Kara
1596e04d0f
Resolve all non-obsoleting warnings in content ( #27934 )
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* Resolve all non-obsoleting warnings in content
* Update ClientGameTicker.cs
* Update SkeletonAccentSystem.cs
* Update BwoinkSystem.cs
2024-05-11 20:13:58 -07:00
deltanedas
24ab5c0982
ninja criminal records hacking ( #24982 )
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* more humour
* spotted a troll
* add TryFindObjective to MindSystem
* replace copypaste bool conditions with CodeCondition
* use CodeConditionSystem in ninja + add handling for criminal hack
* add criminal records hacking
* update objectives
* :trollface:
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-08 23:35:11 -07:00
Leon Friedrich
229caa10bf
Fix some TryGetMind overrides relying on player data ( #26992 )
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* Fix some TryGetMind overrides relying on player data
* A
* Rider has bamboozled me
* Update `data.Mind` before attaching to entity.
2024-04-16 14:26:32 +10:00
J. Brown
b26e9a9a32
Fix #22933 - Job-specific Uplink items leaking to non-job minds ( #23179 )
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Fix for 22933 - SharedMindSystem now checks for VisitingMindComponent too.
2024-02-22 22:03:44 +11:00
Kara
05d42dce9e
Don't predict mind examine ( #23769 )
2024-01-09 01:02:38 -07:00
Leon Friedrich
e685cb626b
Un-revert IPlayerManager refactor ( #21244 )
2023-10-28 09:59:53 +11:00
crazybrain23
bc533733c4
Show "departed and moved on" for when a ghost role is taken ( #21092 )
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* fix ghost role not counting for "departed and moved on"
* I don't think that bit was needed so away it goes
* hopefully finish the upsream merge
2023-10-26 22:27:36 -04:00
Leon Friedrich
0880145ac8
Mind tweaks & fixes ( #21203 )
2023-10-24 10:23:56 -04:00
metalgearsloth
a2bbda43cc
Revert "Update submodule to 172.0.0 ( #21222 )" ( #21225 )
2023-10-24 21:55:20 +11:00
Leon Friedrich
7ba0ea2926
IPlayerManager refactor ( #21215 )
2023-10-24 20:19:08 +11:00
DrSmugleaf
5934c6728f
Replace all T : Component constraints with T : IComponent ( #21073 )
2023-10-17 19:42:47 -07:00
Slava0135
6f8c2b7e52
Use conditions to store progress for Ninja objectives ( #20254 )
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* TryGetObjectiveComp
* helper function to get objective
* store N of jacked doors in condition
* store called in threat bool in condition
* store techs in steal research condition
* fix access
* remove unused transform system
* use popup from shared system
* fix formatting
* condition => obj everywhere
* i fogror to remove downloaded nodes from role
* change signature
* use query
* View Variables
* spider charge detonated => condition
2023-10-10 09:32:10 +03:00
Leon Friedrich
427cae2d25
Misc mind tweaks and fixes ( #20614 )
2023-10-06 18:00:48 -07:00
deltanedas
f7711edbe3
Objectives ecs rework ( #19967 )
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-09-16 16:18:10 +10:00
deltanedas
24810d916b
ninja 2 electric boogaloo ( #15534 )
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-09-10 16:20:27 +10:00
DrSmugleaf
3f3ba6ac62
Move minds, roles, jobs and objectives to shared ( #19679 )
2023-08-30 21:46:11 -07:00