metalgearsloth
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9292e3a43c
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Sloth's subfloor vismask adventure (#35347)
* Add a subfloor vismask
Significantly cuts down on sent entity count.
* More optimisations
* Fix command
* Fixes
* namespace cleanup
* Review
* Vismasks
* Content update
* Bandaid
* awewa
* Revert these
* reh
* Update Content.Shared/SubFloor/TrayScannerComponent.cs
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
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2025-03-21 00:57:04 +11:00 |
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DisposableCrewmember42
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ae7e58db5d
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fix: Check revenant ability costs correctly (#32050)
* fix: Check revenant ability costs correctly
* refactor: Idiomatically get negative value
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2024-09-10 19:07:07 -04:00 |
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Plykiya
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41549db282
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Remove obsolete VisibilitySystem functions (#28610)
Remove obsolete visibility functions
Co-authored-by: plykiya <plykiya@protonmail.com>
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2024-06-05 17:04:31 +10:00 |
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Nemanja
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be6f55a090
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Clean up store system (#28463)
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2024-06-01 11:29:17 -04:00 |
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Nemanja
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8a95cb186c
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Remove AlertType and AlertCategory (#27933)
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2024-05-23 22:43:04 -04:00 |
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Nemanja
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d576f5cbbb
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dynamic alert sprites (#25452)
* dynamic alert sprite
* fix fat cooldowns
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2024-03-28 17:32:56 +11:00 |
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LordCarve
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c77eb8691d
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DamageSpecifier Total => GetTotal (#24160)
* DamageSpecifier [Obsolete] Total => GetTotal()
* Remove obsolete Total member from DamageSpecifier.
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2024-01-21 18:59:14 -07:00 |
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DrSmugleaf
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f560f88eb5
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Remove 700 usages of Component.Owner (#21100)
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2023-10-19 12:34:31 -07:00 |
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Leon Friedrich
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684b334806
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Action container rejig (#20260)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
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2023-09-23 18:49:39 +10:00 |
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metalgearsloth
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28bf3a6240
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Remove SharedEye (but content) (#19481)
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2023-09-11 16:15:23 +10:00 |
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DrSmugleaf
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c71f97e3a2
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Refactor actions to be entities with components (#19900)
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2023-09-08 18:16:05 -07:00 |
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metalgearsloth
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68480af109
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Update content vectors to numerics (#17759)
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2023-07-08 14:08:32 +10:00 |
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Chief-Engineer
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485a2fd432
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Add GHOST GANG! (#13734)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
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2023-05-28 19:21:06 +10:00 |
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Leon Friedrich
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19277a2276
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More DoAfter Changes (#14609)
* DoAfters
* Compact Clone()
* Fix mice and cuffables
* Try generalize attempt events
* moves climbabledoafter event to shared, fixes issue with climbable target
* Fix merge (cuffing)
* Make all events netserializable
* handful of doafter events moved
* moves the rest of the events to their respective shared folders
* Changes all mentions of server doafter to shared
* stop stripping cancellation
* fix merge errors
* draw paused doafters
* handle unpausing
* missing netserializable ref
* removes break on stun reference
* removes cuffing state reference
* Fix tools
* Fix door prying.
* Fix construction
* Fix dumping
* Fix wielding assert
* fix rev
* Fix test
* more test fixes
---------
Co-authored-by: keronshb <keronshb@live.com>
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2023-04-02 21:13:48 -04:00 |
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Nemanja
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351c53e774
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Clean up StoreSystem (#14027)
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2023-02-12 12:39:14 +00:00 |
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Jezithyr
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eeb5b17b34
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Mobstate Refactor (#13389)
Refactors mobstate and moves mob health thresholds to their own component
Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
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2023-01-13 16:57:10 -08:00 |
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Leon Friedrich
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881a2b2ece
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PopupSystem public methods rejig (#12830)
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2022-12-19 08:41:47 +11:00 |
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Nemanja
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f6234c7920
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view ghosts on round end (#11680)
* view ghosts on round end
* now make it good
* it toggles now i hope
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2022-10-05 21:55:11 -05:00 |
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Nemanja
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3c3ee60dd2
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Revenant 2: Electric Boogaloo (#11510)
* revenant 2: electric boogaloo
* revevent
* oversights
* Update RevenantSystem.Abilities.cs
* names
* no shoote stouhg walls
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2022-09-28 21:30:48 -05:00 |
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Nemanja
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d7e0b70e2c
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revenant cleanup (#10662)
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2022-08-18 17:04:23 -07:00 |
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Nemanja
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3e1cf73469
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Revs (the spooky ones) (#9842)
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2022-08-13 23:49:41 +10:00 |
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