Commit Graph

140 Commits

Author SHA1 Message Date
metalgearsloth
5425742617 Add anchorable flags (#25667)
Added it to cargo pallet and the ATS puter. Small steps. Also moved the log until the anchoring is actually confirmed to prevent dummy logs.
2024-02-28 17:00:12 -05:00
metalgearsloth
a9502be29e Revert "Fix chat bubbles (#25643)" (#25645)
* Revert "Fix chat bubbles (#25643)"

This reverts commit 23d2c4d924.

* Revert "Fixes obsolete Transform warnings in Content. (#25256)"

This reverts commit f284b43ff6.
2024-02-28 00:51:20 +11:00
TemporalOroboros
f284b43ff6 Fixes obsolete Transform warnings in Content. (#25256)
* Fix TransformComponent.MapPosition warnings in Content.Client

* Fix TransformComponent.MapPosition warnings in Content.IntegrationTests

* Fix TransformComponent.MapPosition warnings in Content.Shared

* Fix TransformComponent.MapPosition warnings in Content.Server

* Fix TransformComponent.WorldPosition warnings in Content.Shared

* Fix TransformComponent.WorldPosition warnings in Content.Client
Excepts ClickableComponent b/c that needs to be ECS'd entirely later

* Fix TransformComponent.WorldPosition warnings in Content.Server

* Fix TransformComponent.WorldRotation warnings in Content.*

* Fix TransformComponent.MapPosition warnings I missed

* Fix TransformComponent.WorldMatrix warnings in Content.*

* Fix TransformComponent.InvWorldMatrix warnings in Content.*

* Fix TransformComponent.GetWorldPositionRotationMatrixWithInv warnings in Content.*

* Fix TransformComponent.GetWorldPositionRotationMatrix warnings in Content.*

* Fix TransformComponent.GetWorldPositionRotation warnings in Content.*

* Fix TransformComponent.Anchored.set warnings in Content.*

* Fix TransformComponent.Coordinates.set warnings in Content.*

* Fix TransformComponent.LocalPosition.set warnings in Content.*

* Fix TransformComponent.AttachToGridOrMap warnings in Content.*

* Fix TransformComponent.AttachParent warnings in Content.*

* Preempt TransformComponent.LocalRotation.set warnings in Content.Shared

* Preempt TransformComponent.LocalRotation.set warnings in Content.Client

* Preempt TransformComponent.LocalRotation.set warnings in Content.IntegrationTests

* Preempt TransformComponent.LocalRotation.set warnings in Content.Server

* Fix/Preempt the remaining obsolete TransformComponent properties/methods in Content.*

* ECS ClickableComponent

* Fix obsolete SharedTransformSystem methods in Content.*

* Fix ExplosionOverlay `SharedTransformSystem` dependency

* Maybe fix null eye position breaking tests

* MGS requested changes
2024-02-27 12:06:20 +11:00
Pieter-Jan Briers
e00f74505c Use new ComponentPauseGenerator (#25183)
Also includes some (non critical) changes to the solution file to re-organize the Roslyn components.
2024-02-26 14:36:19 +11:00
Pieter-Jan Briers
68ce53ae17 Random spontaneous cleanup PR (#25131)
* Use new Subs.CVar helper

Removes manual config OnValueChanged calls, removes need to remember to manually unsubscribe.

This both reduces boilerplate and fixes many issues where subscriptions weren't removed on entity system shutdown.

* Fix a bunch of warnings

* More warning fixes

* Use new DateTime serializer to get rid of ISerializationHooks in changelog code.

* Get rid of some more ISerializationHooks for enums

* And a little more

* Apply suggestions from code review

Co-authored-by: 0x6273 <0x40@keemail.me>

---------

Co-authored-by: 0x6273 <0x40@keemail.me>
2024-02-13 16:48:39 -05:00
Jezithyr
c15b0691ec Emergency revert for pulling (#24923)
Revert "Pulling rework (#20906)"

This reverts commit 0d8254b2a2.
2024-02-03 10:32:30 -08:00
metalgearsloth
0d8254b2a2 Pulling rework (#20906)
* Pulling rework

Fixing up the FOUR systems managing pulling, all the shitcode, and also making it nicer ingame.

* More pulling cleanup

* stats

* More cleanup

* First draft

* More pulling

* weh

* Fix puller

* Pulling working

* Fix merge

* Dunked

* Self-merge time
2024-02-03 14:36:09 +11:00
metalgearsloth
52808694e0 Remove obsolete transform call (#24217)
* Remove obsolete transform call

Shrimple PR also fixed bad flatpack call that would break on non-standard tilesizes.

* Update calls

* weh
2024-02-02 00:39:43 +11:00
Nemanja
a9e89ab372 Rip out remaining machine upgrades (#24413)
* Rip out remaining machine upgrades

* eek
2024-01-23 09:13:04 +11:00
Kara
0ae3858b69 Examine prediction (#23565)
* Initial prediction

* new group handling

* groups for all examines that use multiple rn

* compile

* why was it doing this??

* handle newlines with sorting properly
2024-01-06 17:53:13 +11:00
SpeltIncorrectyl
082bde40ca The Flatpacker 1001 can now make flatpacks for computers. (#23471)
* moved ComputerBoardComponent to Content.Shared

* made flatpacker accept computer boards

* made flatpack system and ui function with computer boards

* fixed it so that flatpacks of computers are correctly coloured to fit their computer board colour

* unhardcoded the computer flatpack assembly cost

* Combined GetFlatpackCreationCost(...) with GetflatpackCreationCostForComputer(...)

* removed code duplication in SharedFlatpackSystem

* removed code duplication from FlatpackCreatorMenu.xaml.cs

* remove code duplication from FlatpackSystem (on the server)

* fixed indentation error
2024-01-03 23:23:47 -05:00
Nemanja
1c11332fa4 Flatpacks and the Flatpacker 1001 (#23338)
* Flatpacker and flatpacks

* ok that's good enough

* convert solars/AME to flatpacks

* mats, mats, we are the mats

* basic mechanics are DONE

* thing

* final UI

* sloth

* rped jumpscare

* rename
2024-01-03 17:16:02 +11:00
TemporalOroboros
7a77d6d5dd Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
Vasilis
909621ee5f stasis bed and microwave qol(#21572) 2023-11-10 23:42:59 -07:00
PixelTK
52af546267 Arachnid 2: Episode 2 (#19984)
* Shield

* minor sprite changes and buffs

* structure buff

* Crafting stuff

* tweaks

* 88-88

* Better web pocket sprites.

* yeah it's fine now.
2023-11-08 12:18:52 -08:00
DrSmugleaf
2d58d19b07 Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
metalgearsloth
46a3076ecb Predict tile-prying (#21167) 2023-10-24 00:20:33 +11:00
DrSmugleaf
9bcf67753a Replace string data fields with LocId where relevant (#20883) 2023-10-10 23:06:24 -04:00
chromiumboy
acc9c8940b Use construction graphs for hacking protections (#20265) 2023-10-05 19:15:03 -08:00
metalgearsloth
5a0fc68be2 Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
metalgearsloth
4cfc578011 Revert "Remove most usages of obsolete TransformComponent methods (#1… (#19714) 2023-09-01 12:30:29 +10:00
Visne
1416942bea Remove most usages of obsolete TransformComponent methods (#19571) 2023-08-30 12:05:19 +10:00
DrSmugleaf
a88e747a0b Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Nemanja
98fa00a21f Borgs (#18136)
* Laws

* positronic brain and PAI rewrite

* MMI

* MMI pt. 2

* borg brain transfer

* Roleban support, Borg job (WIP), the end of mind shenaniganry

* battery drain, item slot cleanup, alerts

* visuals

* fix this pt1

* fix this pt2

* Modules, Lingering Stacks, Better borg flashlight

* Start on UI, fix battery alerts, expand activation/deactivation, low movement speed on no power.

* sprotes

* no zombie borgs

* oh fuck yeah i love a good relay

* charger

* fix the tiniest of sprite issues

* adjustable names

* a functional UI????

* foobar

* more modules

* this shit for some reason

* upstream

* genericize selectable borg modules

* upstream again

* holy fucking shit

* i love christ

* proper construction

* da job

* AA borgs

* and boom more shit

* admin logs

* laws redux

* ok just do this rq

* oh boy that looks like modules

* oh shit research

* testos passo

* so much shit holy fuck

* fuckit we SHIP

* last minute snags

* should've gotten me on a better day
2023-08-12 16:39:58 -05:00
Leon Friedrich
385b587cfc Validate prototype ids in c# fields (#18224) 2023-07-30 03:34:51 +10:00
I.K
ca521183a1 fix window placement (#18075) 2023-07-18 15:11:28 -06:00
Vera Aguilera Puerto
9243050e1a Construction graph improvements (#17960) 2023-07-13 20:23:52 +10:00
metalgearsloth
68480af109 Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Slava0135
14e9b85196 fix window placement (#17815) 2023-07-04 18:31:10 -06:00
Ben
c858c76341 Anchorable shared (#17422)
Co-authored-by: BenOwnby <ownbyb@appstate.edu>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-06-29 22:35:54 +10:00
Tom Leys
67df47f553 No atmos stacking (attempt 2) (#16687)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-06-29 22:04:36 +10:00
Slava0135
3af05a6606 allow grilles to be placed on lattice (#17073)
* allow grilles to be placed on lattice

* Revert "allow grilles to be placed on lattice"

This reverts commit 5c536686cdcd85d49681f934d9abaf69076e2bc2.

* allow grilles to be placed on lattice (fixed)

* file namespace
2023-06-14 20:25:29 -06:00
Chief-Engineer
c3e369cbdd make revenant soft toy construction use tags (#16905) 2023-05-29 16:53:13 +10:00
metalgearsloth
cd487b66e4 Content mapmanager query changes (#16894) 2023-05-28 23:22:44 +10:00
Chief-Engineer
485a2fd432 Add GHOST GANG! (#13734)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-05-28 19:21:06 +10:00
deltanedas
04b2dab4e9 Revert no device stacking (#16608) 2023-05-20 00:39:37 +10:00
Tom Leys
ccd503f8bb Cannot stack binary and trinary Atmos pumps and devices. 5x Filter rate boost (#16331)
* Cannot stack binary and trinary Atmos pumps and devices

- Filters now have a 5x max volume to compensate for no more stacking
- Add flipped versions of mixers and filters to the list of constructables

* Oi! No anchoring unstackables together!

* Use EntityLookupSystem in Unstackable and Window lookup

- Use static method for AnyUnstackableTiles
2023-05-19 02:59:20 -06:00
08A
3f93b11e4a Add shortcut to flip for construction menu (#14152)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-05-15 14:13:24 +10:00
Leon Friedrich
b45bc4ae4a Replace SpriteStateChange construction action with AppearanceChange (#15914) 2023-04-30 07:04:31 +10:00
Nemanja
823c8204c9 Simplifying Machine Upgrading (#15802) 2023-04-29 13:23:49 +10:00
Leon Friedrich
d1d13f4ef1 Fix misc construction bugs (#15600) 2023-04-21 14:01:35 +10:00
Leon Friedrich
489660a6bb Add interaction tests (#15251) 2023-04-14 12:41:25 -07:00
Leon Friedrich
19277a2276 More DoAfter Changes (#14609)
* DoAfters

* Compact Clone()

* Fix mice and cuffables

* Try generalize attempt events

* moves climbabledoafter event to shared, fixes issue with climbable target

* Fix merge (cuffing)

* Make all events netserializable

* handful of doafter events moved

* moves the rest of the events to their respective shared folders

* Changes all mentions of server doafter to shared

* stop stripping cancellation

* fix merge errors

* draw paused doafters

* handle unpausing

* missing netserializable ref

* removes break on stun reference

* removes cuffing state reference

* Fix tools

* Fix door prying.

* Fix construction

* Fix dumping

* Fix wielding assert

* fix rev

* Fix test

* more test fixes

---------

Co-authored-by: keronshb <keronshb@live.com>
2023-04-02 21:13:48 -04:00
08A
83d4a787ee Add layers field to construction prototype (#14222) 2023-03-05 07:31:46 +11:00
keronshb
9ebb452a3c DoAfter Refactor (#13225)
Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
2023-02-25 01:01:25 +01:00
Timothy Teakettle
a7a4137cc7 moves steak cooking to use construction graphs, new temperature construction graph step (#13219) 2023-01-20 08:09:13 -08:00
metalgearsloth
1b0e50ae19 Remove last component.Name calls (#13593) 2023-01-19 13:57:18 +11:00
Visne
c6d3e4f3bd Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Nemanja
fd9e1f3738 machine upgrade guidebook (#13511)
* machine upgrade guidebook

* oops

* guidehelpcomponent

* build, damn you
2023-01-16 10:53:23 -06:00
Nemanja
06a80422b5 machine frame tweaks (#13248)
Closes https://github.com/space-wizards/space-station-14/issues/11547
Closes https://github.com/space-wizards/space-station-14/issues/11549
2022-12-31 22:06:31 -08:00