Plykiya
c5ff647ca6
Replace obsolete EntityWhitelist IsValid usages part 2 ( #28506 )
2024-06-03 17:40:03 -04:00
Tornado Tech
21bc3bfa22
Cleans up tag system ( #28272 )
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* Updated tag system
* Added params methods
* Fixed tag integration tests
* Fixed params methods recursion
* Revert has All/Any tag one argument realisation
* Updated tag integration tests
* Shit happens
* Added individual List/HashSet methods, docs, tests
2024-06-02 11:11:19 +10:00
Tayrtahn
f4cb02fb0c
Code cleanup: Purge calls to obsolete EntityCoordinates methods ( #26292 )
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* Purge calls to obsolete EntityCoordinates methods
* Pizza defruited; rerun those tests!
2024-03-21 12:59:56 +11:00
metalgearsloth
a9502be29e
Revert "Fix chat bubbles ( #25643 )" ( #25645 )
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* Revert "Fix chat bubbles (#25643 )"
This reverts commit 23d2c4d924 .
* Revert "Fixes obsolete Transform warnings in Content. (#25256 )"
This reverts commit f284b43ff6 .
2024-02-28 00:51:20 +11:00
TemporalOroboros
f284b43ff6
Fixes obsolete Transform warnings in Content. ( #25256 )
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* Fix TransformComponent.MapPosition warnings in Content.Client
* Fix TransformComponent.MapPosition warnings in Content.IntegrationTests
* Fix TransformComponent.MapPosition warnings in Content.Shared
* Fix TransformComponent.MapPosition warnings in Content.Server
* Fix TransformComponent.WorldPosition warnings in Content.Shared
* Fix TransformComponent.WorldPosition warnings in Content.Client
Excepts ClickableComponent b/c that needs to be ECS'd entirely later
* Fix TransformComponent.WorldPosition warnings in Content.Server
* Fix TransformComponent.WorldRotation warnings in Content.*
* Fix TransformComponent.MapPosition warnings I missed
* Fix TransformComponent.WorldMatrix warnings in Content.*
* Fix TransformComponent.InvWorldMatrix warnings in Content.*
* Fix TransformComponent.GetWorldPositionRotationMatrixWithInv warnings in Content.*
* Fix TransformComponent.GetWorldPositionRotationMatrix warnings in Content.*
* Fix TransformComponent.GetWorldPositionRotation warnings in Content.*
* Fix TransformComponent.Anchored.set warnings in Content.*
* Fix TransformComponent.Coordinates.set warnings in Content.*
* Fix TransformComponent.LocalPosition.set warnings in Content.*
* Fix TransformComponent.AttachToGridOrMap warnings in Content.*
* Fix TransformComponent.AttachParent warnings in Content.*
* Preempt TransformComponent.LocalRotation.set warnings in Content.Shared
* Preempt TransformComponent.LocalRotation.set warnings in Content.Client
* Preempt TransformComponent.LocalRotation.set warnings in Content.IntegrationTests
* Preempt TransformComponent.LocalRotation.set warnings in Content.Server
* Fix/Preempt the remaining obsolete TransformComponent properties/methods in Content.*
* ECS ClickableComponent
* Fix obsolete SharedTransformSystem methods in Content.*
* Fix ExplosionOverlay `SharedTransformSystem` dependency
* Maybe fix null eye position breaking tests
* MGS requested changes
2024-02-27 12:06:20 +11:00
PixelTK
52af546267
Arachnid 2: Episode 2 ( #19984 )
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* Shield
* minor sprite changes and buffs
* structure buff
* Crafting stuff
* tweaks
* 88-88
* Better web pocket sprites.
* yeah it's fine now.
2023-11-08 12:18:52 -08:00
metalgearsloth
4cfc578011
Revert "Remove most usages of obsolete TransformComponent methods (#1… ( #19714 )
2023-09-01 12:30:29 +10:00
Visne
1416942bea
Remove most usages of obsolete TransformComponent methods ( #19571 )
2023-08-30 12:05:19 +10:00
DrSmugleaf
a88e747a0b
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
I.K
ca521183a1
fix window placement ( #18075 )
2023-07-18 15:11:28 -06:00
metalgearsloth
68480af109
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Slava0135
14e9b85196
fix window placement ( #17815 )
2023-07-04 18:31:10 -06:00
Ben
c858c76341
Anchorable shared ( #17422 )
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Co-authored-by: BenOwnby <ownbyb@appstate.edu >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2023-06-29 22:35:54 +10:00
Tom Leys
67df47f553
No atmos stacking (attempt 2) ( #16687 )
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2023-06-29 22:04:36 +10:00
Slava0135
3af05a6606
allow grilles to be placed on lattice ( #17073 )
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* allow grilles to be placed on lattice
* Revert "allow grilles to be placed on lattice"
This reverts commit 5c536686cdcd85d49681f934d9abaf69076e2bc2.
* allow grilles to be placed on lattice (fixed)
* file namespace
2023-06-14 20:25:29 -06:00
deltanedas
04b2dab4e9
Revert no device stacking ( #16608 )
2023-05-20 00:39:37 +10:00
Tom Leys
ccd503f8bb
Cannot stack binary and trinary Atmos pumps and devices. 5x Filter rate boost ( #16331 )
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* Cannot stack binary and trinary Atmos pumps and devices
- Filters now have a 5x max volume to compensate for no more stacking
- Add flipped versions of mixers and filters to the list of constructables
* Oi! No anchoring unstackables together!
* Use EntityLookupSystem in Unstackable and Window lookup
- Use static method for AnyUnstackableTiles
2023-05-19 02:59:20 -06:00
Visne
c6d3e4f3bd
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Leon Friedrich
6fa2391e42
Replaces anchored lookup flag with static ( #13036 )
2022-12-15 15:29:46 +11:00
Nemanja
b6135d3be5
Construction warning cleanup ( #12256 )
2022-10-30 17:48:53 +11:00
metalgearsloth
600c0e3255
Fix a few warnings ( #11576 )
2022-10-04 14:24:19 +11:00
metalgearsloth
78a4ab6eb2
Update for collision events by-ref ( #10933 )
2022-09-14 17:26:26 +10:00
wrexbe
bc68ac96dd
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
metalgearsloth
de6651ac01
Update content for new lookup API ( #7363 )
2022-04-06 19:35:18 +10:00
mirrorcult
ec4d4688c7
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Willhelm53
cd7843028b
Pettable Animals ( #6530 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
Co-authored-by: mirrorcult <lunarautomaton6@gmail.com >
2022-02-13 20:20:47 -07:00
metalgearsloth
70c0a502cf
ECS tags ( #6504 )
2022-02-08 14:08:11 +11:00
Charlese2
94c09bf295
Fix wallmount constrution ghost rotation check. ( #6272 )
2022-01-25 20:29:11 +11:00
wrexbe
4571dca1eb
Tiles Name->ID, DisplayName->Name ( #5991 )
2022-01-04 17:26:07 -07:00
Vera Aguilera Puerto
2ff16a580b
Bunch more error fixes.
2021-12-04 12:59:44 +01:00
Vera Aguilera Puerto
151778a1b9
More error fixes.
2021-12-04 12:47:09 +01:00
Vera Aguilera Puerto
5cd42c9ad6
Inline UID
2021-12-03 15:53:09 +01:00
Vera Aguilera Puerto
a5b57c8e10
Inline Transform
2021-12-03 14:20:34 +01:00
Vera Aguilera Puerto
0feebbff00
Inline HasComponent entirely
2021-12-03 12:23:18 +01:00
Vera Aguilera Puerto
5a5006e4cf
ConstructionGL2 Part 2: Better guided steps and recipes. ( #5103 )
2021-11-02 11:24:32 +01:00
Vera Aguilera Puerto
dec7e60ca7
Adapt window construction to new sprites and grilles.
2021-10-15 12:20:10 +02:00
metalgearsloth
f0f7cd0e76
Update content for physics query namespace change ( #4701 )
2021-10-10 14:18:19 +11:00
metalgearsloth
4e46cf7d27
Make content use EntityLookupFlags ( #4531 )
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* Use lookup flags
* Woops
2021-08-29 14:23:11 +10:00
metalgearsloth
500b9cb1ea
Make Saltern driveable ( #4257 )
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* Broadphase refactor (content)
* Shuttle jank
* Fixes
* Testing jank
* Features and things
* Balance stuffsies
* AHHHHHHHHHHHHHHHH
* Mass and stuff working
* Fix drops
* Another balance pass
* Balance AGEN
* Add in stuff for rotating shuttles for debugging
* Nothing to see here
* Testbed stuffsies
* Fix some tests
* Fixen test
* Try fixing map
* Shuttle movement balance pass
* lasaggne
* Basic Helmsman console working
* Slight docking cleanup
* Helmsman requires power
* Basic shuttle test
* Stuff
* Fix computations
* Add shuttle console to saltern
* Rename helmsman to shuttleconsole
* Final stretch
* More tweaks
* Fix piloting prediction for now.
2021-07-21 21:15:12 +10:00
Visne
b7dc3c81ae
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
DrSmugleaf
ff1a2d97ea
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00