Commit Graph

349 Commits

Author SHA1 Message Date
FLOZ
b803bee2c0 Remove unncessary class dictionary and list. Fix meal prototype properties. 2020-05-04 18:35:36 -05:00
Hugal31
fbaafa8366 Add smart equip shortcuts (#873) 2020-05-05 00:39:15 +02:00
FLOZ
69b34e74ce Seperated Reagent item list and Solid item list to allow for vaporizing particular reagents at will. (also fixes a really nasty null reference exception because they shared the same list before D: ) 2020-05-04 15:16:16 -05:00
FLOZ
108bd36b8c And not a single "ToList()" went home to their family that day..... 2020-05-04 14:39:33 -05:00
FLOZ
4034458d26 Pretty up the microwave menu, add click sounds. Remove some unnecessary ToList() calls. Remove unnecessary IoC resolves. 2020-05-04 13:54:54 -04:00
FL-OZ
c34081c514 revert sharedlathecomponent to master 2020-05-04 00:25:41 -05:00
FL-OZ
0abd0d8784 revert entrypoint to master 2020-05-04 00:24:19 -05:00
FL-OZ
6930bf220b trying that again 2020-05-04 00:18:46 -05:00
FL-OZ
46ef79af60 Delete microwave.dmi, unneeded. Revert accidently changes to Shared EntryPoint.cs 2020-05-04 00:16:05 -05:00
FL-OZ
d7d0bc71f9 Microwave is done. Added an easter egg recipe and made the cheeseburger recipe more sensible. 2020-05-03 23:58:29 -05:00
Pieter-Jan Briers
e2677bab51 Wide attacks on space, remove UseOrAttack. 2020-05-03 16:03:52 +02:00
Víctor Aguilera Puerto
5d7514674e Suspicion on the Space Station gamemode (#849) 2020-05-03 11:25:39 +02:00
Fouin
ccbe4bc23f Add pitch variations (#874) 2020-05-03 11:20:03 +02:00
FL-OZ
4f7deb8452 Next up timer buttons 2020-05-03 03:09:54 -05:00
FL-OZ
0f61c2fadf Microwave UI + solids implemented. 2020-05-03 01:34:00 -05:00
Pieter-Jan Briers
cc1cf5e268 Set current culture in shared entrypoint. 2020-05-02 20:01:22 +02:00
Jackson Lewis
1f0c72dd28 Gravity (#841) 2020-05-02 16:02:52 +02:00
FL-OZ
dba0949c5b Add (not working) basis for allowing solids (entities) in recipes. 2020-05-02 01:29:20 -05:00
FL-OZ
dd19466578 Microwave interface. 2020-05-01 23:34:04 -05:00
FL-OZ
13fba25edc A shit ton of microwave stuff i can't really explain this. 2020-05-01 17:19:04 -05:00
FL-OZ
a5fa184765 Reformat 'PoweredIdle' to 'Idle' 2020-05-01 03:38:48 -05:00
FL-OZ
b2aca9a686 Add microwave visualizer. Clean up microwave code. 2020-05-01 03:37:21 -05:00
FL-OZ
5d4c0609ec ShadowCommander is MVP. 2020-04-30 23:07:27 -05:00
FL-OZ
93c3e86c9f Unfuck mostly everything. 2020-04-30 18:08:51 -05:00
Pieter-Jan Briers
d4ca0a65ee Screenshot button. 2020-04-30 12:45:21 +02:00
FL-OZ
8e0185f892 Refactor "output" to "result" for recipes/prototypes.
Remove a debug recipe from meal_recipes.yml
Add food.yml for food related reagents: sugar, flour, etc.
2020-04-29 21:04:08 -05:00
zumorica
ff5549a0d1 Finish refactoring tools. Add multitools. (as in multiple tools in one) 2020-04-29 13:48:32 +02:00
zumorica
ca5638badf Start refactoring tools 2020-04-28 16:44:53 +02:00
FL-OZ
24842418c3 Rewrite recipe prototype.
Fix comparer in microwavecomponent.
2020-04-27 00:27:25 -05:00
FL-OZ
7e4d4bb1d4 Reformat the way recipe prototypes work to something sensible.
More work on Microwave component.
2020-04-26 23:14:02 -05:00
FL-OZ
f76a087e91 Add meal recipe prototype class and yaml file.
Add bare bones MicrowaveComponent.
2020-04-26 15:44:20 -05:00
Víctor Aguilera Puerto
55c54e415b Raycast has an overload for predicates, various fixes (#848) 2020-04-25 11:37:59 +02:00
Pieter-Jan Briers
b343f61268 Imports wooden flooring from Eris. 2020-04-22 17:49:42 +02:00
metalgearsloth
60ce5b5089 Add puddles / reagent spills (#743) 2020-04-21 20:23:12 +02:00
Sam
1ba222142a Created SharedInteractionSystem + Partial Fix #782 (#833) 2020-04-21 16:58:31 +02:00
Pieter-Jan Briers
c4ba83bdf3 Remove mispredict testing code. 2020-04-18 17:18:08 +02:00
Pieter-Jan Briers
93c8007f5e Merge branch 'master' into prediction 2020-04-18 14:07:02 +02:00
Pieter-Jan Briers
b137d4eaf0 Adds NoExamine SolutionCap. 2020-04-18 01:10:26 +02:00
Pieter-Jan Briers
478fd35502 Merge pull request #802 from FL-OZ/round_end_screen 2020-04-16 22:33:38 +02:00
FL-OZ
e5847910c7 Merge branch 'master' into round_end_screen 2020-04-15 14:00:56 -05:00
scuffedjays
1605a50098 Changed duration to use TimeSpan.
Using actual round realtime span to determine round length.
2020-04-14 23:26:37 -05:00
PrPleGoo
dffaf6e692 Merge branch 'master' into DecimalReagents 2020-04-14 15:41:50 +02:00
PrPleGoo
409d873403 Fix ratio issues on SlipSolution 2020-04-14 15:41:23 +02:00
Pieter-Jan Briers
0f554996ff Merge pull request #798 from PrPleGoo/DecimalReagents
Decimal reagents
2020-04-12 23:04:24 +02:00
PrPleGoo
7d72e672fd Merge branch 'master' into DecimalReagents 2020-04-12 14:37:36 +02:00
Pieter-Jan Briers
56d6720026 Move part of stack code to shared.
Meaning that ExposeData is in shared, fixing #809
2020-04-12 01:15:16 +02:00
Pieter-Jan Briers
dc9f8d551b Merge pull request #805 from Zumorica/2020-04-09-comms-console-roundend
Adds working communications console that ends the round
2020-04-10 17:02:49 +02:00
Pieter-Jan Briers
aff9f18bc8 Merge pull request #803 from Injazz/bartending
Bartending tricks and some revamping on chemistry components
2020-04-10 11:54:40 +02:00
scuffedjays
3ce50879b7 New struct for basic round end info per player. 2020-04-10 01:37:14 -05:00
PrPleGoo
c18f318b80 MidpointRounding 2020-04-09 21:29:34 +02:00