metalgearsloth
5391d3c72a
Add utility AI ( #806 )
...
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com >
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com >
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com >
2020-06-18 14:52:44 +02:00
Acruid
9b8cedf6c6
Adds documentation to ISharedNotifyManager.
2020-06-17 18:19:31 -07:00
Pieter-Jan Briers
c5b1042573
Merge branch 'drop-decimal-use-cannyfastmath' into 20-06-18-merge
2020-06-18 02:34:47 +02:00
Acruid
189ed9309f
Removes the ConstructorComponents and moves the construction blueprint feature into a new ECS system. ( #1114 )
2020-06-15 12:30:11 -07:00
Tyler Young
de274de9e3
use CannyFastMath in various places even where it might not be any different
...
also update a bunch of packages
clean up redundant YamlDotNet references
2020-06-14 09:36:53 -04:00
Víctor Aguilera Puerto
64dd3b0860
Moves SharedInteractionSystem to Content.Shared namespace
2020-06-13 16:10:26 +02:00
Víctor Aguilera Puerto
caca1672bc
Fix predicate documentation in a few methods related to InRangeUnobstructed
2020-06-13 15:39:03 +02:00
Pieter-Jan Briers
29365353a5
Remove SharpZipLib and System.ValueTuple dependencies
2020-06-13 03:13:34 +02:00
Víctor Aguilera Puerto
cb5acf7cd3
Cooldown for status effects ( #1109 )
2020-06-12 16:22:36 +02:00
Pieter-Jan Briers
63c3e9577c
Adds SimplePredictReconcileTest
2020-06-12 12:45:29 +02:00
Tyler Young
077e726c33
add complete strings that aren't defined in content files to allow them to be mapped ( #1105 )
2020-06-12 04:15:10 +02:00
Tyler Young
bbbe8d2cb1
Fix throw controller not handling deleted thrown stuff ( #1097 )
2020-06-09 12:29:06 +02:00
Pieter-Jan Briers
772010d4f0
Merge branch 'revert-virtualized-netids'
2020-06-09 00:40:23 +02:00
Pieter-Jan Briers
4ebba74b1f
Update submodule and fix ARM builds.
2020-06-09 00:17:11 +02:00
Tyler Young
c3fd0ef882
Revert "virtualize all net ids to reduce net traffic"
...
This reverts commit 027c338c5f .
Formatting fix left in.
2020-06-08 16:49:05 -04:00
Acruid
694a5dd332
Adds an integration test for saving and loading a multi grid map.
...
Fixes a bug in SharedGalacticMarketComponent where the products were not being cleared between calls to ExposeData.
2020-06-08 13:19:40 -07:00
Pieter-Jan Briers
60a875456a
Merge branches '20-06-08-submodule', 'virtualize-netids', 'betterConstruction' and '20-06-08-addcomp-default'
2020-06-08 14:20:05 +02:00
Tyler Young
3754713f7f
fix indentation
2020-06-08 07:12:49 -04:00
Tyler Young
027c338c5f
virtualize all net ids to reduce net traffic
2020-06-08 06:37:59 -04:00
Clyybber
2995981b5e
Better item construction
2020-06-07 19:42:00 +02:00
FL-OZ
470f81fca1
fix microwave deleting entities at will ( #1073 )
...
Co-authored-by: FL-OZ <anotherscuffed@gmail.com >
2020-06-05 18:46:34 +02:00
FL-OZ
fa9169e346
pda improvements ( #1072 )
...
Co-authored-by: FL-OZ <anotherscuffed@gmail.com >
2020-06-05 18:44:25 +02:00
AJCM-git
a89e806a50
Making improper nouns lower case. ( #1020 )
...
Co-authored-by: Hugo Laloge <hugo.laloge@gmail.com >
2020-06-04 18:45:07 +02:00
Pieter-Jan Briers
0f43e5e6ad
Access refactor
...
Access is now done through a list of access lists, instead of the necessary/sufficient system that was extremely confusing.
Added a "deny" list so you can screw over sec.
Cleaned the API up so it all uses sets and such.
PDA now relays access read-only to fix edge cases.
2020-06-03 11:46:59 +02:00
Tyler Young
2eb715a9ca
Fix up midi stuff, support mild black midis ( #1056 )
2020-06-02 20:42:23 +02:00
20kdc
a09131e817
Solar panels occlusion and tracking ( #961 )
2020-06-02 13:32:18 +02:00
Hugal31
d68d71807d
Draw ghosts at the ghost layer ( #1045 )
...
* Draw ghosts at the ghost layer
* Add ghosts draw depth
2020-05-31 19:46:50 +02:00
FL-OZ
53900b79e9
Rename SoundComponent and refactor its wrong usages. ( #1036 )
...
* Rename `SoundComponent` and refactor its wrong usages.
* Replace verbose IoC grabs with EntitySysetm.Get
* unused depend
Co-authored-by: FL-OZ <anotherscuffed@gmail.com >
Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com >
2020-05-31 19:40:36 +02:00
ComicIronic
fb8c05f27f
Add draw depth constants to content
2020-05-30 13:26:13 +01:00
FL-OZ
aa26bdfcae
Rework Drink/Food/FoodContainer entirely ( #1009 )
...
Co-authored-by: FL-OZ <anotherscuffed@gmail.com >
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com >
2020-05-29 22:50:23 +02:00
FL-OZ
5b36a0d704
Sweeping changes/improvements to the microwave. ( #997 )
...
Co-authored-by: FL-OZ <anotherscuffed@gmail.com >
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com >
2020-05-28 22:28:35 +02:00
Pieter-Jan Briers
836953370d
Remove unused IoC resolve from SharedCombatModeComponent.cs
2020-05-28 22:08:01 +02:00
Pieter-Jan Briers
94917a63a6
Fix compiler warnings
2020-05-28 17:44:51 +02:00
Tomeno
1fc20a4e14
Uses raytrace to clamp drop distance ( #1017 )
...
Co-authored-by: Tomeno <tomeno@lulzsec.co.uk >
2020-05-28 13:23:50 +02:00
FL-OZ
4c20a504a5
Add basic PDA/Syndicate Uplink. ( #942 )
...
Co-authored-by: FL-OZ <anotherscuffed@gmail.com >
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com >
2020-05-28 13:22:47 +02:00
Hugal31
ab6bc42a4a
Begin to use text macros ( #914 )
2020-05-28 00:58:57 +02:00
Pieter-Jan Briers
195c16d800
Wire hacking is now fancy.
...
1. new UI
2. wires are correctly randomized.
3. wires layouts
are shared across machines in the same round.
2020-05-27 15:24:07 +02:00
Víctor Aguilera Puerto
8a81f54a45
Makes InRangeUnobstructed use MapCoordinates. Fixes #1003
...
(Also updates Submoduke)
2020-05-26 14:23:25 +02:00
Pieter-Jan Briers
96ccab0e16
Move collision groups over to the new flags system.
2020-05-25 17:14:25 +02:00
Pieter-Jan Briers
29f21dfe58
Throwing improvements ( #969 )
2020-05-25 14:04:58 +02:00
Pieter-Jan Briers
8794381697
Secure lockers & locker welding.
2020-05-25 13:58:56 +02:00
ComicIronic
08250621e4
Add flag serialization marker to CollisionGroup for engine bitmasks
2020-05-25 00:17:08 +01:00
Swept
67143b1371
Toolboxes Update ( #985 )
2020-05-24 18:56:19 +02:00
Víctor Aguilera Puerto
1c00bf2855
Merge pull request #865 from Zumorica/2020-04-28-tool-component
...
Tool refactor, multi tools
2020-05-24 13:42:02 +02:00
Pieter-Jan Briers
31263f8597
Fixes ghosts being affected by gravity.
...
Fixes #980
2020-05-24 11:40:49 +02:00
Pieter-Jan Briers
36b5326a37
Allow server to send cursor-located popup messages.
2020-05-23 18:45:47 +02:00
zumorica
3029e31e4a
Merge branch 'master' into 2020-04-28-tool-component
...
# Conflicts:
# Content.Server/GameObjects/Components/AnchorableComponent.cs
# Content.Server/GameObjects/Components/Gravity/GravityGeneratorComponent.cs
# Content.Server/GameObjects/Components/Interactable/Tools/CrowbarComponent.cs
# Content.Server/GameObjects/Components/Power/PowerTransferComponent.cs
# Content.Server/GameObjects/Components/WiresComponent.cs
# Content.Server/GameObjects/EntitySystems/Click/InteractionSystem.cs
# Resources/Prototypes/Entities/Items/tools.yml
2020-05-23 12:02:34 +02:00
chairbender
6a4d78cfac
Add interaction checks to all interactions ( #923 )
2020-05-23 11:27:31 +02:00
Pieter-Jan Briers
cad59d2cb4
Fancy Verb Menu & Verb API Refactor ( #928 )
2020-05-23 03:09:44 +02:00
Pieter-Jan Briers
18ce80a43c
Merge physics rewrite
2020-05-23 01:26:43 +02:00