Commit Graph

225 Commits

Author SHA1 Message Date
metalgearsloth
f819404f6d NPC steering blending (#25666)
* NPC steering blending

Significantly more stable than using LastSteerDirection and also AntiStuck never got tripped locally when I was running around. I also left future notes for me to cleanup the pathfinder in future.

* Remove index
2024-02-28 17:41:15 +11:00
metalgearsloth
a9502be29e Revert "Fix chat bubbles (#25643)" (#25645)
* Revert "Fix chat bubbles (#25643)"

This reverts commit 23d2c4d924.

* Revert "Fixes obsolete Transform warnings in Content. (#25256)"

This reverts commit f284b43ff6.
2024-02-28 00:51:20 +11:00
TemporalOroboros
f284b43ff6 Fixes obsolete Transform warnings in Content. (#25256)
* Fix TransformComponent.MapPosition warnings in Content.Client

* Fix TransformComponent.MapPosition warnings in Content.IntegrationTests

* Fix TransformComponent.MapPosition warnings in Content.Shared

* Fix TransformComponent.MapPosition warnings in Content.Server

* Fix TransformComponent.WorldPosition warnings in Content.Shared

* Fix TransformComponent.WorldPosition warnings in Content.Client
Excepts ClickableComponent b/c that needs to be ECS'd entirely later

* Fix TransformComponent.WorldPosition warnings in Content.Server

* Fix TransformComponent.WorldRotation warnings in Content.*

* Fix TransformComponent.MapPosition warnings I missed

* Fix TransformComponent.WorldMatrix warnings in Content.*

* Fix TransformComponent.InvWorldMatrix warnings in Content.*

* Fix TransformComponent.GetWorldPositionRotationMatrixWithInv warnings in Content.*

* Fix TransformComponent.GetWorldPositionRotationMatrix warnings in Content.*

* Fix TransformComponent.GetWorldPositionRotation warnings in Content.*

* Fix TransformComponent.Anchored.set warnings in Content.*

* Fix TransformComponent.Coordinates.set warnings in Content.*

* Fix TransformComponent.LocalPosition.set warnings in Content.*

* Fix TransformComponent.AttachToGridOrMap warnings in Content.*

* Fix TransformComponent.AttachParent warnings in Content.*

* Preempt TransformComponent.LocalRotation.set warnings in Content.Shared

* Preempt TransformComponent.LocalRotation.set warnings in Content.Client

* Preempt TransformComponent.LocalRotation.set warnings in Content.IntegrationTests

* Preempt TransformComponent.LocalRotation.set warnings in Content.Server

* Fix/Preempt the remaining obsolete TransformComponent properties/methods in Content.*

* ECS ClickableComponent

* Fix obsolete SharedTransformSystem methods in Content.*

* Fix ExplosionOverlay `SharedTransformSystem` dependency

* Maybe fix null eye position breaking tests

* MGS requested changes
2024-02-27 12:06:20 +11:00
Pieter-Jan Briers
e00f74505c Use new ComponentPauseGenerator (#25183)
Also includes some (non critical) changes to the solution file to re-organize the Roslyn components.
2024-02-26 14:36:19 +11:00
Pieter-Jan Briers
68ce53ae17 Random spontaneous cleanup PR (#25131)
* Use new Subs.CVar helper

Removes manual config OnValueChanged calls, removes need to remember to manually unsubscribe.

This both reduces boilerplate and fixes many issues where subscriptions weren't removed on entity system shutdown.

* Fix a bunch of warnings

* More warning fixes

* Use new DateTime serializer to get rid of ISerializationHooks in changelog code.

* Get rid of some more ISerializationHooks for enums

* And a little more

* Apply suggestions from code review

Co-authored-by: 0x6273 <0x40@keemail.me>

---------

Co-authored-by: 0x6273 <0x40@keemail.me>
2024-02-13 16:48:39 -05:00
Jezithyr
c15b0691ec Emergency revert for pulling (#24923)
Revert "Pulling rework (#20906)"

This reverts commit 0d8254b2a2.
2024-02-03 10:32:30 -08:00
metalgearsloth
0d8254b2a2 Pulling rework (#20906)
* Pulling rework

Fixing up the FOUR systems managing pulling, all the shitcode, and also making it nicer ingame.

* More pulling cleanup

* stats

* More cleanup

* First draft

* More pulling

* weh

* Fix puller

* Pulling working

* Fix merge

* Dunked

* Self-merge time
2024-02-03 14:36:09 +11:00
LordCarve
05a2e6b3a2 Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
LordCarve
c77eb8691d DamageSpecifier Total => GetTotal (#24160)
* DamageSpecifier [Obsolete] Total => GetTotal()

* Remove obsolete Total member from DamageSpecifier.
2024-01-21 18:59:14 -07:00
metalgearsloth
1f3a29c092 Entitylookup method renames (#23519) 2024-01-14 19:10:38 +11:00
deathride58
abfa9ff856 Fixes NPCs that lack a UseDelay component failing to interact with objects (#23638)
fixes NPCs failing to interact with objects
2024-01-06 15:32:50 -05:00
metalgearsloth
f84cd9c48a Pathfinding stuff (#23516)
Won't fix any crashes
2024-01-04 05:33:56 -07:00
AJCM-git
9c522c8b19 UseDelay + ItemCooldown merge (#22502) 2024-01-03 21:33:09 -04:00
Leon Friedrich
9bff44d141 Replace EntityUid parsing with NetEntity (#23474)
* Replace EntityUid parsing with NetEntity

* fix

* Other changes required for arch

* And anothher
2024-01-04 11:04:31 +11:00
778b
439d6ff44e Fixed mice behavior of eating everything (#23322)
* Added precondition for EatTask

* Added Thirsty precondition for htn drink task

* Added start state for hungry and thirsty components

* Update nutrition.yml

* Fixed pascalcase's
2024-01-02 13:49:20 -05:00
TemporalOroboros
d23c8d5c19 Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
Emisse
938d6d9945 Revert "Solution Entities" (#23160)
Revert "Solution Entities (#21916)"

This reverts commit d75e743dd7.
2023-12-28 20:45:42 -07:00
TemporalOroboros
d75e743dd7 Solution Entities (#21916)
* Creates Content.Shared.Chemistry.Solutions
Copies Solution class to new namespace
Obsoletes old Solution class

* Switches over to the Solutions.Solution Solution

* Creates Content.Shared.Chemistry.Containers
Copies relevant components/systems to the new namespace
Obsoletes old versions

* Switches over to the Containers.XYZ namespace

* Creates SolutionSystem and obsoletes old SolutionContainerSystem methods

* Start using SolutionSystem for Solution manipulation

* EnumerateSolutions

* Move TryGetMixableSolution

* Move EnsureSolution to Server

* Create Solution Entities

* Stop using obsolete solution system methods

* Fix prototype component tests

* Add using ..Audio.Systems; back

* Wrap solution container slots in ContainerSlots

* Actually add the slot to the solution container map

* Dirty SolutionContainerComponent when ensuring solutions

* Revert namespace changes

* Remerge SolutionSystem and SolutionContainerSystem

* SolutionContainerManagerComponent refactor

* Avoid wrapping necessary code in DebugTools.Assert as it is removed when compiling for release

* Readd examine reagent sorting

* Fix errors

* Poke tests

* Fix solution names not being applied

* Fix WoolyComponent including statement

* Fix merge skew

* Fix compile errors

* Make reactions use solntities

* Reindent solution class namespace

* Field attribute changes

* AutoGenerateComponentState for SolutionContainerComponent

* SolutionContainerComponent -> ContainedSolutionComponent

* ref ReactionAttemptEvent

* Denetwork preinit solutions

* Misc 1

* Nullable TryGetSolution out vars

* Cache associated solutions

* Fix merge skew

* Use explicit regions in SharedSolutionContainerSystem.Capabilities

* Add debug assert

* Use explicit regions in SharedSolutionContainerSystem.Relay + ref SolutionContainerChangedEvent

* ContainedSolutionComponent.Name -> ContainedSolutionComponent.ContainerName

* SolutionComponent doc comments

* Implicit DataField names and property purge

* ReagentEffect DataField names

* Local variables for readability

* Sort using statements + Entity<T> event handlers

* Fix compile erros

* Fix compile errors

---------

Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
2023-12-28 17:58:14 -08:00
Leon Friedrich
b6bd82caa6 Use ECS prototype-reload events (#22613)
* Use ECS prototype-reload events

* better constructors

* Maybe this fixes tests?
2023-12-23 01:13:45 +11:00
Kara
340c1782df Broadcast MoveEvent -> C# event (#22689) 2023-12-19 12:23:25 +11:00
deltanedas
6496d99a32 medibot toctou gaming (#22608)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-12-16 15:22:19 -07:00
Leon Friedrich
9a3342d972 Remove uses of TransformComponent.ChildEntities (#22442)
* Make output of ChildEnumerator non-nullable

* Remove uses of ChildEntities

* poke tests

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-12-17 03:09:50 +11:00
deltanedas
47359cf70f medibot fixes and refactoring (#21852)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-12-07 08:30:32 +11:00
metalgearsloth
7eaa5a81c3 Pool NPC entitylookup fields (#21806) 2023-12-06 18:30:57 +11:00
Chronophylos
b8ded78305 Refactor NPCRetaliationSystem::Update to fix crash caused by Debug Assertion (#21785)
* refactor names for clarity

* remove check adding entity to deaggro queue twice

* merge loops

* remove unused queue

* add back check for terminating or deleted entities

* trigger workflow
2023-12-02 12:00:31 -05:00
metalgearsloth
269c93245d Unrevert audio (#21330)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2023-11-27 22:12:34 +11:00
metalgearsloth
64343c289d Revert Arch testmerge 2 (#21901) 2023-11-26 14:20:07 +11:00
metalgearsloth
855ab4d129 Update submodule to 182.1.0 (#21900) 2023-11-26 13:53:54 +11:00
metalgearsloth
d4bed09cdc Revert the other arch changes (#21871) 2023-11-24 11:19:46 +11:00
metalgearsloth
93bd9972f1 Content arch (#20107)
Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
2023-11-23 14:34:37 +11:00
metalgearsloth
aa704eee81 Reduce NPC query allocations (#21421) 2023-11-14 23:50:04 +11:00
deltanedas
2c87c53ed1 hide medibot messages from chat and logs (#21468)
* support npc speech being hidden

* hide medibot messages

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-11-05 18:21:04 -07:00
DrSmugleaf
2d58d19b07 Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
metalgearsloth
5b8f3c48c4 Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00
metalgearsloth
9b1b3e03ed Content audio (#20862) 2023-10-29 14:58:23 +11:00
Leon Friedrich
f308adffaf Move ActorComponent to shared (#21293) 2023-10-29 04:21:02 +11:00
Leon Friedrich
e685cb626b Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
metalgearsloth
a2bbda43cc Revert "Update submodule to 172.0.0 (#21222)" (#21225) 2023-10-24 21:55:20 +11:00
Leon Friedrich
7ba0ea2926 IPlayerManager refactor (#21215) 2023-10-24 20:19:08 +11:00
DrSmugleaf
f560f88eb5 Remove 700 usages of Component.Owner (#21100) 2023-10-19 12:34:31 -07:00
TemporalOroboros
0775ab6a14 Moves SolutionContainerManagerComponent to Shared. (#20944) 2023-10-15 03:45:28 +11:00
metalgearsloth
edbfef22d6 Climbing refactor (#20516) 2023-10-10 16:41:11 -07:00
Nemanja
02df8cd263 Add mob retaliation (#19901) 2023-10-06 17:56:18 -07:00
nikthechampiongr
5ff79120e6 EasyPry airlocks for arrivals. Now also prying refactor I guess (#19394)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-09-28 21:34:21 +10:00
deltanedas
b7cff81587 Openable refactor (#19750) 2023-09-22 22:10:04 -04:00
Nemanja
f16ff3a2d9 Rat King Milsim + Buffs (#20190)
* rat king update

* rummaging

* buuuuunnnnncccchhh of shit

* the last of it

* make rat servants not ghost roles

* pissma buff and cooldown
2023-09-22 15:01:05 -05:00
metalgearsloth
7e4f755d7f Suppress pathfinding debug assert (#20101) 2023-09-15 23:34:01 +10:00
Morb
8bcab77bc4 Disable SSD indicator for NPC (#20027)
* Make ActiveNPCComponent shared

* Check if entity have ActiveNPC component

* Make networked

* Fix path

* fix
2023-09-14 22:15:26 -04:00
metalgearsloth
5a0fc68be2 Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
metalgearsloth
db1ff07821 Weldable cleanup (#19809) 2023-09-05 00:07:01 +10:00