DrSmugleaf
b64cb24059
Rename usages of collidable to physics ( #2230 )
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* Rename usages of collidable to physics
* high tier PANIQUE
* aaaaaaaaAAAAAa
* cursed commit dont research
* Fix urist and items being anchored
* Fix the rest
2020-10-11 16:36:58 +02:00
DrSmugleaf
753ca81865
Replace MapIndices with Vector2i ( #2228 )
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* Replace MapIndices with Vector2i
* Update da submodule
* AA EE II OO U U
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com >
2020-10-11 15:21:21 +02:00
DrSmugleaf
74943a2770
Typo, redundant string interpolation, namespaces and imports cleanup ( #2068 )
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* Readonly, typos and redundant string interpolations
* Namespaces
* Optimize imports
* Address reviews
* but actually
* Localize missing strings
* Remove redundant vars
2020-09-13 14:23:52 +02:00
DrSmugleaf
48b61f6bcc
Replace every usage of GridCoordinates with EntityCoordinates ( #2021 )
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* Update RobustToolbox
* Transition direct type usages
* More updates
* Fix invalid use of to map
* Update RobustToolbox
* Fix dropping items
* Rename name usages of "GridCoordinates" to "EntityCoordinates"
* Revert "Update RobustToolbox"
This reverts commit 9f334a17c5908ded0043a63158bb671e4aa3f346.
* Revert "Update RobustToolbox"
This reverts commit 3a9c8cfa3606fa501aa84407796d2ad920853a09.
# Conflicts:
# RobustToolbox
* Fix cursed IMapGrid method usage.
* GridTileLookupTest now uses EntityCoordinates
Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com >
Co-authored-by: Víctor Aguilera Puerto <zddm@outlook.es >
2020-09-06 16:11:53 +02:00
Vince
b647ad0f42
Refactor UpdateKinematics() and fix a lot of Content warnings ( #1709 )
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Most warnings were related to EntityQuery and IPhysicsComponent.
Partially fixes #1650 and fixes #1682
2020-08-15 20:38:35 -07:00
DrSmugleaf
4a8ed41e3a
Fix namespaces and optimize imports ( #1651 )
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* Fix namespaces and optimize imports
* Cleanup fixes
* Merge conflict fixes
* Merge conflict fixes
* Merge conflict fixes
2020-08-13 14:40:27 +02:00
Pieter-Jan Briers
f182ff5613
Remove CannyFastMath.
2020-08-12 21:19:34 +02:00
DrSmugleaf
3a4ad42c80
Fix throwing and pointing ignoring CanChangeDirection action blocker ( #1474 )
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* Fix being able to change direction while buckled by throwing
* Fix being able to change direction while buckled by pointing
* Wrap diff in can turn check
2020-07-24 14:51:55 -07:00
DrSmugleaf
64672fdc31
Refactor to use the new multiple controller system ( #1462 )
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* Transition code to new controller system
* Fix shuttles not moving
* Fix throwing
* Fix guns
* Change hands to use physics.Stop() and remove item fumble method
2020-07-23 18:33:37 +02:00
Acruid
c9374992a6
Converted everything to use collision and physics component interfaces.
2020-07-19 00:33:02 -07:00
Pieter-Jan Briers
bc24a852f9
Fix throwing.
2020-07-02 23:28:37 +02:00
Acruid
f0561d8d95
Changes resulting from merging Client and Server PhysicsComponent.
2020-07-01 12:03:19 -07:00
Pieter-Jan Briers
dab73913a6
Merge branch '20-06-24-movement-prediction' into 20-06-24-foobar
2020-06-24 21:00:55 +02:00
Tyler Young
b92a2ba4e6
Fixes movement and throwing incorrect tick-rate scaling ( #1162 )
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* fixes movement and throwing scaling incorrectly w/ tick rate
* Update Content.Server/GameObjects/EntitySystems/MoverSystem.cs
2020-06-24 18:41:31 +02:00
Pieter-Jan Briers
da45a52325
WiP movement prediction.
2020-06-24 02:21:20 +02:00
Tyler Young
de274de9e3
use CannyFastMath in various places even where it might not be any different
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also update a bunch of packages
clean up redundant YamlDotNet references
2020-06-14 09:36:53 -04:00
Pieter-Jan Briers
29f21dfe58
Throwing improvements ( #969 )
2020-05-25 14:04:58 +02:00
Pieter-Jan Briers
18ce80a43c
Merge physics rewrite
2020-05-23 01:26:43 +02:00
Jackson Lewis
1f0c72dd28
Gravity ( #841 )
2020-05-02 16:02:52 +02:00
Pieter-Jan Briers
4c08e66254
Fix thrown items not colliding with walls.
2020-04-25 14:43:41 +02:00
Injazz
15fa417a4f
Explosion now throws affected entities, fixes probability/severi… ( #732 )
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* throwforce and probability fixes for explosions
Applies force to all affected by explosion entities with ItemComponent
Fixes probability issues with explosion related callbacks
* dependency fix, throw helper
* delete TODO
Co-authored-by: gituhabu <48828502+gituhabu@users.noreply.github.com >
2020-02-24 03:52:15 +01:00