Víctor Aguilera Puerto
29caf4cf53
Fix the thing ( #203 )
2019-04-19 12:30:31 +02:00
Pieter-Jan Briers
0598578ed9
Fix Jenkins.
2019-04-17 23:34:57 +02:00
Pieter-Jan Briers
747cb15888
OOC <-> Discord link. ( #201 )
2019-04-17 23:31:43 +02:00
PrPleGoo
903961771b
Actual lockers ( #195 )
...
Adds storing entities into lockers the way we all know and love.
Relies on an implementation of ITileDefinition in https://github.com/space-wizards/space-station-14/pull/193 (just like origin/master)
#191
2019-04-17 23:26:00 +02:00
Pieter-Jan Briers
1fe24eeb12
Fix some errors due to engine rename.
2019-04-16 13:22:18 +02:00
Silver
8cd7e6e141
update client bat
2019-04-15 21:34:02 -06:00
Silver
95c44d2a35
Fix explicit paths to types in stationstation.yml
2019-04-15 21:33:53 -06:00
Silver
f0fd3186cd
Update Scripts
2019-04-15 21:12:00 -06:00
Silver
a18692bc46
Rename toolbox references from ss14 to robust
2019-04-15 21:11:38 -06:00
Silver
b879418fa3
Update Submodule to 25926a1
2019-04-15 20:37:09 -06:00
Pieter-Jan Briers
9b6acf6202
Update submodule
2019-04-13 21:07:47 +02:00
Acruid
b1c81ed6e6
Entity Interpolation ( #197 )
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* Frame interpolation kinda works.
* Added null CurState check because it can be null now.
* Merge remote-tracking branch 'upstream/master' into dev-GameState
2019-04-13 09:46:27 +02:00
Pieter-Jan Briers
52af7d27da
Re-implement chat in content. ( #198 )
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* OOC is a word.
* Re-implement chat in content.
2019-04-13 09:45:09 +02:00
Pieter-Jan Briers
51caae7ebe
Update submodule
2019-04-13 09:42:12 +02:00
Acruid
9d7345892f
Fixes Breaking Change with UI windows. ( #192 )
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* Custom UI window constructors were changed.
* Update Submodule.
2019-04-12 21:37:09 -07:00
Pieter-Jan Briers
6f032f678a
Merge pull request #193 from PrPleGoo/ThingDoer
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Locker shoving
2019-04-12 22:44:11 +02:00
PrPleGoo
d86020ceae
Merge branch 'master' into ThingDoer
2019-04-11 18:00:56 +02:00
PrPleGoo
2c7a66d8ec
Merge remote-tracking branch 'upstream/master'
2019-04-11 18:00:12 +02:00
PrPleGoo
4eef8b9bd8
Changed human mass to 85.
2019-04-11 17:59:14 +02:00
PrPleGoo
5251b30591
Shoving lockers, content side
2019-04-11 17:04:48 +02:00
Pieter-Jan Briers
c283634efb
Make examine use tooltips. ( #189 )
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FANCY.
2019-04-09 17:33:53 +02:00
Pieter-Jan Briers
e4676395c0
Update submodule.
2019-04-09 14:41:56 +02:00
Pieter-Jan Briers
8c7e7e5510
Update submodule, implement style for Tree.
2019-04-08 18:58:16 +02:00
PrPleGoo
69c1eff34e
Update RobustToolbox
2019-04-08 18:35:38 +02:00
PrPleGoo
c3192e187c
Revert "Update RobustToolbox"
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This reverts commit abd2c7642e .
2019-04-08 18:35:27 +02:00
PrPleGoo
abd2c7642e
Update RobustToolbox
2019-04-08 18:30:55 +02:00
Pieter-Jan Briers
49845d736b
Update submodule
2019-04-08 12:22:14 +02:00
PrPleGoo
35f3cbe3f9
Engineer's helmet ( #188 )
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* refacting some sprite things
* fix sprites
* Netcode for sending a new icon state to the ClientComponent
* Fixed broken torches.
* Fix dirty calls.
* ClothingComponentState now also includes EquippedPrefix
* Inherritance ClothingComponent : ItemComponent
* Added parameter to ItemComponentState constructor.
* Update RobustToolbox
* Revert "Update RobustToolbox"
This reverts commit 82c7e98ff3853b64698d5e80a45cd7a3758618e0.
Undo weird commit to toolbox?
2019-04-08 12:18:27 +02:00
Pieter-Jan Briers
50433c7ab6
As you can clearly see, I am good at programming.
2019-04-07 12:36:15 +02:00
Pieter-Jan Briers
9f44870eb9
Move keybinds INTO content.
2019-04-06 18:07:43 +02:00
PrPleGoo
77753debeb
Leather gloves and an LED tube light. ( #187 )
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Added BurnTemperature to bulbs.
Added HeatResistance to clothing and species.
Added HeatResistanceComponent which resolves armor vs skin.
Made the hand burn on lamps only happen when heat resistance is too poor.
2019-04-06 17:11:51 +02:00
Víctor Aguilera Puerto
9f1dd9f876
ItemList style. ( #183 )
2019-04-06 17:07:43 +02:00
Pieter-Jan Briers
73ab6716a5
Update submodule
2019-04-06 17:04:52 +02:00
Víctor Aguilera Puerto
0deaa483dd
Ignore server-side components. ( #185 )
2019-04-06 13:41:09 +02:00
Pieter-Jan Briers
f6af1a4ad5
Merge pull request #184 from PrPleGoo/master
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Make Attackby (etc) parameters use event args.
2019-04-06 13:40:46 +02:00
PrPleGoo
43cef42fba
Fixed module
2019-04-05 19:54:24 +02:00
PrPleGoo
66344c3ac7
Activate with an EventArg object for a parameter
2019-04-05 19:44:32 +02:00
PrPleGoo
c90d54664b
UseEntity with an EventArg object for a parameter
2019-04-05 19:42:49 +02:00
PrPleGoo
7d85141c9b
AfterAttack with an EventArg object for a parameter
2019-04-05 19:40:46 +02:00
PrPleGoo
9b2be2ba50
RangedAttackBy with an EventArg object for a parameter
2019-04-05 19:32:18 +02:00
PrPleGoo
ddde077d16
AttackByEventArgs inherits from EventArgs again
2019-04-05 19:29:16 +02:00
PrPleGoo
495315565a
AttackHand with an EventArg object for a parameter
2019-04-05 19:27:39 +02:00
PrPleGoo
ee7a29326d
AttackBy with an EventArg object for a parameter
2019-04-05 19:22:38 +02:00
PrPleGoo
6f298cab62
Update .gitmodules
2019-04-05 18:12:01 +02:00
Pieter-Jan Briers
f5bb790edb
Footstep sounds. ( #182 )
2019-04-05 02:04:34 +02:00
Pieter-Jan Briers
85241a7dce
Update submodule. Switch to EncodingHelpers.UTF8
2019-04-05 02:04:09 +02:00
Pieter-Jan Briers
f08d4bf7eb
Update submodule.
2019-04-05 00:19:42 +02:00
Pieter-Jan Briers
8ff58821ac
Update submodule.
2019-04-04 19:44:45 +02:00
Pieter-Jan Briers
ea581e67c8
Correctly implement movement blocking and undo that appearance mess.
2019-04-04 19:43:01 +02:00
Pieter-Jan Briers
0fe1407214
Move movement to client.
2019-04-04 16:18:43 +02:00