lzk
237df1c9a1
fix ion storm code readability ( #35337 )
...
fix ion storm readability
2025-02-25 08:36:56 +11:00
Schrödinger
2958706e04
[ADMIN minor update] Add Autocompletion for Player Usernames in SetMind Command ( #35477 )
...
* add(src): Add getCompletion player for setmind command
* tweak(src): Fulfilling review requirements. used CompletionHelper.SessionNames()
* tweak(loc): Add localization
* fix(srs): smail
2025-02-24 22:29:05 +01:00
Winkarst
004e54af51
Cleanup: Use `SoundCollectionSpecifier instead of string literals in BibleSystem` ( #35448 )
...
* Cleanup
* Update
2025-02-25 08:23:50 +11:00
Winkarst
ebc1bff4cb
Cleanup: Use `SoundCollectionSpecifier instead of string literals in PowerGridCheckRule` ( #35449 )
...
* Cleanup
* Update
* .
* Volume
2025-02-25 08:16:10 +11:00
Winkarst
c899ae7649
Cleanup: Use `MapSystem.DeleteMap instead of IMapManager.DeleteMap in SalvageSystem.Magnet` ( #35475 )
...
Cleanup
2025-02-24 21:29:12 +01:00
ScarKy0
51104a7316
TryGetRandomRecord in StationRecordsSystem ( #35452 )
...
* init
* requested changes
* stuff
2025-02-24 19:05:32 +01:00
Winkarst
45e7891706
Cleanup: Pass in `IComponentFactory in EntityPrototype.TryGetComponent calls inside ImmovableRodRule` ( #35462 )
...
Cleanup
2025-02-24 18:57:39 +01:00
Winkarst
0148c441e6
Cleanup: Pass in `IComponentFactory in EntityPrototype.TryGetComponent calls inside EventManagerSystem` ( #35460 )
...
Cleanup
2025-02-24 18:45:00 +01:00
Winkarst
615d548021
Cleanup: Pass in `IComponentFactory in EntityPrototype.TryGetComponent calls inside MaterialStorageSystem` ( #35458 )
...
* Cleanup
* Update
2025-02-24 18:38:40 +01:00
ScarKy0
88308356db
Move FingerprintComponent and FingerprintMaskComponent to shared ( #35451 )
...
* init
* review
* whoopsie
2025-02-24 17:23:11 +01:00
metalgearsloth
ac9c8b8275
Fix arrivals ( #35439 )
2025-02-24 20:43:43 +11:00
metalgearsloth
5385683b7e
Fix admin test arena ( #35444 )
...
* Fix admin test arena
* Add to GridsLoadableTest
* QueueDel map, remove nullable
---------
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com >
2025-02-24 17:05:59 +11:00
Tayrtahn
6f925dd610
Fix prototypes so they pass analyzer checks ( #35435 )
2025-02-24 15:21:59 +11:00
Winkarst
fa73217b52
Cleanup: Use `SoundSpecifier instead of string literals in VomitSystem` ( #35426 )
...
* Cleanup
* Update
* Update
2025-02-23 22:53:04 +01:00
Winkarst
91f2c46f56
Fix: Admin-only messages still show "(S)" on Discord ( #35431 )
...
Fix
2025-02-23 22:43:14 +01:00
No Elka
9fb5517afa
Make holoparasite's damage transfer ignore the host's armor ( #35418 )
...
Change stuff
2025-02-23 21:03:11 +01:00
keronshb
3192914fc5
Fix/Addition - Wizard Survivor Antag Status ( #35226 )
2025-02-23 12:24:36 -05:00
metalgearsloth
1d004f4945
Sentry review ( #35424 )
...
Co-authored-by: chromiumboy <chromium.boy@gmail.com >
Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com >
2025-02-24 00:57:27 +11:00
chromiumboy
066c773965
Sentry turrets - Part 2: Basic prototype ( #35031 )
2025-02-24 00:39:44 +11:00
pathetic meowmeow
fabfdd0673
Refactor audio system to send collection IDs over the network ( #33610 )
2025-02-23 23:14:56 +11:00
Pieter-Jan Briers
f5c7809890
Stable merge for hotfix backport ( #35412 )
2025-02-23 02:15:34 +01:00
ScarKy0
a6861b0461
[HOTFIX] Borg emag notification and sound fix ( #35394 )
...
epic stuff
2025-02-23 01:49:58 +01:00
Winkarst
b912dedbfc
New Feature: Admin Only messages in AHelp ( #35283 )
...
* Feature
* Update
* Update
* Update
* Update Resources/Locale/en-US/administration/bwoink.ftl
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com >
* Yes
---------
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com >
2025-02-22 09:45:50 -08:00
themias
30f673793b
Fix sink draining sound ( #34173 )
2025-02-22 20:20:44 +11:00
Milon
f5eafc7ed3
make the detailed examine verb predicted ( #35362 )
...
can we stop predicting things
2025-02-21 11:30:06 -08:00
nikthechampiongr
09f75394be
Require hwid ( #35331 )
...
* Make cvar to require that the client has a modern hwid
* Ignore guests and don't disable cvar on dev
* Rename and add docs
2025-02-20 19:04:45 +01:00
metalgearsloth
fa35c9623d
Revert "Purge uses of TransformComponent.Anchored.set. Also adds parentheses." ( #35332 )
2025-02-21 00:12:12 +11:00
TemporalOroboros
a4001fba1b
Purge uses of TransformComponent.Anchored.set. Also adds parentheses. ( #34938 )
2025-02-20 23:06:39 +11:00
Kyle Tyo
c8dce26dbb
Replace obsolete FromMap calls with ToCoordinates ( #35304 )
2025-02-20 23:03:42 +11:00
Cooper Wallace
e0d911bc47
Wizard Recall shows Disappearing text at Coordinate ( #35272 )
...
* Add prediction for coordinate based popups
* Remove use of deprecated EntityCoordinates.ToMap
* RecallItem displays disppearing text at entity coordinates
* Update Content.Shared/ItemRecall/SharedItemRecallSystem.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* Update Content.Shared/Popups/SharedPopupSystem.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* Add ItemRecall message for witnesses
* Update Content.Shared/ItemRecall/SharedItemRecallSystem.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* Update Resources/Locale/en-US/item-recall/item-recall.ftl
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* Fix namespace issues
* Fix Loc string
* Dont fixstuff tired..
* Prefix THE
* Filter around the entity, and remove recipient if needed
* Alphabetical imports
* Update Content.Client/Popups/PopupSystem.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* fixup
* Better handling.
---------
Co-authored-by: Cooper Wallace <CooperWallace@users.noreply.github.com >
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2025-02-18 20:47:10 -05:00
Errant
834e11a482
fix observer ghost spawn error ( #35253 )
2025-02-18 23:28:54 +11:00
slarticodefast
d171057680
UseInHandEvent cleanup ( #35231 )
2025-02-18 23:27:30 +11:00
Leon Friedrich
e09ef5aa6f
Fix MappingCommand grid loading ( #35233 )
2025-02-18 23:25:14 +11:00
Simon
eff25810c5
[ChangeCVarCommand] Mapping Command ( #35239 )
...
[ChangeCVarCommand] MappingCommand
2025-02-18 11:26:08 +01:00
SlamBamActionman
3200ba88a5
Add ability for +VVEDIT users to scale damage/healing in the game ( #35255 )
...
* Initial commit
* Add universal modifier for all damage/heals, make guidebooks work.
* help text
2025-02-18 08:28:42 +01:00
chromiumboy
2764638763
Minor station AI code cleanup ( #34476 )
2025-02-18 16:26:02 +11:00
lzk
3d7e7e8320
Make AllowedEmotes bypass whitelists and fix syndiborg ability to laugh ( #31510 )
2025-02-17 22:59:33 +01:00
Zachary Higgs
241d0e12e2
Fix SuperSlippery And StepTriggers persisting when UpdateSlip is called ( #34525 )
...
* Fix superSlippery and stepTrigger values persist
- made values in SpillTileReaction's public so we can query the
prototype
- made the default values for slippery component and
StepTriggerComponent based on default constants
for easier resetting
- added a calculation and check in UpdateSlips to check
if a super slip is present as well as Update
relevant steptrigger and slip values based on the contents of the
solution
* The worlds biggest change
---------
Co-authored-by: Myra <vascreeper@yahoo.com >
2025-02-17 21:53:23 +01:00
Winkarst
03c56efa00
New Feature: Votekick bans distinguish themselves as votekicks ( #35258 )
...
* Feature
* Localization
2025-02-17 21:39:12 +01:00
Errant
890ad4508a
Don't count lobby players for latejoin antag ratio ( #35209 )
...
pass playercount to midround antag calculation
2025-02-17 11:27:39 +03:00
keronshb
7bf33ffaa9
Wizard Fix - Summon Ghost Event no longer shows Admin Ghosts or Revenants ( #34994 )
...
* Prevents admin ghosts from being shown with ghost event
* Changes summon ghost tooltip to permanently visible
* Adds AllowGhostShownByEvent tag, adds it to regular observers, removes ghost hands check & revenant check and replaces it with a tag check.
2025-02-16 21:29:10 +01:00
Simon
489876af8b
Change visualize command perms to VarEdit instead of Admin ( #35221 )
...
People with VarEdit can use VV but can't use visualize, makes no sense.
Has headmin approval here: https://canary.discord.com/channels/310555209753690112/1193403928096821358/1340756276371787827
2025-02-16 20:06:53 +01:00
slarticodefast
a82b234d0e
fix use in hand for uplink items ( #35218 )
2025-02-16 19:47:41 +01:00
Leon Friedrich
ca9479fe69
Fix hitscan visuals ( #34515 )
...
* Fix hitscan visuals
* remove unnecessary changes
* rename `mapDirection`
2025-02-16 17:14:04 +01:00
ElectroJr
a556f03808
Merge branch 'master' of https://github.com/space-wizards/space-station-14 into toolshed-eng-pr
2025-02-16 23:43:27 +13:00
Leon Friedrich
2bd7bb17f2
Refactor map loading & saving ( #34020 )
2025-02-16 21:36:35 +11:00
Simon
29029d2586
Add ability for admins to change certain cvars via command. ( #35105 )
...
* Add ability for admins to change certain cvars via command.
* Cleanup
* More cleanup.
* Even more cleanup.
* WAITER! WAITER! ONE MORE COMMIT PLEASE!
* Remove requirement for Admin AdminFlag
Not needed as the command checks for the perms.
* Add search function to CVars and help text
* Move to controller instead.
* Add another cvar for testing
* Remove unused comment
* Move to Post Server Initialize
LoC does not work at the earlier stages of server initalization
* Remove unneeded comment
We clear out list so its no longer needed
2025-02-16 10:06:13 +01:00
metalgearsloth
b6ee183dc6
Add planet lighting ( #32522 )
...
* Implements a Dynamic Lighting System on maps.
* Edit: the night should be a little bit brighter and blue now.
* Major edit: everything must be done on the client side now, with certain datafield replicated.
Changes were outlined in the salvage to accommodate the new lighting system.
* Edit: The offset is now serverside, this makes the time accurate in all situations.
* Removing ununsed import
* Minor tweaks
* Tweak in time precision
* Minor tweak + Unused import removed
* Edit: apparently RealTime is better for what I'm looking for
* Fix: Now the time is calculated correctly.
* Minor tweaks
* Adds condition for when the light should be updated
* Add planet lighting
* she
* close-ish
* c
* bittersweat
* Fixes
* Revert "Merge branch '22719' into 2024-09-29-planet-lighting"
This reverts commit 9f2785bb16aee47d794aa3eed8ae15004f97fc35, reversing
changes made to 19649c07a5fb625423e08fc18d91c9cb101daa86.
* Europa and day-night
* weh
* rooves working
* Clean
* Remove Europa
* Fixes
* fix
* Update
* Fix caves
* Update for engine
* Add sun shadows (planet lighting v2)
For now mostly targeting walls and having the shadows change over time. Got the basic proof-of-concept working just needs a hell of a lot of polish.
* Documentation
* a
* Fixes
* Move blur to an overlay
* Slughands
* Fixes
* Remove v2 work
* Finalise
---------
Co-authored-by: DoutorWhite <thedoctorwhite@gmail.com >
2025-02-16 19:35:32 +11:00
ElectroJr
eedc992d57
Merge branch 'master' of https://github.com/space-wizards/space-station-14 into map-load-refactor
2025-02-16 16:52:51 +13:00
metalgearsloth
fb1d180c7d
Docking allocs reduc ( #34965 )
...
Stuff I had unstaged.
2025-02-16 03:10:39 +01:00