Wrexbe
b9dd3be061
More Changes
2021-12-05 10:56:17 -08:00
DrSmugleaf
2a3b7d809d
Fix 3000 errors
2021-12-05 18:09:01 +01:00
Vera Aguilera Puerto
5cd42c9ad6
Inline UID
2021-12-03 15:53:09 +01:00
Vera Aguilera Puerto
a5b57c8e10
Inline Transform
2021-12-03 14:20:34 +01:00
Vera Aguilera Puerto
69b270017b
Inline TryGetComponent completely, for real
2021-12-03 14:17:01 +01:00
Vera Aguilera Puerto
0feebbff00
Inline HasComponent entirely
2021-12-03 12:23:18 +01:00
Vera Aguilera Puerto
e3227546b3
Inline Delete
2021-12-03 11:43:03 +01:00
Vera Aguilera Puerto
2d130e31d6
Inline IsValid
2021-12-03 11:32:53 +01:00
Leon Friedrich
0de4b7bc9f
Modify damage logging. ( #5579 )
2021-11-28 14:34:44 +01:00
Clyybber
0e98c1c524
Refactor slip dropping to use throwing ( #5476 )
...
* Refactor slip dropping to use throwing
* Update Content.Server/Fluids/EntitySystems/SpillableSystem.cs
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
* Uncringe
* Update Content.Server/Fluids/EntitySystems/SpillableSystem.cs
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com >
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com >
2021-11-23 16:38:39 -07:00
Vera Aguilera Puerto
8b57bafcd1
StackSystem uses EntityUid for Split and Spawn
2021-11-09 15:35:03 +01:00
Javier Guardia Fernández
ec9e65951c
Remove IHandsComponent and ISharedHandsComponent ( #5218 )
...
* Remove IHandsComponent and ISharedHandsComponent
* Copy the documentation from the interfaces
* Revert "Copy the documentation from the interfaces"
This reverts commit 7638a2d4817743d487c7b255ba3e56add77dca86.
* Perform a minute amount of cleanup
2021-11-08 15:08:24 +01:00
Leon Friedrich
6e84e23ba1
Remove some functions from HandsComponent ( #4937 )
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* remove wrapper functions
* Remove InteractionSystem wrapper functions
* remove two more functions
* add missing `using`
* clean diff
2021-10-25 18:06:12 +11:00
Vera Aguilera Puerto
36514f4bbd
Fix hand examine showing virtual items.
2021-10-01 13:37:43 +02:00
Vera Aguilera Puerto
0767bd3777
Popup ECS Refactor ( #4692 )
2021-09-26 15:18:45 +02:00
metalgearsloth
2145124aa4
Disabler locker throwing ( #4683 )
2021-09-23 15:44:25 -07:00
Vera Aguilera Puerto
61d8852799
Update StackSystem to use Resolves. ( #4664 )
...
* Update StackSystem to use Resolves.
* Compile
2021-09-20 13:39:05 +02:00
mirrorcult
62f6c8dd8e
Wieldable/two-handed weapons ( #4554 )
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* wielding kinda works
* rough out all the edges, wielding works nicely
* popups + loc
* increase damage & extra damage against whitelist
* small fixes
* forgot to actually do that
* reviews
* reviews + thing
* use resistances and not extradamageagainstwhitelist
* slashy
* make increasedamageonwield and melee hit events work with modifiersets
* Silly individual
2021-09-17 07:16:11 -07:00
Pieter-Jan Briers
cd6c2bb373
Improve ExaminedEvent to handle newlines for you with helper methods.
2021-09-15 16:58:15 +02:00
Leon Friedrich
486dc6ca62
Add Alt-click functionality ( #4497 )
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* Fix ItemSlot Bug
* Add Alt-use Key
* Fix TransferAmount window bug
* Alt-click functionality
* Added AltInteract verbs
* Add new verbs
* verb icons
* Changed Comments
* Change Comments
* Fix disposal verbs
* Changed Get...() to Get...OrNull()
* Changed alt-interact combat behaviour
* Update verb icons
* Inventory interact event
* Add Alt+E secondary binding
* Add alt-z keybinding
* Rename AltUse -> AltActivateItemInWorld
2021-08-21 10:20:18 -07:00
Pieter-Jan Briers
632e72b817
Improve hands & pulling ( #4389 )
2021-07-31 03:14:00 +02:00