Pieter-Jan Briers
97a3866a40
Use replicated CVars for max chat message length.
2021-07-17 14:35:28 +02:00
Visne
b7dc3c81ae
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Kara Dinyes
84616743e9
Add HideContextMenu to low wall overlays
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fixes #1239
2021-07-16 01:07:30 -07:00
Swept
48356ddb71
Adds shuttle consoles for Sloth
2021-07-15 23:33:39 -07:00
Swept
8b1e935872
Updates submodule
2021-07-15 22:48:20 -07:00
Swept
414888b87c
Few fixes for org PR
2021-07-15 22:46:18 -07:00
Visne
0bc2b5745b
Remove unused IEntityManager parameter from ScreenCoordinates.FromMap() ( #4272 )
2021-07-15 22:09:15 -07:00
Fiftyllama
eb7d65ad5b
Disposal drop their contents if they're destroyed or unanchored. Fixes #4114 ( #4269 )
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* Fixes #4114
Disposals now drop their contents if destroyed or if unwrenched
* Update DisposalUnitSystem.cs
* Update DisposalUnitSystem.cs
2021-07-15 20:22:29 -07:00
metalgearsloth
fc9a15b288
Eventbus event for ApcPowerReceiver powered
2021-07-16 12:41:01 +10:00
Swept
5f9ba812ca
Reorganizes Resources/Constructible ( #4252 )
2021-07-15 18:30:50 +00:00
Swept
0ae9bc088f
Fixes bike horn
2021-07-15 08:47:35 -07:00
PJBot
c8cea33797
Automatic changelog update
2021-07-15 09:25:47 -04:00
Vera Aguilera Puerto
45643c633d
Adds dual-port vent pump. ( #4270 )
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* Adds dual-port vent pump.
* stop being lazy and do the flag check manually
* disable vent pump behavior
2021-07-15 23:24:45 +10:00
PJBot
8aed096fd2
Automatic changelog update
2021-07-15 03:45:12 -04:00
Swept
7af5415746
Update submodules
2021-07-14 15:48:17 -07:00
metalgearsloth
804e5ee92d
Update submodule
2021-07-14 18:49:51 +10:00
metalgearsloth
e726e88f7a
Remove PhysShapeGrid ( #4264 )
2021-07-14 18:48:07 +10:00
metalgearsloth
6867cc9c9f
Remove physics integration tests ( #4268 )
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These have gone home to where they belong.
2021-07-13 19:01:11 +10:00
metalgearsloth
274fb4c6d2
Fix item dropping ( #4259 )
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* Fix item dropping
* More optimal dropping
2021-07-13 18:21:09 +10:00
Vera Aguilera Puerto
65daba185e
Change DoAfterEventArgs docs to be correct.
2021-07-13 08:03:52 +02:00
mirrorcult
1f17b817af
Fix low wall overlay displaying incorrectly ( #4138 )
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* fix low wall overlay displaying incorrectly and move low wall overlay handling to window
* Revert "fix low wall overlay displaying incorrectly and move low wall overlay handling to window"
This reverts commit 2f423c03254c70896026cc34a8df7704034f37d4.
* actual change
* forgot about merge
2021-07-12 21:10:03 -07:00
Galactic Chimp
f3ef50c1d9
emitsoundsystem tweak
2021-07-12 13:45:35 +02:00
Galactic Chimp
aff9d99dc7
#4219 pr tweak
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(cherry picked from commit 00b80cb1df2434259ab5df45188e176be57603af)
2021-07-12 13:44:44 +02:00
Galactic Chimp
26f9a60858
#4219 pr tweaks
2021-07-12 13:39:54 +02:00
Vera Aguilera Puerto
46d3a56eff
ContentTileDefinition defines the path where tile sprites are. ( #4260 )
2021-07-12 10:32:23 +02:00
Acruid
59e5cc5e3c
Remove Static Component NetIds ( #4247 )
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* Remove the unnecessary NetID property from ComponentState.
* Remove Component.NetworkSynchronizeExistence.
* Removed Component.NetID.
* Adds component netID automatic generation.
* Removed NetIdAttribute from serverside components with no corresponding clientside registration.
* Completely remove static NetIds.
* Renamed NetIDAttribute to NetworkedComponentAttribute.
* Add GenerateNetIds calls to client and server entry points.
Add test to make sure auto generated NetIds are identical.
* Component changes when rebasing that I am too lazy to rewrite into the branch.
Co-authored-by: Vera Aguilera Puerto <6766154+Zumorica@users.noreply.github.com >
2021-07-12 10:32:10 +02:00
Vera Aguilera Puerto
baeabfd936
Update submodule to v0.4.78
2021-07-12 10:30:30 +02:00
Vera Aguilera Puerto
d8e353742c
Canister fixes and rework ( #4266 )
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* Kills PipeNode ConnectToContainedEntities and EnvironmentalAir with fire.
* Reaction IGasMixtureHolder is nullable.
* Reworks canisters
* Adds PortablePipeNode and PortPipeNode, which connect to each other.
2021-07-12 10:00:50 +02:00
Vera Aguilera Puerto
077f158dda
Add pipe coloring ( #4261 )
2021-07-12 09:59:45 +02:00
Vera Aguilera Puerto
6bbcf305bd
Makes GasValveComponent ECS.
2021-07-12 09:47:59 +02:00
Vera Aguilera Puerto
14c2f65b17
Stacks now use ComponentHandleState.
2021-07-11 11:07:27 +02:00
Vera Aguilera Puerto
d8bfb7c054
Instrument checks connection status before sending stop component message.
2021-07-11 11:07:16 +02:00
Galactic Chimp
ce3c59e0e6
replacing sound (collection) names with SoundSpecifier - part 1
2021-07-10 17:35:33 +02:00
Galactic Chimp
4500b66f28
#4219 upgraded EmitSoundSystem to use SoundSpecifier
2021-07-10 11:20:23 +02:00
Vera Aguilera Puerto
abfffbd863
Clean up SubFloorHideSystem
2021-07-10 11:04:16 +02:00
Galactic Chimp
da41942daf
Merge branch 'master' into #4219-emit-sound-system-add-single-sound-support
2021-07-10 10:21:40 +02:00
Galactic Chimp
1b8fb8df1d
#4213 translation string fixes ( #4217 )
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* #4213 some translation string fixes
* #4213 cargo localization string fixes
* #4213 more localization tweaks and fixes
* #4213 - fixed some translation string issues
* #4213 - fixed some translation string issues
2021-07-10 01:14:06 -07:00
AJCM-git
915a274ee0
Lobby music size and volume optimizations ( #3968 )
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* First commit
* Final touches
* Some touches
* test
* Final touches (for real this time)
* Final changes (super this time for real, really)
* some touches
2021-07-10 01:13:23 -07:00
Swept
0a42b0b59f
Changes the chatbox to be more consistent with SS14's UI ( #4137 )
2021-07-09 07:10:57 +00:00
SweptWasTaken
29b734a35a
Fixed unpowered part of the station caused by pow3r
2021-07-08 23:43:00 -07:00
Pieter-Jan Briers
b79457dde9
Docs/cleanup for node system.
2021-07-06 21:25:04 +02:00
Pieter-Jan Briers
cfe4a26d1f
Fix AME node updating to fix exceptions.
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And also make it run less poorly, I guess.
2021-07-06 20:56:55 +02:00
Pieter-Jan Briers
4b6fb9f13e
RestartRoundTest now loads saltern.
2021-07-06 16:41:57 +02:00
Pieter-Jan Briers
103bc19508
Pow3r: stage 1 ( #4208 )
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Co-authored-by: 20kdc <asdd2808@gmail.com >
2021-07-04 18:11:52 +02:00
metalgearsloth
ea60a81fdf
"fix" potted plants bb ( #4255 )
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I believe it'd be one of the ones without worldrotation when we start doing rotated grids so I made it square for now.
Really I was just trying to stop the one at arrivals being jammed between the 2 walls constantly.
2021-07-04 22:35:09 +10:00
metalgearsloth
d1b0d5aa58
Fix trash being spawned on substation ( #4254 )
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* Fix trash being spawned on substation
Waste of an awake body
* Also get this garbage
2021-07-04 22:31:46 +10:00
Vera Aguilera Puerto
ef958185fb
DoAfter can now raise events so you don't need to use async with it ( #4253 )
2021-07-04 21:32:24 +10:00
Vera Aguilera Puerto
d5e34c6ad4
Changes content integration tests to load content resources. ( #4248 )
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* Changes content integration tests to load content resources.
* Content Integration tests override the GameControllerOptions and ServerOptions.
Only engine integration tests can change these!
* don't do component auto-registration by default in content integration tests
* Only use empty map in integration tests if CVar not overriden already.
* don't use nullable annotations in content integration tests...
* Fix integration tests
* Fix spawn test
* Move cvar overrides out of content
* Update submodule.
2021-07-03 15:23:01 +02:00
DmitriyRubetskoy
d10885742b
Omnizine and donk-pockets ( #4250 )
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Co-authored-by: Swept <sweptwastaken@protonmail.com >
2021-07-03 01:16:21 +00:00
Pieter-Jan Briers
538ff858f3
Update submodule
2021-07-02 20:36:10 +02:00