* Pulling rework
Fixing up the FOUR systems managing pulling, all the shitcode, and also making it nicer ingame.
* More pulling cleanup
* stats
* More cleanup
* First draft
* More pulling
* weh
* Fix puller
* Pulling working
* Fix merge
* Dunked
* Self-merge time
In which I'm a goober and don't clean up after
myself and accientally don't fix the issue I tried
to fix in my last round restart PR.
The audio is now maintained just like music during
restarts (yippee to ContentAudioSystem::OnRoundRestart)
This needs a refactor but at least the defect is fixed now.
* Minor cloning change in guidebook
Cloning this should be removed at some point anyway, but im unsure if it can still be found in salv? can anyone confirm?
* Changes and updates to survival, removed fluff
* Create TradeStation.xml
* Forgor
* Change hex
* Rework this cause it was out of date
* Pointless spacing fixed (copy and pasted made it funny,)
* revert (somewhat)
Science cant set up cloning, so i just removed that part
* Remove more space
* Added stonk pockets
* Give me a little credit
* Update Resources/Textures/Objects/Consumable/Food/Baked/donkpocket.rsi/meta.json
* Update Resources/Textures/Objects/Consumable/Food/Baked/donkpocket.rsi/meta.json
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
This standardises it with audio and whatever. Me when I sprinkle nullchecks everywhere.
Was 50/50 on making new non-nullable methods but figured it would bloat too hard and you can't access strings by .Value anyway.
* refactor and add Department to PaintableAirlock, move it to server dir since its in namespace
* add departments to doors, cleanup
* add style -> departments mapping
* AirlockDepartmentsPrototype
* update shared spray stuff to have department
* name file the same as the class name
* department optional
* refactor spray painter system + send department
* fixy
* client
* no need to rewrite ActivateableUi
* pro ops
* the reckoning
* hiss
* .
* :trollface:
* add standard atmos colors to palette
* Update Content.Shared/SprayPainter/SharedSprayPainterSystem.cs
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Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>