zumorica
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ff5549a0d1
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Finish refactoring tools. Add multitools. (as in multiple tools in one)
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2020-04-29 13:48:32 +02:00 |
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FL-OZ
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d0f18b2f66
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Add Eris microwave RSI.
Cleaned up the Microwave component code.
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2020-04-28 19:15:43 -05:00 |
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zumorica
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ca5638badf
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Start refactoring tools
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2020-04-28 16:44:53 +02:00 |
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FL-OZ
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24842418c3
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Rewrite recipe prototype.
Fix comparer in microwavecomponent.
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2020-04-27 00:27:25 -05:00 |
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FL-OZ
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7e4d4bb1d4
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Reformat the way recipe prototypes work to something sensible.
More work on Microwave component.
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2020-04-26 23:14:02 -05:00 |
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FL-OZ
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f76a087e91
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Add meal recipe prototype class and yaml file.
Add bare bones MicrowaveComponent.
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2020-04-26 15:44:20 -05:00 |
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Pieter-Jan Briers
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13a1be6462
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Update submodule.
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2020-04-26 00:53:23 +02:00 |
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Pieter-Jan Briers
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4c08e66254
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Fix thrown items not colliding with walls.
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2020-04-25 14:43:41 +02:00 |
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Pieter-Jan Briers
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8e91215d6f
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Fix exception in drink food visualizer.
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2020-04-25 14:40:57 +02:00 |
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Víctor Aguilera Puerto
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bc82159878
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Fix Drop interaction not being raised (#858)
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2020-04-25 12:03:20 +02:00 |
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Pieter-Jan Briers
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eb774e3d2d
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Bar sign is now unshaded when lit.
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2020-04-24 21:55:39 +02:00 |
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Víctor Aguilera Puerto
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a4d2aa1ee1
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Rename newly added YAML files to respect naming guidelines (#845)
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2020-04-24 15:01:30 +02:00 |
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Pieter-Jan Briers
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d1a672ba32
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Fix crashes from MindComponent trying to spawn ghosts on deleted grids.
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2020-04-23 16:04:41 +02:00 |
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Pieter-Jan Briers
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6cad18bff4
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Potted plants from TG.
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2020-04-23 13:56:16 +02:00 |
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Pieter-Jan Briers
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20481a0bb1
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Bar signs implemented.
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2020-04-23 00:58:43 +02:00 |
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metalgearsloth
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60ce5b5089
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Add puddles / reagent spills (#743)
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2020-04-21 20:23:12 +02:00 |
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Sam
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1ba222142a
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Created SharedInteractionSystem + Partial Fix #782 (#833)
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2020-04-21 16:58:31 +02:00 |
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Víctor Aguilera Puerto
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3fc4725df7
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Add IEquipped and IUnequipped interfaces (#837)
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2020-04-21 14:38:35 +02:00 |
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Sam
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d5d21e7079
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Chat fix (#832)
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2020-04-21 00:26:53 +02:00 |
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Pieter-Jan Briers
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7aeb7d9cbc
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Merge pull request #829 from Zumorica/2020-04-20-mind-examine-message
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2020-04-20 16:21:10 +02:00 |
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Pieter-Jan Briers
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70161f35b6
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Merge branches 'component-message-session' and 'message-submodule'
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2020-04-20 16:02:09 +02:00 |
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zumorica
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3f3b7ca969
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Add examine info toggle
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2020-04-20 11:37:05 +02:00 |
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Jackson Lewis
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6a22f2629b
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Update content repo and RobustToolbox
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2020-04-20 10:36:02 +01:00 |
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zumorica
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7803bb87bc
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Add examine message for minds whose player disconnected or ghosted.
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2020-04-20 11:14:04 +02:00 |
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Pieter-Jan Briers
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f6579918d9
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Fix crash when moving after deleting the grid you were previously on.
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2020-04-20 10:09:58 +02:00 |
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Pieter-Jan Briers
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65f5f71a39
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Allow Supply of PowerGenerator to be VV'd
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2020-04-20 09:45:40 +02:00 |
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Pieter-Jan Briers
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93c8007f5e
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Merge branch 'master' into prediction
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2020-04-18 14:07:02 +02:00 |
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Pieter-Jan Briers
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1578a32fa1
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Put base movement in control of MovementSpeedModifierComponent.
PlayerInputMoverComponent was unsuitable because it gets added/removed dynamically and is specific to players (AIs don't use it).
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2020-04-18 13:46:35 +02:00 |
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Pieter-Jan Briers
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028ca7a732
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Remove hardcoded ghosting from MoverSystem.
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2020-04-18 12:10:50 +02:00 |
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Pieter-Jan Briers
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b137d4eaf0
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Adds NoExamine SolutionCap.
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2020-04-18 01:10:26 +02:00 |
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Pieter-Jan Briers
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ce2d6175d2
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Handle MindComponent deletion:
You now get turned into a ghost if it happens, or return to body gets disabled if you were already ghosted.
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2020-04-18 00:39:22 +02:00 |
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Pieter-Jan Briers
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4125c36e8d
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Allow mind transfer to entity if said entity is also the current visit target.
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2020-04-18 00:38:43 +02:00 |
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Pieter-Jan Briers
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c4f147bab4
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Store original character name in mind.
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2020-04-18 00:38:19 +02:00 |
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Pieter-Jan Briers
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2e57547ca2
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Merge pull request #823 from Zumorica/2020-04-17-fix-my-shit
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2020-04-17 21:01:37 +02:00 |
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zumorica
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a408cdad0a
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Fix ControlMob not deleting ghosts
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2020-04-17 19:28:08 +02:00 |
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zumorica
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c2e328e5ae
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Turns out we don't need to spawn a timer to delete ghosts anymore
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2020-04-17 19:23:06 +02:00 |
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zumorica
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02ccc6dc45
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Only delete ghosts on return to body or unghost
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2020-04-17 19:19:37 +02:00 |
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zumorica
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01e8e4784b
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Joining round as observer greys out return to body button
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2020-04-17 19:16:42 +02:00 |
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zumorica
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73d754e2d2
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Observers now get correct name on observe from lobby
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2020-04-17 18:51:51 +02:00 |
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PrPleGoo
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7d6e6edcd1
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Disable collision for things inside EntityStorageComponents + enable putting mobs in lockers
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2020-04-17 15:40:17 +02:00 |
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Pieter-Jan Briers
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478fd35502
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Merge pull request #802 from FL-OZ/round_end_screen
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2020-04-16 22:33:38 +02:00 |
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Pieter-Jan Briers
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84d14ab185
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Use new GetFromJson method for convenience.
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2020-04-16 21:24:43 +02:00 |
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Pieter-Jan Briers
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a1c9ea8bbd
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GameTicker watchdog update integration.
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2020-04-16 21:24:43 +02:00 |
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scuffedjays
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43b27e93bc
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Fix the duration timing again.
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2020-04-16 13:07:58 -05:00 |
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scuffedjays
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7ae8f8429d
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Fixed calculation of round duration
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2020-04-15 17:46:53 -05:00 |
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FL-OZ
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e5847910c7
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Merge branch 'master' into round_end_screen
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2020-04-15 14:00:56 -05:00 |
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scuffedjays
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1605a50098
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Changed duration to use TimeSpan.
Using actual round realtime span to determine round length.
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2020-04-14 23:26:37 -05:00 |
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zumorica
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e9100db219
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LightBulbs now break when thrown
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2020-04-13 01:44:05 +02:00 |
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Pieter-Jan Briers
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0f554996ff
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Merge pull request #798 from PrPleGoo/DecimalReagents
Decimal reagents
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2020-04-12 23:04:24 +02:00 |
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PrPleGoo
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d261a21b57
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Fix up SolutionComponent
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2020-04-12 14:44:14 +02:00 |
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