SlamBamActionman
3200ba88a5
Add ability for +VVEDIT users to scale damage/healing in the game ( #35255 )
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* Initial commit
* Add universal modifier for all damage/heals, make guidebooks work.
* help text
2025-02-18 08:28:42 +01:00
Tayrtahn
4a83c36585
Code cleanup: Dirty(Comp) ( #26238 )
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* Replaced uses of Dirty(Component) with Dirty(Uid, Component)
Modified some systems (notably pulling-related) to use uids.
* Missed a few
* Revert changes to pulling
* No
2024-03-19 23:27:02 -04:00
Tayrtahn
2935e5bd78
Remove all obsolete BatteryComponent method calls ( #25871 )
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Removed all obsolete, non-ECS method calls to BatteryComponent
2024-03-06 16:34:50 +11:00
Leon Friedrich
364c9b7f0a
DamageableSystem cleanup & performance improvements ( #20820 )
2023-10-09 03:27:41 +11:00
Slava0135
53db6bc265
Examine throwable damage ( #18580 )
2023-08-07 19:09:35 +10:00
metalgearsloth
ae01618874
Revert "Revert "Replace ResourcePath with ResPath ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
metalgearsloth
acf79a8209
Revert "Replace ResourcePath with ResPath ( #15308 )" ( #15551 )
2023-04-20 11:43:54 +10:00
Ygg01
71f358a027
Replace ResourcePath with ResPath ( #15308 )
2023-04-19 23:39:17 +10:00
Leon Friedrich
9513ea66e4
ECS BatteryComponent ( #15337 )
2023-04-19 20:10:08 +10:00
metalgearsloth
44fb8a9e2d
Fix rsi sprite access for verbs ( #14284 )
2023-02-26 18:48:57 +11:00
Nemanja
faca40b8d5
more component ref removal + combining server/client comps ( #13178 )
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Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
2022-12-25 05:28:21 +01:00
metalgearsloth
f51248ecaa
Melee refactor ( #10897 )
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Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-09-29 15:51:59 +10:00