Plykiya
b51f04a765
Gets rid of obsolete EntityWhitelist.IsValid() function ( #28565 )
...
Gets rid of obsolete IsValid function
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-06-03 18:42:50 -04:00
Plykiya
c5ff647ca6
Replace obsolete EntityWhitelist IsValid usages part 2 ( #28506 )
2024-06-03 17:40:03 -04:00
lzk
713c6d966b
Make borgs shown in logprobe ( #27788 )
2024-06-03 14:48:44 -04:00
Ed
a4d1601758
Accent trait limit ( #28046 )
2024-06-03 14:47:06 -04:00
AJCM-git
619d82ed42
Small code cleanup to health bar ( #28554 )
2024-06-03 12:22:26 -04:00
AJCM-git
8c10581010
Cleans up StatusIconSystem and fixing some bugs ( #28270 )
2024-06-03 12:12:21 -04:00
DrSmugleaf
def04cdaf5
Add more info to GettingAttackedAttemptEvent ( #28548 )
2024-06-03 09:30:47 -04:00
deltanedas
8d78b7442a
make objectives use entityCategory ( #28269 )
2024-06-03 09:23:52 -04:00
Cojoke
e784f2cf3c
Make projectiles not hit crates unless clicked on ( #28072 )
2024-06-03 09:04:07 -04:00
Verm
31eb3ed62c
Welding tweaks ( #27959 )
2024-06-02 23:28:53 -04:00
Plykiya
ba04f94e48
Emergency Fix for Whitelist logic ( #28510 )
...
fix issue
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-06-02 02:21:07 -04:00
slarticodefast
1283989346
Flash overlay rework and bugfixes ( #27369 )
2024-06-02 00:17:53 -04:00
Leon Friedrich
6235fa1ac6
Content changes for entity categories PR ( #27232 )
...
* Content changes for entity categories PR
* Poke tests
* Why are tests suddenly working?
2024-06-02 14:08:15 +10:00
eoineoineoin
b44b159431
Replace Matrix3 with System.Numerics.Matrix3x2 ( #27443 )
...
Replace Matrix3 with Matrix3x2
2024-06-02 14:07:41 +10:00
Plykiya
d6ba166d3b
Replace obsolete EntityWhitelist IsValid usages ( #28465 )
...
* Replace obsolete whitelist is valid with whitelist system
* Consistency
* Fix logic
* Bork
* I figured out how to get whitelists on the client lol
* test fail
* woops
* HELP ME FUNCTIONS
* Fix errors
* simplify
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-06-01 23:10:24 -04:00
Tornado Tech
21bc3bfa22
Cleans up tag system ( #28272 )
...
* Updated tag system
* Added params methods
* Fixed tag integration tests
* Fixed params methods recursion
* Revert has All/Any tag one argument realisation
* Updated tag integration tests
* Shit happens
* Added individual List/HashSet methods, docs, tests
2024-06-02 11:11:19 +10:00
Tornado Tech
07dfefc4a2
Hiding and clearing department prototype code ( #28114 )
2024-06-01 19:49:34 -04:00
AJCM-git
09256cfaa5
Makes machine parts stackable, removes unused field in stack prototypes ( #28434 )
...
* Makes machine parts stacks, removes unused field in stack prototypes
* forgor
* Fix tests
* Fixes lathe construction. Yes. This sucks but there's no better way that doesnt involve refactoring machine parts completely
* detail
* a
2024-06-01 13:49:28 -04:00
Nemanja
be6f55a090
Clean up store system ( #28463 )
2024-06-01 11:29:17 -04:00
DrSmugleaf
19be94c9ea
Add job whitelist system ( #28085 )
...
* Add job whitelist system
* Address reviews
* Fix name
* Apply suggestions from code review
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com >
* cancinium
---------
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com >
2024-06-01 05:08:31 -07:00
DrSmugleaf
e3a66136bf
Fix the client thinking it cannot shoot after mispredicting when it actually can ( #28464 )
2024-06-01 02:35:14 -07:00
Nemanja
68992735d8
Clean up command perms ( #28451 )
...
* Change BanExemption command to AdminFlags.Ban permissions
* Change LOOC to check for Moderator permission
* Change ListVerbs from Admin to Debug AdminFlags
* Change RunVerbAs from Admin to Fun AdminFlags
* More permission changes
* Change GhostKick to Moderator perm
* Clean up command perms
* fuck
---------
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
2024-06-01 01:14:43 -07:00
Geekyhobo
94a113dbd6
Adds a Pii Flag, Censors Hwid and Ip ( #27776 )
...
* yes
* fixes
2024-06-01 00:23:54 -07:00
Verm
a9a65b7e0d
Randomizes more humanoid appearances ( #27997 )
2024-06-01 00:51:07 -04:00
Nemanja
a1a8f04036
Decouple interactions from hands, cleanup old events, add new fears ( #28393 )
...
* ok basic shit
* second part
* pretend it isn't real it can't hurt you.
* 👁️ 👁️
* shadowcommander review
2024-05-31 13:26:19 -07:00
Leon Friedrich
c4291920a6
Make chat & examine systems use FormattedMessage.EscapeText() ( #28431 )
2024-05-31 16:05:34 -04:00
Leon Friedrich
7b25f84119
Fix hugging mispredict ( #28432 )
...
* git mv
* Move namespaces
* Fix hugging mispredict
2024-05-31 11:25:03 -06:00
ShadowCommander
42de8df519
Add firelock warnings popup when opening on access allowed ( #28420 )
2024-05-31 10:56:20 -04:00
Leon Friedrich
07866e4764
Prevent Identity.Name NRE exception ( #28433 )
...
Fix Identity.Name exception
2024-05-31 13:11:21 +10:00
Leon Friedrich
54337911d3
Only auto-enable internals when necessary ( #28248 )
...
* Only auto-enable internals when necessary
* Add toxic gas check
* Rename Any -> AnyPositive
2024-05-31 12:28:11 +10:00
ShadowCommander
c6b22fb01c
Fix TryGetActionData error triggering when run on deleting entities ( #27839 )
...
* Fix TryGetActionData error triggering when run on deleting entities
* Only get metadata once
2024-05-31 10:25:13 +10:00
Tayrtahn
98446cb061
Convert advertisements to use localized datasets ( #28400 )
...
* Convert advertisements to use LocalizedDatasets
* File consolidation
* Arcade machines too
2024-05-30 12:08:42 -04:00
Tayrtahn
d6f1f0ac1c
Convert story generation to use LocalizedDatasets ( #28402 )
...
Converted story generation to use LocalizedDatasets
2024-05-30 14:49:12 +03:00
metalgearsloth
e4a5f2a145
Predict ActivatableUIRequiresPower ( #28405 )
...
A lot of BUIs aren't going to handle the state coming in cleanly but we can fix em as we find em.
2024-05-30 00:32:16 -07:00
ShadowCommander
e2bf127323
Move ApcPowerReceiverComponent Powered state to shared ( #28206 )
...
* Try syncing powered state to client
For some reason the client is not receiving the ApcPowerReceiverComponentState, so it's not working.
* Fix powered state not syncing to client
The client PowerReceiverSystem was abstract, which prevented it from
running initialize.
* Flip check so that it runs bigger checks first
PowerDisabled skips the others.
NeedsPower skips the receiving check.
* Disallow changing Powered manually
* Move Powered update to PowerReceiverSystem
* Move appearance to event subscription
* Move metadata component to AllEntityQuery
* Cleanup
* Move Powered update back to PowerNetSystem
It's easier to use the EntityQueries and it dosen't need to be updated
anywhere else.
* Put appearance updating back
* Move IsPowered to shared
* Simplify IsPowered
* Cleanup
* Remove duplicate PowerChangedEvent
PowerChangedEvent on ProviderChanged doesn't seem to be needed
PowerChangedEvent gets raised by in update if the power state changes
after a new provider is connected
2024-05-30 16:46:22 +10:00
deltanedas
404fe818e8
item cabinet rework + stuff ( #26779 )
2024-05-29 16:08:33 -04:00
ShadowCommander
8f7e2c81d8
Change PlaceableSurfaceSystem.cs to file scoped namespace ( #28379 )
2024-05-29 08:56:14 -04:00
metalgearsloth
08952b467d
Fix single-user BUIs erroneously closing ( #28375 )
2024-05-29 03:25:16 -07:00
DrSmugleaf
ffce93c3e1
Fix FixedPoint2.Abs multiplying the value by 100 ( #28378 )
2024-05-29 18:42:15 +10:00
Kevin Zheng
4b9fa926c0
Tune spacing speed to fix under-pressure lockout ( #28370 )
2024-05-28 23:21:48 -06:00
Tayrtahn
7f9ed797af
Fix off-by-one error in LocalizedDatasetPrototype ( #28366 )
2024-05-28 23:37:03 -04:00
basic pack
69be7089d1
Lowers restart round vote's minimum players dead percentage. ( #27470 )
2024-05-28 19:51:25 -04:00
Tayrtahn
0bca934c9d
Add LocalizedDatasetPrototype ( #28310 )
2024-05-28 14:41:41 -04:00
ShadowCommander
e4f1201b4c
Add pressure and temperature warning text to firelocks ( #28341 )
2024-05-28 10:59:13 -04:00
Nemanja
a269f9bb9e
Small anomaly behavior fix ( #28290 )
...
* Small anomaly behavior fix
* well put together code
2024-05-27 17:52:56 -07:00
slarticodefast
c740fbc68c
Cargo bounty corrections ( #28255 )
...
cargo bounty corrections
2024-05-27 17:51:50 -07:00
Nemanja
224af2af0e
fix mirror server crashes ( #28318 )
2024-05-27 17:50:05 +02:00
metalgearsloth
5a59c6f262
Add loadout group check ( #28311 )
...
Forgot to add it back in one of the rewrites.
2024-05-27 01:04:34 -07:00
metalgearsloth
af70b9a3c7
Selectively revert PullController ( #28126 )
...
I am leaving the issues open and have updated #26547 with more info on what we should do long-term. This is just to bandaid the short-term complaining.
2024-05-26 20:11:17 -04:00
Nemanja
cba23487d3
fix borg ui mispredict opening ( #28305 )
...
move borg ui junk to shared
2024-05-26 13:07:16 -07:00