Vera Aguilera Puerto
0f703b8f02
Stack examining is now ECS.
2021-05-26 10:32:40 +02:00
Vera Aguilera Puerto
b9debaa273
Marks IExamine as obsolete.
2021-05-26 10:23:22 +02:00
Vera Aguilera Puerto
33fa208214
Refactors stacks to be fully ECS. ( #4046 )
2021-05-26 10:20:57 +02:00
Vera Aguilera Puerto
0f8e330a3d
Adds directed entity event for examining entities.
2021-05-26 10:19:14 +02:00
Pieter-Jan Briers
61ed10fd31
AL is an acronym
2021-05-24 17:44:24 +02:00
PJBot
679767bed4
Automatic changelog update
2021-05-24 10:56:50 -04:00
scrato
2d709f6294
Fix : #4037 Being able to dehandcuff yourself while dead ( #4062 )
...
* Fix #4037 (dead handcuffs)
* check ActionBlocker.CanInteract
* Removed unnecessary using
Co-authored-by: Michael Will <will_m@outlook.de >
2021-05-24 07:55:48 -07:00
PJBot
ff79613517
Automatic changelog update
2021-05-24 10:41:00 -04:00
20kdc
136928ecb8
Fix exception in IconSmoothSystem where it tries to get a grid that doesn't exist ( #4064 )
...
This finally ought to actually kill the bug for real this time. Hopefully.
2021-05-24 16:39:57 +02:00
PJBot
e2cc5cd343
Automatic changelog update
2021-05-24 00:15:17 -04:00
20kdc
e88c092c3c
Bring singularity back from the brink of "particles don't even hit" ( #3963 )
...
* Bring singularity back from the brink of "particles don't even hit anything"
* Remove force-disable-hard from singularity code so it doesn't just ignore containment
Shouldn't this be the prototype's job if they want that so much?
This might have some sorta downside, but this brings singulo back into being containable
* Apply ShadowCommander's suggested layers/masks for particles
Tested, singulo properly spawns and develops with this mask
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
2021-05-23 21:14:15 -07:00
PJBot
d6838d6243
Automatic changelog update
2021-05-23 20:39:28 -04:00
SethLafuente
48cd4a76c2
Protolathe Printing and R&D technology ( #4039 )
...
Co-authored-by: SETh lafuente <cetaciocascarudo@gmail.com >
2021-05-24 00:38:26 +00:00
PJBot
8539964d48
Automatic changelog update
2021-05-23 14:19:38 -04:00
20kdc
7598684e88
Make IconSmoothComponent more failure-tolerant of the grid not being available (Fixes power stuff disappearing) ( #4063 )
...
This (hopefully) fixes power stuff disappearing by making IconSmoothComponent more failure-tolerant of grids not being available.
It might still leave issues in, though.
2021-05-23 20:18:36 +02:00
PJBot
ff57833c84
Automatic changelog update
2021-05-23 00:06:58 -04:00
ShadowCommander
acb102f978
Rename and clean up interaction events ( #4044 )
...
* Rename and clean up interaction events
* Fix hand equip events
2021-05-22 21:06:40 -07:00
Ygg01
d97021d3a0
Fix layers displaying in cable stacks ( #4028 )
...
* Fix layers displaying in cable stacks
Fixed stackVisualizer to use another round method
* Fix ShadowCommander review
* Change to expected Result
2021-05-22 21:05:55 -07:00
mirrorcult
ce70e8a38d
Fix incorrect shard protoype being spawned when computers are destroyed ( #4060 )
2021-05-23 03:44:05 +00:00
Vera Aguilera Puerto
ed4f51b755
Fix interaction test not adding hands to entity
2021-05-22 14:02:04 +02:00
Vera Aguilera Puerto
bf1fce006f
Fix buckle not working
2021-05-22 13:53:51 +02:00
Vera Aguilera Puerto
2eea2a8f4e
Update submodule.
2021-05-22 11:45:21 +02:00
PJBot
12ec89fc5e
Automatic changelog update
2021-05-22 05:31:38 -04:00
Vera Aguilera Puerto
bbfc0c320a
Fixes materials in lathe recipes
2021-05-22 11:30:11 +02:00
PJBot
9779986bd8
Automatic changelog update
2021-05-21 17:37:19 -04:00
Swept
9dd2e9eeaa
Removes solution transfer verbs ( #4048 )
2021-05-21 23:36:16 +02:00
Swept
4ca854b142
Changes - name: in StorageFillComponent.cs to - id: ( #4051 )
...
* Changes all - name: fields to - id: fields to make more sense in StorageFillComponent.cs
* Fixes test
2021-05-21 23:30:03 +02:00
SweptWasTaken
9954764c58
Adds a light code comment to StorageFillComponent.cs
2021-05-21 11:56:15 -07:00
Visne
d97dd4400d
Implement fluent for some Menu files ( #3893 )
2021-05-21 15:39:33 +02:00
Paul
e9844e8c4c
fixes #4003 (examine-spriteview is rotated)
2021-05-21 14:55:15 +02:00
PJBot
dd6781293e
Automatic changelog update
2021-05-21 07:27:12 -04:00
BulletGrade
46f7483b76
Nerf syndicate mini bomb ( #4043 )
2021-05-21 13:26:09 +02:00
PJBot
a7d4b72825
Automatic changelog update
2021-05-20 20:20:20 -04:00
Swept
74d044a4a9
Adds more splat and tweaks PuddleComponent.cs ( #3942 )
...
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com >
2021-05-21 00:19:18 +00:00
PJBot
7523ec82dc
Automatic changelog update
2021-05-20 12:23:06 -04:00
SweptWasTaken
00c844a410
Fixes holes in Captain's jumpsuit and adds Captain's jumpskirt
2021-05-20 09:21:48 -07:00
PJBot
b4d76eda59
Automatic changelog update
2021-05-20 08:59:31 -04:00
scrato
80a864724b
Fixed 4014 ( #4033 )
...
Co-authored-by: Michael Will <will_m@outlook.de >
2021-05-20 14:58:28 +02:00
Vera Aguilera Puerto
f3de5c4f33
Update submodule
2021-05-20 10:59:44 +02:00
Vera Aguilera Puerto
3a27490c59
Material cleanup ( #4025 )
...
* work
* more work
2021-05-20 10:37:34 +02:00
PJBot
afc8c9163c
Automatic changelog update
2021-05-19 13:27:04 -04:00
20kdc
efc5fac7ec
Fix dropping an item on a translated grid ( #4027 )
2021-05-19 19:26:01 +02:00
SweptWasTaken
b667f8168a
Fixes flash lathe recipe
2021-05-18 22:15:09 -07:00
PJBot
d77cde4b85
Automatic changelog update
2021-05-18 12:00:48 -04:00
Vera Aguilera Puerto
d00c71a092
Update submodule.
2021-05-18 17:59:24 +02:00
PJBot
0b9e1a801e
Automatic changelog update
2021-05-17 07:15:30 -04:00
Vera Aguilera Puerto
92b01d6a7c
Makes a few deletes queued. ( #4015 )
2021-05-17 13:14:28 +02:00
Vera Aguilera Puerto
35521782a5
Update submodule.
2021-05-17 11:41:03 +02:00
PJBot
05c20f5442
Automatic changelog update
2021-05-17 05:32:12 -04:00
ShadowCommander
7b00489b1f
Fix clicking a locker while inside of said locker ( #3965 )
...
* Fix clicking a locker while inside of said locker
Actually fixes #1535
* Address reviews
* Add test
* Clean up test
2021-05-17 02:31:10 -07:00