Julian Giebel
99aab9f409
Adds the super speed smite ( #10707 )
...
* Add super speed smite
* Increase acceleration and speed so it can actually gib
2022-08-23 09:04:17 -05:00
Leon Friedrich
307e4a455f
Set MoverController angular velocities to zero ( #10715 )
2022-08-23 21:59:46 +10:00
Morb
1e6e4a2e34
Add bare footstep sounds ( #10272 )
2022-08-08 19:03:56 +10:00
metalgearsloth
a29d8b9fa2
Carp wave spawner and dragons as an actual event ( #10254 )
2022-08-08 10:18:14 +10:00
Leon Friedrich
c7ad6b709e
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
metalgearsloth
bfac53e7bc
Per-map parallax support ( #9786 )
...
* Per-map parallax support
* Comments for future sloth
* c
* bet
* Fix exception
* VV support
* Fix parallax
* mem
* weightless sounds
* Gravity stuff
* placeholder coz im too lazy to stash don't @ me son
* decent clouds
* sky
* Fast parallax
* Imagine spelling
* Loicense
* perish
* Fix weightless status
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-07-25 00:10:23 -05:00
metalgearsloth
40a7584c2f
Gas tank internals alerts ( #9567 )
2022-07-25 14:42:25 +10:00
metalgearsloth
dad26db137
Fix a bunch of mover bugs ( #9999 )
...
* Fix a bunch of mover bugs
Just regressions from random things
* Fix vehicle movement I guess
2022-07-25 14:16:24 +10:00
metalgearsloth
2268fdd24b
Add gravitycomponent support to maps ( #9857 )
...
* Add gravitycomponent support to maps
The alert still needs fixing if you want planets.
* move
2022-07-18 19:49:52 +10:00
metalgearsloth
0378a23790
Make shuttle brakes use thrusters and bandaid shuttle movement ( #9826 )
2022-07-17 19:36:08 +10:00
metalgearsloth
94141ad021
Don't relay incapacitated move inputs ( #9822 )
2022-07-17 14:31:49 +10:00
metalgearsloth
b9e876ca92
The real movement refactor ( #9645 )
...
* The real movement refactor
* ref events
* Jetpack cleanup
* a
* Vehicles partially working
* Balance tweaks
* Restore some shitcode
* AAAAAAAA
* Even more prediction
* ECS compstate trying to fix this
* yml
* vehicles kill me
* Don't lock keys
* a
* Fix problem
* Fix sounds
* shuttle inputs
* Shuttle controls
* space brakes
* Keybinds
* Fix merge
* Handle shutdown
* Fix keys
* Bump friction
* fix buckle offset
* Fix relay and friction
* Fix jetpack turning
* contexts amirite
2022-07-16 13:51:52 +10:00
metalgearsloth
6acd941ffb
Jetpack QOL tweaks ( #9563 )
2022-07-09 18:24:48 +10:00
TekuNut
6eba481657
Separate jetpack movement speed modifier ( #9363 )
2022-07-07 11:29:25 -07:00
Nemanja
6d9bc04487
Magboots ECS and Cleanup ( #9245 )
...
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2022-07-06 21:46:35 +10:00
Kara
12d4828d65
Some footstep tweaks ( #9355 )
...
* Lower footstep volume slightly
* more tweaks
2022-07-02 14:48:38 -05:00
Kara
11d68e6b36
Feet update ( #9344 )
...
* Footstep sounds update
* adjustments I thought of
2022-07-02 04:54:39 -05:00
Leon Friedrich
8df89bd055
Misc state handling changes ( #9265 )
...
* misc state handling changes
* ambient dirtying
2022-06-29 13:11:09 +10:00
Júlio César Ueti
2ae4e80732
Fixes jetpacks not shutting off on lack of fuel ( #9206 )
...
* Push
* tolerance and reduced moles
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-06-27 14:36:20 +10:00
metalgearsloth
521ed99766
Evac shuttle ( #8931 )
...
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-06-26 15:20:45 +10:00
metalgearsloth
79c1cef566
Jetpack fixes ( #9107 )
2022-06-24 19:45:53 +10:00
metalgearsloth
2b6c352aff
Jetpacks ( #9023 )
...
* Movement acceleration
* tweaks
* Weightless refactor coz fuck it
* CCVars
* weightless movement tweaks
* Some cleanup while I'm here
* dorkpacks
* thanks fork
* fixes
* zoomies
* toggles
* hmm
* yamls
* b
* so true
* Effects refactor
* namespace
* review
2022-06-24 17:44:30 +10:00
metalgearsloth
5169ade3fd
Movement acceleration ( #8969 )
2022-06-23 12:13:22 +10:00
metalgearsloth
8905996cfc
Make raiselocalevent not broadcast by default ( #8998 )
2022-06-22 09:53:41 +10:00
Leon Friedrich
fa4c6f63f8
Nullable grid Uid ( #8798 )
2022-06-20 10:14:35 +10:00
keronshb
f7b1bda3e5
Reorders Sound Systems signatures to match Popup Systems. ( #8728 )
2022-06-13 09:45:47 +10:00
Leon Friedrich
4c4bc39ae7
Fix cross grid movement ( #8790 )
2022-06-12 16:50:10 +10:00
Acruid
4f9be42f40
Remove Explicit GridId References ( #8315 )
...
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-06-12 11:54:41 +10:00
Pieter-Jan Briers
a323ba8223
Revert "Revert "Fix some friend access violations by allowing others access. ( #8594 ) ( #8703 )" (working this time) ( #8704 )
2022-06-07 15:26:28 +02:00
Pieter-Jan Briers
cecf87997b
Revert "Fix some friend access violations by allowing others access. ( #8594 ) ( #8703 )
2022-06-07 13:44:31 +02:00
Vera Aguilera Puerto
c5f7c61041
Fix some friend access violations by allowing others access. ( #8594 )
...
Rename Friend attribute to Access attribute.
Updates submodule to v0.21.0.0 as well.
2022-06-07 11:30:27 +02:00
Leon Friedrich
38f67722af
Fix nullable error ( #8632 )
2022-06-03 18:26:06 -07:00
Moony
130302a262
Adds twenty-one new smites, moves the explosion smite to the verb category. ( #8456 )
...
* Adds seven new smites, moves the explosion smite to the verb category.
* adds even more smites.
* Even more smites, some messages for specific smites.
* Adds even more smites.
* Removes some junk, adds a smite that angers the pointing arrows.
* get rid of dumb component.
* Remove mistake from verb menu presentation.
* How did that happen?
* whoops
* c
* e
* fuck
* Loading...
* removes the BoM go away
* adds the funny kill sign. Fixes ghost smite.
* Move systems around.
* Adjust organ vomit.
* Adds a smite that turns people into an instrument, and one that removes their gravity.
* oops
* typo
Co-authored-by: Veritius <veritiusgaming@gmail.com >
2022-05-27 00:41:18 -07:00
wrexbe
bc68ac96dd
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Rane
98cd4fdb58
Vehicles ( #7336 )
2022-04-23 18:05:02 -07:00
Leon Friedrich
87eede8785
Cache CanMove ( #7480 )
2022-04-10 14:48:11 +10:00
metalgearsloth
ba9312ccc7
Predicted footstep sounds ( #7107 )
2022-03-14 02:42:39 +11:00
metalgearsloth
6bf24e748b
Revert "Predicted footstep sounds" ( #7068 )
2022-03-11 14:56:43 +11:00
metalgearsloth
f1e6a352a8
Predicted footstep sounds ( #7060 )
2022-03-11 12:48:03 +11:00
Leon Friedrich
c4ecb1678a
Fix more movement-rotation issues ( #7016 )
2022-03-07 18:05:44 +11:00
metalgearsloth
834b2e4d58
Disable pushing ( #6760 )
2022-03-03 13:32:03 +11:00
Leon Friedrich
79b05c4e9b
Fix how movement sets an entities' rotation. ( #6960 )
2022-03-02 13:18:04 +11:00
mirrorcult
ec4d4688c7
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
metalgearsloth
2e5808085d
Set mover velocity via system ( #6288 )
2022-02-02 17:34:25 +11:00
wrexbe
17db0775c8
Auto comp ( #6416 )
2022-02-02 14:35:40 +11:00
Paul Ritter
9e1607722d
removes componentdependencies ( #6160 )
2022-01-15 13:26:37 +11:00
Moony
bd359dd54c
Makes magboots grant gravity. ( #6054 )
2022-01-14 01:13:25 +11:00
Leon Friedrich
013edcc545
Prevent inventory events from being relayed to pockets ( #6074 )
...
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
2022-01-10 15:37:20 +11:00
moonheart08
373bc2d9f8
Players now move slower.
2022-01-08 15:38:30 -06:00
Pieter-Jan Briers
a0af197259
Set outside prediction flags on system/inputs to work without prediction.
...
This needs to be gone through more thoroughly but it works somewhat.
2021-12-30 03:12:04 +01:00