Errant
23e4f81b30
Traitor activation fix for missing PDA ( #30359 )
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* Implant the uplink if no PDA is found
* comments
* tidy up loose ends
* Whoops usually I start with the namespace, how did I forget it, shame shame
* Consistent data type for starting TC balance, misc changes
* Implant briefing, guidebook
* Update AutoTraitor, add uplink, codeword and briefing parameters to TraitorRuleComponent, no pda for reinforcements
* engine 5c0ce43
* pass pda to AddUplink
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* nicer string handling
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* case typo 1
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* case typo 2
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* case typo 3
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* minor layout changes
* removed redundant implant check
* minor cleanup
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-10-18 14:55:43 +02:00
Winkarst
88dcc831c1
Remove calls to FormattedMessage obsolete methods ( #31706 )
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* Remove FormattedMessage obsolete methods
* Oops
2024-09-01 13:00:53 +02:00
metalgearsloth
f7d8b4e7d4
Fix verb sub ( #30667 )
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* Fix verb sub
Mapping casualty, verbs are weird.
* also this
2024-08-05 19:24:56 +10:00
SlamBamActionman
bf06d0e869
Change Thief Syndie & Chameleon kit contents, add Syndie codeword paper ( #30446 )
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* Initial commit
* more like bYE
* Fix exception during test
2024-08-05 11:03:24 +03:00
Nemanja
161fd6c83c
Mega Antag Refactor ( #25786 )
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* Mega Antag Refactor
* last minute delta save
* more workshopping
* more shit
* ok tested this for once
* okkkkk sure
* generic delays for starting rules
* well darn
* nukies partially
* ouagh
* ballin' faded and smonkin wed
* obliterated the diff
* Spread my arms and soak up congratulations
* I've got plenty of love, but nothing to show for it
* but there’s too much sunlight
Shining on my laptop monitor, so I
Can’t see anything with any amount of clarity
* ok this junk
* OOK!
* fubar
* most of sloth's review
* oh boy
* eek
* hell yea!
* ASDFJASDJFvsakcvjkzjnhhhyh
2024-04-25 11:31:45 +10:00
Rainfey
4e6c59cfe5
Refactor antag rule code ( #23445 )
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* Initial Pass, Rev, Thief
* Zombie initial pass
* Rebase, Traitor
* Nukeops, More overloads
* Revert RevolutionaryRuleComponent
* Use TryRoundStartAttempt, Rewrite nukie spawning
* Comments, Add task scheduler to GameRuleSystem
* Zombie initial testing done
* Sort methods, rework GameRuleTask
* Add CCVar, Initial testing continues
* Might as well get rid of the obsolete logging
* Oops, i dont know how to log apparently
* Suggested formatting fixes
* Suggested changes
* Fix merge issues
* Minor optimisation
* Allowed thief to choose other antags
* Review changes
* Spawn items on floor first, then inserting
* minor tweaks
* Shift as much as possible to ProtoId<>
* Remove unneeded
* Add exclusive antag attribute
* Fix merge issues
* Minor formatting fix
* Convert to struct
* Cleanup
* Review cleanup (need to test a lot)
* Some fixes, (mostly) tested
* oop
* Pass tests (for real)
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Co-authored-by: Rainfall <rainfey0+git@gmail.com >
Co-authored-by: AJCM <AJCM@tutanota.com >
2024-02-29 17:25:10 +11:00
deltanedas
152a1d1e75
Make monkeys better ( #19407 )
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-09-10 12:51:51 +10:00