56:04 -05:00
Swept
a0e839a6ad Fluff 2020-05-12 02:08:39 -07:00
Víctor Aguilera Puerto
fedc0ad71c Adds playable instruments, IDropped, IHandSelected and IHandDese… (#368)
* Instrument test.

* Midi stuff

* Some more work

* This actually works now!

* update

* Midi Audio works!

* Lots of stuff, and cool interfaces for items

* Update

* Fix a few things

* It just works

* Move textures to another folder, remove placeholder description from instruments

* Fix warning

* Use renderer enum

* Instruments now use DisposeRenderer method, and send MidiEvents as they receive them. Deletes InstrumentSystem whoo.

* Fix incorrect sprite paths

* Instruments take midi file size check into account when enabling/disabling midi playback buttons

* Fix crash when pressing drop on empty hand.

* Use new renderer return values for midi/input

* Xylophones are no longer handheld instruments, fix their sprites.

* Use new API

* Remove nfluidsynth from solution

* Timing information

* Use IGameTiming.CurTime for timestamps instead
2019-11-25 00:11:47 +01:00