Acruid
ce5760d46c
Click Migration ( #94 )
...
* Migrated Interaction system to the new Input system.
* Contexts are now set up in content.
2018-08-16 15:57:11 -07:00
Pieter-Jan Briers
189a52c6d7
Use Sprite proxies for GUIs. ( #93 )
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AKA "welders actually light up in the hands GUI".
2018-08-16 22:43:04 +02:00
PJB3005
fe1252cca7
Why did I write sbyte there..?
2018-08-12 12:01:44 +02:00
Pieter-Jan Briers
7b3fcb1d54
Fix missing component errors on the client.
2018-08-09 22:50:05 +02:00
Pieter-Jan Briers
fa594fb3e9
Smoothwalling. ( #91 )
2018-08-09 20:22:54 +02:00
Acruid
830159390b
Input Handling ( #90 )
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* Migrates the Examine system to the new Input system.
* Update Engine.
2018-08-08 11:43:49 -07:00
Pieter-Jan Briers
b0a3f294c5
Remove now-redundant Transform component specifiers.
2018-08-02 10:17:30 +02:00
Pieter-Jan Briers
40ed16e118
Fix build harder.
2018-08-02 08:55:49 +02:00
Pieter-Jan Briers
6c5a0786c2
Fix build.
2018-08-02 08:45:23 +02:00
Pieter-Jan Briers
adda9136d0
Update submodule to fix CI.
2018-08-02 08:38:04 +02:00
Pieter-Jan Briers
cb224a973d
Update Submodule.
2018-08-02 08:30:25 +02:00
Pieter-Jan Briers
d7074bf74f
Construction System. ( #87 )
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* Construction WiP
* Construction kinda works!
* Lots more construction work.
* It mostly works!
2018-08-02 08:29:55 +02:00
Víctor Aguilera Puerto
f051078c79
Remove all references to OpenTK ( #85 )
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Resolves #80
2018-07-29 23:58:19 +02:00
Pieter-Jan Briers
74b38c49fb
Materials system. ( #84 )
2018-07-27 17:11:58 +02:00
Pieter-Jan Briers
cb439ba39a
Remove compiler warnings.
2018-07-26 23:55:34 +02:00
Pieter-Jan Briers
b34591ab59
Data Rework Content Edition ( #82 )
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* WiP Data Rework.
* Convert stationstation to new map format.
* stationstation.yml v2
* Update submodule
2018-07-26 23:38:16 +02:00
Acruid
8c874c76dc
Base Update() method was removed from components in engine, added some basic ECS systems to update the components. ( #79 )
2018-07-26 23:26:19 +02:00
Pieter-Jan Briers
18ed1041ba
Update submodule
2018-07-26 23:26:03 +02:00
Pieter-Jan Briers
ad5c82fec9
APC & SMES appearances. ( #78 )
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* CEV-Eris SMES sprite as RSI.
Has been modified so that the light overlay states use alpha blending.
* Add tiny glow to SMES display sprite.
* Appearances work v2
* More WiP
* RoundToLevels works correctly on even level counts now.
* SMES -> Smes because MS guidelines.
* CEV-Eris APC sprite.
* APC visuals.
* Reduce SMES scale again to normal levels.
* Update submodule
2018-07-17 11:39:55 +02:00
Pieter-Jan Briers
7629d447aa
Update submodule
2018-07-14 13:36:32 +02:00
Pieter-Jan Briers
806addd3ae
I am a certified genius.
2018-06-23 22:03:46 +02:00
Pieter-Jan Briers
ad0c547f08
Update Jenkinsfile.
2018-06-23 22:02:40 +02:00
Pieter-Jan Briers
d92d4c2fa2
Merge branch 'master' of github.com:space-wizards/space-station-14-content
2018-06-23 21:58:48 +02:00
Pieter-Jan Briers
f163602942
Linux exports LAD
2018-06-23 21:58:39 +02:00
indeano
2d23c6a45e
Some work on directing storage component's client updates ( #75 )
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* adds storage system, primitive client-unsubscribing of storage updates
* strips out currently unneeded system
* channel to actor
* closestorageui todo added
* thorough logging, actor to session, validates session before sending packets
* offloads session status check to an event handler
2018-06-20 15:49:13 -05:00
PJB3005
86e600bec7
Merge remote-tracking branch 'origin/18-06-09-gridentities'
2018-06-13 04:26:04 +02:00
Pieter-Jan Briers
e4c378cb8f
Update submodule & clean up code with Timer.Spawn().
2018-06-11 20:30:52 +02:00
Pieter-Jan Briers
10999dc905
Grid map detaching: content edition.
2018-06-10 01:03:49 +02:00
Pieter-Jan Briers
9b251d70e2
Readme & submodule update.
2018-06-09 15:48:54 +02:00
Pieter-Jan Briers
df538aa4d6
Update submodule.
2018-06-08 15:16:20 +02:00
Pieter-Jan Briers
cd1d731b73
Don't let me write sh code.
2018-06-08 14:56:59 +02:00
Pieter-Jan Briers
c355031a2c
Fix broken travis.yml
2018-06-08 12:46:11 +02:00
Pieter-Jan Briers
bd529a0478
Fix texture case sensitivity issues.
2018-06-08 12:37:34 +02:00
Pieter-Jan Briers
7fcd424c71
Proper drawdepths for items & clothing.
2018-06-03 16:29:56 +02:00
Pieter-Jan Briers
439b8d772f
Update submodule.
2018-06-03 16:23:38 +02:00
Pieter-Jan Briers
d8540cdbd9
Comments are important.
2018-05-30 17:05:06 +02:00
Pieter-Jan Briers
0dad2c863b
Fix powernet spreading edge cases.
2018-05-30 16:44:35 +02:00
Pieter-Jan Briers
179b2534d2
Fix load & supply desync upon merging powernets.
2018-05-30 16:22:51 +02:00
Pieter-Jan Briers
ff0b1bfd05
Fix power warnings & sort errors.
2018-05-30 16:10:36 +02:00
Pieter-Jan Briers
097c876578
More data in power debug tool.
2018-05-30 14:23:08 +02:00
Pieter-Jan Briers
d5ce4c6b7f
Sprite drawdepth fixes.
2018-05-30 14:07:49 +02:00
Pieter-Jan Briers
7e5c764b50
Make power node not die on map load.
2018-05-27 23:39:14 +02:00
Pieter-Jan Briers
77222824c3
New map!
2018-05-27 23:27:32 +02:00
Pieter-Jan Briers
e36033a3ac
Power improvements:
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* crashes fixed
* made lights an RSI.
2018-05-27 21:45:31 +02:00
Pieter-Jan Briers
89d8208abd
Update submodule
2018-05-27 19:33:53 +02:00
Pieter-Jan Briers
ab91d358ef
Power is now frame time aware and actually works correctly.
2018-05-27 19:33:27 +02:00
Pieter-Jan Briers
147aad5064
Some work on the mess that is this power code.
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Jesus.
Tons of fixes, refactors and other things.
The powernet's code is still awful though.
2018-05-27 16:44:50 +02:00
Pieter-Jan Briers
f1ec10e3e1
Input Refactor ( #72 )
2018-05-27 10:13:33 +02:00
Pieter-Jan Briers
b13d100107
Fixing issues sonar pointed out, content changes. ( #71 )
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* Fixing issues sonar pointed out, content changes.
* Update submodule.
2018-05-26 18:28:37 +02:00
Pieter-Jan Briers
13611e04ff
Update submodule
2018-05-13 15:54:51 +02:00