Commit Graph

131 Commits

Author SHA1 Message Date
Kara
f2aaf6b753 Make various sounds quieter (#24690) 2024-01-29 01:51:31 -08:00
themias
5c75117749 Add cowboy hats and boots (#24299)
* Add cowboy hats and boots

* oops

* audio fix and attribution
2024-01-28 14:23:16 +11:00
themias
557e5eb476 Add reagent specific footstep sounds (#24406)
* Add sticky footsteps

* Update Resources/Audio/Effects/Footsteps/attributions.yml

Co-authored-by: ike709 <ike709@users.noreply.github.com>

---------

Co-authored-by: ike709 <ike709@users.noreply.github.com>
2024-01-22 23:18:33 -05:00
Kara
818b07ecf8 Destruction & impact sound rework pass 1 (#24282)
* Various sounds ported

* Replace wall_bonk.ogg

* Metal/metalglass break sound pass

* Replace metalbreak.ogg

* Replace woodhit

* Replcae tap.ogg n some smack uses

* Fix lint

* Replace bang.ogg and some instances of hit_kick.ogg

* couple more

* fix wood sound

* i may be stupid

* le attributing

* bro what

* standardize more destruction sounds

* fix melee hit sound cutting off

* window threshold sounds and remove `destroySound` it literally doesnt exist
2024-01-19 10:33:07 -05:00
brainfood1183
b06d9cb64a Adds Hellspawn (Nar'Sie demon mob) (#20291)
* HellSpawn Mob

* added spawner

* summary for the namespace

* larger collider, cannot enter single tile corridors.

* fix

* remove duplicate from yml, fix attributions.

* moved action to shared, moved comp to shared, networked comp, separated heal, fixed attributions

* removed flammable from hellspawn
removed the healing effect from firestarter ability (healing can be separate ability).

* Update attributions.yml

fix attributions

* fix

* fix
2024-01-04 05:53:15 -07:00
deathride58
f2da99790e Fixes license violation with Smoke-grenade.ogg by replacing it with a freshly-made sound (#23476)
* smoke grenade license compliance

* source link

* lets bring the pin sound down a peg
2024-01-03 17:36:13 -07:00
deathride58
aa6645c8e9 Blindness rework - damaged eyes are now a stylized simulation of legal blindness (#23212)
* blindness rework - damaged eyes now simulate legal blindness

* hEY THATS FOR DEMONSTRATION PURPOSES ONLY AAA

* attributions

* makes eyeclosecomponent adminbus compatible

* useshader(null)
2024-01-03 01:07:02 -08:00
Ed
88d7cfb4c0 Tesla (#21124)
* upload all textures
finished easiest part - TeslaGenerator

* Added Tesla energy logic

* add lightning pulse priority

* work

* optimise lightning arc system

* now tesla moving to LightningTarget entity and consume it

* some audio work
add airlock and computers to the LightningTarget

* add nice visual and explosions
add crashing to game

* rsi meta fix

* disabling explosions (crashing server)
I'll get back to that problem later.

* adding important admin logging

* a little bit of cleaning and documentation

* Persistent attempts to fix the server crashing on explosions. Accidental cleaning of everything I see.

* now the tesla incinerates everything it touches except the containment field.

* colliders work

* fix falling tesla on ground after being exploded

* add consume sound, add spawn and collapses sound

* added TeslaGenerator to cargo trading console

* add all tesla part to cargo trading console

* Tesla coils: Turn on and off, get energy from lightning, give energy to the grid.

* tesla coil is ready

* tesla grounding rod is ready

* clean up

* clean up 2

* grounding rods now working without power

* add LightningResistance parameter for LightningTarget Component

* add chaotic teleport

* eletrocution remove?

* deltanedas fix pack

* more fixes

* FIXES

* FIIIXEEES

* The "Grounding Rod" component is removed, and replaced with "LightiningSparking", which is responsible for changing the visuals when hit by lightning. Duplicate code from the coil is removed.

* ops

* fix

* nah, is escaped anyway

* increase tesla collider size

* keron bb

* try fix test?

* fix

* bruh

* check turn off sus comp

* prototype cleaning

* FIIX

* return and fix sus component

* fix tesla eating lightnings, now mini tesla is electrocuted

* commented some issues

* remove linq sorting
fix jumping system
minor fixes

* fix second Linq

* fix tesla colliders! Yeah, it works

* fix componentregistration

* Just retests

* not fix

* FIX TESLA

* fixes

* store targets

* back

* make dictionary of hashsets

* some sloth fixes

* stump

* playtest balance energy generation, return to unpotimized (but working) lightning shoot

* parity

* work on

* some new fix, some new bug (chasingComponent not chasing)

* comment

* fix ChasingWalkSystem

* fix collider tesla problem

* revert old unoptimized shoot lightning

* new fix pack

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-12-28 13:11:50 +00:00
Hmeister-fake
bd398a6a9a Adds sound to Smoke Grenades (#22866)
* New smoke grenade sound

Very new to PR's and stuff, sorry

* Adds sound to smoke grenades and tear gas grenades on trigger

* Update attributions.yml

Deltanadas asked for it

* Update grenades.yml

* Change sound to an unlicenced sound

* Update attributions.yml
2023-12-24 10:20:08 -05:00
Júlio César Ueti
7ca4f07567 Replaces the broken hallelujah.ogg file with a new one (#22670) 2023-12-17 10:31:58 -05:00
Kara
e4a227ff0d Explosion SFX juicing + higher persistence (#22544) 2023-12-16 03:57:46 +11:00
Nemanja
6e91346ff3 artifact crusher (#22301) 2023-12-12 10:15:47 +11:00
Nim
460bfdc73c Space cobra 1.1 (#20298)
* space cobra again

* didn't see

* fix

* Dirty

* space spider

* license

* component

* sprite update

* visibility

* fix

* fix visibility
2023-12-06 20:25:57 -05:00
Chronophylos
1aafcb0be3 Convert other attributions in Resources/Audio (#21609)
* convert some attributions

* use commit as source

* use preferred copyright

* update source with commit link

* convert more attributions

* finish Audio/Effects

* convert attributions

* convert attributions in Audio/Effects/Diseases

* renamed to attributions.yml

* convert attributions in Audio/Effects/Lightning

* convert attributions in Audio/Effects/PowerSink

* convert attributions in Audio/Effects/Shuttle

* convert attributions in Audio/Effects/Weather

* convert attributions in Audio/Magic

* convert attributions in Audio/Voice/Reptilian

* fix missing source field

* use note in copyright field instead of SPDX style License Reference for Custom licenses
2023-11-12 16:14:26 -07:00
Chronophylos
df52e239f2 convert license.txt to attributions.yml in Effects/Vehicle (#21593) 2023-11-12 09:45:34 +11:00
Nim
3d1333280a The Mobs of the Living Light (#21338)
* The Mobs of the Living Light

* fix

* sound

* radius

* minor sprite changes
2023-11-05 19:24:14 -07:00
deltanedas
0a4c16ca21 make meat sizzle when cooked (#20877)
* make meat sizzle when cooked

* fixy

* better sound

* vorbis ops

* fade out

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-10-18 23:49:51 -04:00
DrSmugleaf
8639df7a74 Add pop sound effect when using the erase admin verb (#20988) 2023-10-14 02:53:02 -07:00
Ed
b5e8c57978 Liquid anomaly (#20626)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2023-10-06 17:26:34 -07:00
metalgearsloth
d7abbab082 Add gatherable break sounds (#19360) 2023-08-20 14:05:43 -07:00
Kara
cfccb5959a Lavaland chasms (#19154) 2023-08-15 12:29:24 +10:00
AlexMorgan3817
62ccbdaeae Supermatter grenades (#13747)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-08-11 00:29:47 +10:00
Kara
baddcf1b26 Chain link fencing (#18956) 2023-08-11 00:16:25 +10:00
Nemanja
6db6b423f4 official security anti-inflatable armament (#18634) 2023-08-03 19:53:06 -06:00
Slava0135
337870f60d Add holy hand grenade (#18107)
* no sound yet

* point light

* hallelujah

* uplink

* fix license maybe?

* 3.0 then (fake)
2023-07-17 13:36:37 -06:00
Flareguy
979e283572 Minibomb Buff (+ slightly better explosive descriptions) (#17626)
* minibomb buff

* redux
2023-07-11 21:52:15 -04:00
Topy
b85c902189 Added sink (#14348) 2023-06-30 18:10:47 -04:00
brainfood1183
4322faf5c9 Behonker and Clown Spider (ready for merge) (#16678) 2023-06-15 12:47:36 +10:00
justproggramer
608ddf0ab8 Emotion (#17187) 2023-06-08 16:22:02 +10:00
brainfood1183
c99585c94f Toy Box filled with toys (ready for merge) (#16252) 2023-06-03 13:31:47 +10:00
Skye
67d6d1528b Power Sink Upgraded (#15683)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-05-17 23:55:42 +10:00
Slava0135
25e5930c07 Explosive grenade sound (#15582) 2023-05-02 11:13:39 -04:00
Nim
78f56a4369 Slimes and their habitats (#15379)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-05-01 18:21:39 +10:00
brainfood1183
4d2a558977 [entities] Kangaroos, boxer improvements, boxing bell and hamlet updates. (#15546)
* kangaroo

* fixes

* fuix

* fixes and rotational sprites for bell

* why wont u work, stupid rsi thingy

* attempt to fix

* now hsould work

* fix bell

* fix the bell

* bell make noise on hitting it

* add faction simple hostile to space kangaroo

* added boxing kangaroo spawner comes with gloves and agressive
2023-04-23 20:31:07 -06:00
metalgearsloth
04830bf704 Add wallbonk sound to BaseItem (#15689)
Uses a chisel sound.
2023-04-23 13:42:09 -04:00
Nemanja
5256f20a0f Revert "Security boots new sound" (#15668) 2023-04-22 19:51:03 -07:00
justproggramer
1c4430519a Security boots new sound (#14926) 2023-04-16 23:19:02 -07:00
Whisper
adb6b168b7 [SFX] Jester shoes now jingle. Sounds by GentleJester#8754 (#15457)
* Jester shoes jingle

* Added attribution

* Needs source I guess?
2023-04-16 23:56:19 -06:00
brainfood1183
318cbc4146 Craftable Clown Hardsuit (#15317)
* clownhardsuit

* clothing construction catagory
2023-04-12 02:52:08 -06:00
Morb
3c06b87572 Use chat emotes for disease (#15134)
* Use chat emote system for disease

* Use chat emotes in prototypes

* Fix sound path

* Fix prototype ids

* Update Content.Server/Disease/DiseaseSystem.cs

Co-authored-by: Flipp Syder <76629141+vulppine@users.noreply.github.com>

---------

Co-authored-by: Flipp Syder <76629141+vulppine@users.noreply.github.com>
2023-04-07 16:17:30 -07:00
metalgearsloth
ce34252cd3 Revert "fuckyou (#14960)" (#15006)
* Revert "fuckyou (#14960)"

This reverts commit e29c54d64e.

* Use volume for it
2023-03-30 22:44:39 -06:00
Alekshhh
e29c54d64e fuckyou (#14960) 2023-03-30 22:32:19 -06:00
metalgearsloth
10f2443286 Add tree felling and chopping sounds (#14644) 2023-03-24 13:17:22 +11:00
AJCM-git
59bf67ec8c Revert "Add tree felling and chopping sounds" (#14622) (#14643) 2023-03-13 17:12:57 -04:00
metalgearsloth
10290bf4a7 Add tree felling and chopping sounds (#14622) 2023-03-13 16:42:29 -04:00
metalgearsloth
1533e1b2b1 Give BaseItem a landing sound (#14504) 2023-03-11 19:26:01 +11:00
metalgearsloth
6157dfa3c0 Salvage dungeons (#14520) 2023-03-10 16:41:22 +11:00
Visne
91e7e03f8e Downmix snap sounds (#13716) 2023-01-25 08:46:11 -08:00
Alex Evgrashin
ef452b38a9 Audible emotes (#12708)
Co-authored-by: Visne <39844191+Visne@users.noreply.github.com>
2023-01-25 08:29:41 -08:00
metalgearsloth
81a1c6d7de Weather effects (#12528)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2023-01-17 20:26:52 +11:00