Commit Graph

5322 Commits

Author SHA1 Message Date
ScarKy0
c3784a3005 GettingUsedAttemptEvent (#35450)
* init

* review

* doc

* Update Content.Shared/Interaction/Events/GettingUsedAttemptEvent.cs

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-02-24 17:21:17 +01:00
Winkarst
f4fab85e34 Cleanup: Use `SoundSpecifier instead of string literals in EyeClosingComponent` (#35425)
* Cleanup

* Update

* Update

* Update
2025-02-24 17:10:23 +01:00
Tayrtahn
6f925dd610 Fix prototypes so they pass analyzer checks (#35435) 2025-02-24 15:21:59 +11:00
deltanedas
3e7450802b fix chameleon projector ripley bug (#35070)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2025-02-23 20:29:15 +01:00
Errant
cc74880061 version watermark (#35284)
* version watermark

* force version watermarks on vulture
2025-02-23 20:01:17 +01:00
keronshb
3192914fc5 Fix/Addition - Wizard Survivor Antag Status (#35226) 2025-02-23 12:24:36 -05:00
pathetic meowmeow
b7414d85b4 Add microwave recipes to the guidebook (#34105) 2025-02-23 16:24:44 +01:00
metalgearsloth
1d004f4945 Sentry review (#35424)
Co-authored-by: chromiumboy <chromium.boy@gmail.com>
Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>
2025-02-24 00:57:27 +11:00
Tayrtahn
9cb6503319 Add interaction tests for prying airlocks (#35409) 2025-02-24 00:46:59 +11:00
chromiumboy
066c773965 Sentry turrets - Part 2: Basic prototype (#35031) 2025-02-24 00:39:44 +11:00
pathetic meowmeow
fabfdd0673 Refactor audio system to send collection IDs over the network (#33610) 2025-02-23 23:14:56 +11:00
metalgearsloth
a457551108 Roof data rework (#35388) 2025-02-23 18:23:00 +11:00
lzk
b8806759fd make opening storage on verb or on interact not silent (#35413)
* make storage make sound

* remove

Co-authored-by: Winkarst <74284083+Winkarst-cpu@users.noreply.github.com>

---------

Co-authored-by: Winkarst <74284083+Winkarst-cpu@users.noreply.github.com>
2025-02-22 18:01:33 -08:00
Pieter-Jan Briers
f5c7809890 Stable merge for hotfix backport (#35412) 2025-02-23 02:15:34 +01:00
Errant
1d655f6712 [HOTFIX] Altered Silicon removal fails to trigger role update (#35399)
minor sharedrolesystem refactor
2025-02-23 01:52:48 +01:00
ScarKy0
a6861b0461 [HOTFIX] Borg emag notification and sound fix (#35394)
epic stuff
2025-02-23 01:49:58 +01:00
Winkarst
b912dedbfc New Feature: Admin Only messages in AHelp (#35283)
* Feature

* Update

* Update

* Update

* Update Resources/Locale/en-US/administration/bwoink.ftl

Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>

* Yes

---------

Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2025-02-22 09:45:50 -08:00
keronshb
ee31a1f293 Wizard: Repulse Spell (#35377) 2025-02-22 10:56:54 -05:00
metalgearsloth
5b1a5272ee Merge stable into master (#35387) 2025-02-22 20:21:39 +11:00
Pieter-Jan Briers
732d9dc2b7 Fix prying shut unpowered doors (#35380) 2025-02-22 14:05:22 +11:00
Milon
f5eafc7ed3 make the detailed examine verb predicted (#35362)
can we stop predicting things
2025-02-21 11:30:06 -08:00
keronshb
a9054c5e9c Mjollnir and Singularity Hammer for Wizard (#34446) 2025-02-20 18:38:52 -05:00
nikthechampiongr
09f75394be Require hwid (#35331)
* Make cvar to require that the client has a modern hwid

* Ignore guests and don't disable cvar on dev

* Rename and add docs
2025-02-20 19:04:45 +01:00
metalgearsloth
fa35c9623d Revert "Purge uses of TransformComponent.Anchored.set. Also adds parentheses." (#35332) 2025-02-21 00:12:12 +11:00
TemporalOroboros
a4001fba1b Purge uses of TransformComponent.Anchored.set. Also adds parentheses. (#34938) 2025-02-20 23:06:39 +11:00
Kyle Tyo
c8dce26dbb Replace obsolete FromMap calls with ToCoordinates (#35304) 2025-02-20 23:03:42 +11:00
metalgearsloth
5e0a1d8581 Fix missing errorOnMissing arg being passed thru (#35328) 2025-02-20 12:19:26 +01:00
metalgearsloth
7e6e237277 General storage fixes (#34845)
* Fix storage stars

* Fix some more storage bugs

- Fix positions not saving.
- Fix the 1-tick delay between parent and child storage UIs opening / closing.
- Fix BackButton being visible sometimes when it shouldn't be.

* milon is a furry
2025-02-20 11:10:54 +01:00
Sigil
3ce81d35be Added a component that lets ranged weapons make melee attacks. (#29484) 2025-02-20 18:52:28 +11:00
MilenVolf
cc18ba72a6 Fix ExaminableHunger spelling (#35309)
Fix ExaminableHunger spelling mistake
2025-02-19 09:23:53 -05:00
Booblesnoot42
9bde78a25f Fixing intercom encryption key dropping (#34582)
* Added optional param to PickupOrDrop to allow the item to be moved next to the owner of the hand component

* cleanup placement code
2025-02-19 14:46:16 +01:00
Cooper Wallace
e0d911bc47 Wizard Recall shows Disappearing text at Coordinate (#35272)
* Add prediction for coordinate based popups

* Remove use of deprecated EntityCoordinates.ToMap

* RecallItem displays disppearing text at entity coordinates

* Update Content.Shared/ItemRecall/SharedItemRecallSystem.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Shared/Popups/SharedPopupSystem.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Add ItemRecall message for witnesses

* Update Content.Shared/ItemRecall/SharedItemRecallSystem.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Resources/Locale/en-US/item-recall/item-recall.ftl

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Fix namespace issues

* Fix Loc string

* Dont fixstuff tired..

* Prefix THE

* Filter around the entity, and remove recipient if needed

* Alphabetical imports

* Update Content.Client/Popups/PopupSystem.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* fixup

* Better handling.

---------

Co-authored-by: Cooper Wallace <CooperWallace@users.noreply.github.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-02-18 20:47:10 -05:00
Winkarst
6b265b400a Remove inaccessible code from SharedDoAfterSystem (#35089) 2025-02-19 00:02:25 +11:00
slarticodefast
d171057680 UseInHandEvent cleanup (#35231) 2025-02-18 23:27:30 +11:00
Killerqu00
239634269c [Bugfix] ContrabandSystem checks jobs correctly (#35228)
* make it work lol

* index protos only once
2025-02-18 12:33:08 +01:00
Simon
eff25810c5 [ChangeCVarCommand] Mapping Command (#35239)
[ChangeCVarCommand] MappingCommand
2025-02-18 11:26:08 +01:00
SlamBamActionman
3200ba88a5 Add ability for +VVEDIT users to scale damage/healing in the game (#35255)
* Initial commit

* Add universal modifier for all damage/heals, make guidebooks work.

* help text
2025-02-18 08:28:42 +01:00
chromiumboy
2764638763 Minor station AI code cleanup (#34476) 2025-02-18 16:26:02 +11:00
Zachary Higgs
241d0e12e2 Fix SuperSlippery And StepTriggers persisting when UpdateSlip is called (#34525)
* Fix superSlippery and stepTrigger values persist

- made values in SpillTileReaction's public so we can query the
prototype

- made the default values for slippery component and
StepTriggerComponent based on default constants
for easier resetting

- added a calculation and check in UpdateSlips to check
if a super slip is present as well as Update
relevant steptrigger and slip values based on the contents of the
solution

* The worlds biggest change

---------

Co-authored-by: Myra <vascreeper@yahoo.com>
2025-02-17 21:53:23 +01:00
Myra
879a3e9257 Fix role timer string formatting. (#35227) 2025-02-17 10:41:09 +01:00
metalgearsloth
cf38814515 General storage fixes (#34845)
* Fix storage stars

* Fix some more storage bugs

- Fix positions not saving.
- Fix the 1-tick delay between parent and child storage UIs opening / closing.
- Fix BackButton being visible sometimes when it shouldn't be.

* milon is a furry
2025-02-17 19:24:34 +11:00
Kyle Tyo
1d360956a7 made requested changes. 2025-02-17 01:58:40 -05:00
Kyle Tyo
0fbacd7dcb Update ContentLocalizationManager.cs 2025-02-16 23:06:28 -05:00
Tayrtahn
04c88e86b3 Fix debug assert in ScoopableSolution (#35225)
* Fix debug assert in ScoopableSolution

* Don't stomp the old Handled value
2025-02-17 01:29:30 +01:00
Kyle Tyo
f6fda97b72 I'm gonna do something drastic I swear. 2025-02-16 15:40:30 -05:00
Kyle Tyo
5ecb623e45 Update ContentLocalizationManager.cs 2025-02-16 15:35:44 -05:00
metalgearsloth
1984235f0f Ignore weather on rooved tiles (#35214)
Might want more flexibility in future but weather needs some polish and this is fine for now.
2025-02-16 16:55:41 +01:00
Leon Friedrich
2bd7bb17f2 Refactor map loading & saving (#34020) 2025-02-16 21:36:35 +11:00
Simon
29029d2586 Add ability for admins to change certain cvars via command. (#35105)
* Add ability for admins to change certain cvars via command.

* Cleanup

* More cleanup.

* Even more cleanup.

* WAITER! WAITER! ONE MORE COMMIT PLEASE!

* Remove requirement for Admin AdminFlag

Not needed as the command checks for the perms.

* Add search function to CVars and help text

* Move to controller instead.

* Add another cvar for testing

* Remove unused comment

* Move to Post Server Initialize

LoC does not work at the earlier stages of server initalization

* Remove unneeded comment

We clear out list so its no longer needed
2025-02-16 10:06:13 +01:00
metalgearsloth
b6ee183dc6 Add planet lighting (#32522)
* Implements a Dynamic Lighting System on maps.

* Edit: the night should be a little bit brighter and blue now.

* Major edit: everything must be done on the client side now, with certain datafield replicated.
Changes were outlined in the salvage to accommodate the new lighting system.

* Edit: The offset is now serverside, this makes the time accurate in all situations.

* Removing ununsed import

* Minor tweaks

* Tweak in time precision

* Minor tweak + Unused import removed

* Edit: apparently RealTime is better for what I'm looking for

* Fix: Now the time is calculated correctly.

* Minor tweaks

* Adds condition for when the light should be updated

* Add planet lighting

* she

* close-ish

* c

* bittersweat

* Fixes

* Revert "Merge branch '22719' into 2024-09-29-planet-lighting"

This reverts commit 9f2785bb16aee47d794aa3eed8ae15004f97fc35, reversing
changes made to 19649c07a5fb625423e08fc18d91c9cb101daa86.

* Europa and day-night

* weh

* rooves working

* Clean

* Remove Europa

* Fixes

* fix

* Update

* Fix caves

* Update for engine

* Add sun shadows (planet lighting v2)

For now mostly targeting walls and having the shadows change over time. Got the basic proof-of-concept working just needs a hell of a lot of polish.

* Documentation

* a

* Fixes

* Move blur to an overlay

* Slughands

* Fixes

* Remove v2 work

* Finalise

---------

Co-authored-by: DoutorWhite <thedoctorwhite@gmail.com>
2025-02-16 19:35:32 +11:00