Slava0135
b49f0df05e
fix reflected projectiles dealing stamina damage ( #17648 )
2023-08-06 23:44:41 +10:00
deltanedas
af8302445d
stimulants increase stamina ( #18754 )
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Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2023-08-06 21:06:23 +10:00
metalgearsloth
aa8efc9a26
Melee rebalancing ( #17520 )
2023-08-06 12:55:38 +10:00
metalgearsloth
a5e264a75e
Fix stamina popup spam ( #16991 )
2023-06-01 00:24:06 +10:00
metalgearsloth
d51d74d934
Content fixes for timeoffsets ( #15934 )
2023-05-01 14:49:25 +10:00
Chief-Engineer
8704707dbd
Fix incorrect source weapon in stamina damage logs ( #15778 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2023-04-27 11:56:51 -07:00
Kara
48cefca4e4
Godmode refactor ( #14651 )
2023-03-23 14:57:15 -04:00
metalgearsloth
49c7c0f9a7
Remove stamina + damageable .Owner ( #14602 )
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* Remove stamina + damageable .Owner
* More
2023-03-12 09:19:05 -04:00
Vordenburg
4183b5f449
Fire MeleeHitEvent on misses. ( #12867 )
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* Fire MeleeHitEvent when there are no targets.
* Prevent certain weapons from activating if they had no hit entities on hit.
* Prevent miss events from firing when target is yourself or was deleted.
* Use .Value as Target is already known not to be null.
* uid changes
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2023-02-13 12:55:39 +00:00
Leon Friedrich
881a2b2ece
PopupSystem public methods rejig ( #12830 )
2022-12-19 08:41:47 +11:00
Chief-Engineer
388d186fc7
Add stamina logs ( #12921 )
2022-12-12 15:21:15 +11:00
metalgearsloth
fb3f6fa80f
Predicted stamina ( #12413 )
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* Predicted stamina
Needed to do some semblence of predicted melee.
* Okay now done.
* Pause support
* Comment
2022-11-08 14:34:07 -06:00