Commit Graph

16048 Commits

Author SHA1 Message Date
Floofi
0181b1e64d [Entity] Hospital Gown for medical (#15405)
* Functional hospital gown

* Added gowns to medidrobe
2023-04-19 01:43:57 -06:00
PJBot
d7c293d301 Automatic changelog update 2023-04-19 03:43:11 -04:00
keronshb
ac87effca0 [Revert] Reverts Ninja (#15516)
* Revert "[Antag] add space ninja as midround antag (#14069)"

This reverts commit c1cda0dbf8.

* Revert "[Fix] move ninja objectives into NinjaRole (#15490)"

This reverts commit 251f429fb3.
2023-04-19 01:43:09 -06:00
mhamster
6161f7d5f3 [Entity] Add scientist lab coat (#15455)
* Hey bro nice coat

+ added scientist lab coat
+ made scientist lab coat obtainable from scidrobe
+ made scientist lab coat obtainable from robodrobe
+ made scientist lab coat obtainable from role joining science departament
+ made scientist lab coat obtainable from science locker
+ made scientist lab coat obtainable from science wardrobe

* Update Resources/Prototypes/Entities/Clothing/OuterClothing/coats.yml

Co-authored-by: Emisse <99158783+Emisse@users.noreply.github.com>

---------

Co-authored-by: Emisse <99158783+Emisse@users.noreply.github.com>
2023-04-19 01:42:05 -06:00
liltenhead
1916e67fd2 [Tweak] Implanter Speed (#15523) 2023-04-19 01:41:09 -06:00
RobbyTheFish
426bb95e1b [Entity] Add Ian's Backpack (#15519)
* Initial commit

Add Ian's backpack

* Fixed inhand sprites

* Add fill to HoP Locker

Added Ian's 50% probability chance to spawn Ian's backpack in HoP locker
2023-04-19 01:40:25 -06:00
deltanedas
6ddd8761a9 emag refactor (#15181)
* limitedcharges stuff from emag

* changes except broken

* fix

* the

* move recharging to server, emag namespace -> charges

* the

* use resolve

* pro

webedit gaming

* the

* the

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-04-18 22:46:00 -07:00
PJBot
8507bcc8a8 Automatic changelog update 2023-04-19 01:45:40 -04:00
DEATHB4DEFEAT
078963127b add search to marking editors (#15526) 2023-04-18 22:44:37 -07:00
PJBot
3e410bd9e9 Automatic changelog update 2023-04-19 01:42:13 -04:00
Puro
7a5fb7ea67 [Sprite] Stimpack Sprite (#14987)
* [Sprite] Stimpack Sprite

* updated meta.json
2023-04-19 01:41:10 -04:00
PJBot
ed4e1d0ad5 Automatic changelog update 2023-04-19 00:37:16 -04:00
Dawid Bla
3d7281540d Makes minibomb actually gib (#15330) 2023-04-19 00:36:12 -04:00
PJBot
f209c702d2 Automatic changelog update 2023-04-18 23:10:26 -04:00
Whisper
1b31da956a Bloodloss drunk status no longer persists after being healthy AND dead bodies will still bleed (#15189)
* removing drunk scaling with missing blood, drunk will apply until blood restored

* added new drunk function to go with new bloodloss drunk code

* initial tryremovetime code for drunk system. Still need to code it into bloodloss and test.

* initial tryremovetime code for drunk system. Still need to code it into bloodloss and test.

* Drunk status added by low blood level should be removed when healthy

* Everything is working in the dev enviroment. Cleaning up code.

* Dead bodies bleed, do not recover blood, and do not take further bloodloss damage to missing blood

* Last commit
2023-04-18 23:09:22 -04:00
keronshb
c52db39077 Changelog Fix for syringes (#15517) 2023-04-18 18:17:34 -04:00
PJBot
49058e7b98 Automatic changelog update 2023-04-18 16:50:21 -04:00
EnDecc
3ac9cacc1a [Tweak] adds SolutionRegeneration component to parent sink at 1u per second (#15514) 2023-04-18 14:49:16 -06:00
PJBot
f5e0ddc980 Automatic changelog update 2023-04-18 10:35:58 -04:00
PJBot
6871881a78 Automatic changelog update 2023-04-18 10:34:45 -04:00
deltanedas
24f7b6ffc5 experimental welder fuel regeneration (#15475)
* solution regeneration system

* experimental welding tool regenerates 1u of fuel every second

* pro

* use a solution

* added -> generated

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-04-18 10:27:05 -04:00
Whisper
3b1d9c489f Syringe changes. (#14441)
* Syringe changes

* Fix

* Fix

* Fix

* Trying to rerun the tests because idk how

* revert self heal nerf
2023-04-18 10:23:54 -04:00
PJBot
3ca51c4d73 Automatic changelog update 2023-04-17 18:48:13 -04:00
SonicHDC
c9f341fcce [Sprite] Brigmed hardsuit sprite stylization (#15461)
* Add files via upload

* Add files via upload
2023-04-17 16:47:08 -06:00
PJBot
07dff01ba2 Automatic changelog update 2023-04-17 18:32:43 -04:00
deltanedas
98de245ab4 [Fix] ninja hotfix (#15489) 2023-04-17 16:32:30 -06:00
deltanedas
251f429fb3 [Fix] move ninja objectives into NinjaRole (#15490)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-04-17 16:32:05 -06:00
Nim
60559ad1c1 [Fix] Gun safe, not a shotgun safe (#15495) 2023-04-17 16:31:40 -06:00
Scribbles0
dd653a4dba [Map] Cluster bridge door access fix (#15497) 2023-04-17 16:31:19 -06:00
deltanedas
98df9c6641 [fix] prevent removing battery from suit (#15491)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-04-17 16:30:40 -06:00
PJBot
d92d227e48 Automatic changelog update 2023-04-17 18:29:12 -04:00
Kit0vras
07457b72e3 [Fix] ERT Gear Fix (#15488) 2023-04-17 16:28:09 -06:00
PJBot
7401ed40d3 Automatic changelog update 2023-04-17 18:27:34 -04:00
Puro
002f63300a [RND] Research magboots (#15485)
* [Clothing] Security service magboots

* [RND] Magboots research

* sheesh

* sheesh2

* Update technologies.ftl

* Update technologies.yml

* Update magboots.yml

* Update lathe.yml

* Update security.yml

* qwq
2023-04-17 16:26:31 -06:00
PJBot
45f0b40175 Automatic changelog update 2023-04-17 18:22:53 -04:00
Puro
7f481f4b73 [Sprite] In hand sprites for cloaks (#15484) 2023-04-17 16:21:49 -06:00
Scribbles0
65c624e8ad [map] cluster minor update and tweaks (#15479) 2023-04-17 03:25:52 -06:00
Scribbles0
ea4a4a8358 [fix] lone ops fix (#15478) 2023-04-17 03:01:36 -06:00
PJBot
e812e6b3e3 Automatic changelog update 2023-04-17 03:57:45 -04:00
Leon Friedrich
e81f47dc13 Fix drinking and eating with a mask on (#15468) 2023-04-17 17:56:42 +10:00
PJBot
45336479c0 Automatic changelog update 2023-04-17 03:34:32 -04:00
deltanedas
c1cda0dbf8 [Antag] add space ninja as midround antag (#14069)
* start of space ninja midround antag

* suit has powercell, can be upgraded only (not replaced with equal or worse battery)

* add doorjacking to ninja gloves, power cell, doorjack objective (broken), tweaks

* 💀

* add basic suit power display that uses stamina rsi

* add draining apc/sub/smes - no wires yet

* add research downloading

* ninja starts implanted, move some stuff to yaml

* add Automated field to OnUseTimerTrigger

* implement spider charge and objective

* fix client crash when taking suit off, some refactor

* add survive condition and tweak locale

* add comms console icon for objective

* add calling in a threat - currently revenant and dragon

* combine all glove abilities

* locale

* spark sounds when draining, refactoring

* toggle is actually toggle now

* prevent crash if disabling stealth with outline

* add antag ctrl for ninja, hopefully show greentext

* fix greentext and some other things

* disabling gloves if taken off or suit taken off

* basic energy katana, change ninja loadout

* recallable katana, refactoring

* start of dash - not done yet

* katana dashing ability

* merge upstream + compiling, make AutomatedTimer its own component

* docs and stuff

* partial refactor of glove abilities, still need to move handling

* make dooremaggedevent by ref

* move bunch of stuff to shared - broken

* clean ninja antag verb

* doc

* mark rule config fields as required

* fix client crash

* wip systems refactor

* big refactor of systems

* fuck

* make TryDoElectrocution callable from shared

* finish refactoring?

* no guns

* start with internals on

* clean up glove abilities, add range check

* create soap, in place of ninja throwing stars

* add emp suit ability

* able to eat chefs stolen food in space

* stuff, tell client when un/cloaked but there is bug with gloves

* fix prediction breaking gloves on client

* ninja soap despawns after a minute

* ninja spawns outside the station now, with gps + station coords to navigate

* add cooldown to stun ability

* cant use glove abilities in combat mode

* require empty hand to use glove abilities

* use ghost role spawner

* Update Content.Server/Ninja/Systems/NinjaSuitSystem.cs

Co-authored-by: keronshb <54602815+keronshb@users.noreply.github.com>

* some review changes

* show powercell charge on examine

* new is needed

* address some reviews

* ninja starts with jetpack, i hope

* partial feedback

* uhh

* pro

* remove pirate from threats list

* use doafter refactor

* pro i gave skeleton jetpack

* some stuff

* use auto gen state

* mr handy

* use EntityQueryEnumerator

* cleanup

* spider charge target anti-troll

* mmmmmm

---------

Co-authored-by: deltanedas <deltanedas@laptop>
Co-authored-by: deltanedas <user@zenith>
Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: keronshb <54602815+keronshb@users.noreply.github.com>
2023-04-17 01:33:27 -06:00
Morb
0e6b273f1f Add fax admin panel (#15215) 2023-04-16 23:20:57 -07:00
PJBot
55f82d2c15 Automatic changelog update 2023-04-17 02:20:07 -04:00
justproggramer
1c4430519a Security boots new sound (#14926) 2023-04-16 23:19:02 -07:00
DrSmugleaf
13d299dea3 Fix admin note updates duplicating visually across all open note windows (#15471) 2023-04-16 23:18:54 -07:00
DrSmugleaf
fa8906da36 Fix not being to take ghost role for rat king spawners (#15473) 2023-04-16 23:18:39 -07:00
Leon Friedrich
8af149e61c Add climb & slip tests (#15459) 2023-04-16 23:07:03 -07:00
PJBot
27fbc4e235 Automatic changelog update 2023-04-17 02:01:48 -04:00
Scribbles0
e24d0b4e44 [Antag] Lone Ops (#14647)
* loneops event, prototype stuff, striker shuttle, and nukeops rule changes

* newline

* shuttle attributions

* optimizations and tweaks

* bugfix and mutually exclusive with nukeops

* bugfix but better

* fix nukie planet spawning when defaulting to extended

* remove hypospray protection references

* ghost_roles.yml edit thingy

* remove .orig file
2023-04-17 00:00:43 -06:00