metalgearsloth
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d8e5f5c24b
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Optimise DecalOverlay (#25266)
ChunkSize is still 32 so doesn't cut down on heaps of decals atm though we avoid passing many decals to drawing with the coordinates bounds check now.
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2024-02-23 18:12:23 +11:00 |
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metalgearsloth
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4cec0821e4
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Fix decal error spam (#25172)
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2024-02-13 18:00:54 +11:00 |
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metalgearsloth
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9ce847a840
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Fix decal draw-order (#22953)
* Fix decal draw-order
Using the new overlayspace ensures they don't draw above grids above them.
* a
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2023-12-31 03:12:39 +11:00 |
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metalgearsloth
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0c4e2650dd
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Minor decal change (#21860)
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2023-11-24 00:35:49 +11:00 |
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DrSmugleaf
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f560f88eb5
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Remove 700 usages of Component.Owner (#21100)
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2023-10-19 12:34:31 -07:00 |
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metalgearsloth
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4cfc578011
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Revert "Remove most usages of obsolete TransformComponent methods (#1… (#19714)
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2023-09-01 12:30:29 +10:00 |
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Visne
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1416942bea
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Remove most usages of obsolete TransformComponent methods (#19571)
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2023-08-30 12:05:19 +10:00 |
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TemporalOroboros
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3b02d461a2
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Corrects for singularity distortion. (#13925)
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2023-08-13 09:43:07 +10:00 |
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metalgearsloth
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68480af109
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Update content vectors to numerics (#17759)
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2023-07-08 14:08:32 +10:00 |
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metalgearsloth
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cd487b66e4
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Content mapmanager query changes (#16894)
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2023-05-28 23:22:44 +10:00 |
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Leon Friedrich
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dbe99f9fa6
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Decal system cleanup (#13493)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
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2023-01-16 11:46:22 +11:00 |
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metalgearsloth
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59f7fc58fc
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Decal placement preview (#13460)
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2023-01-16 07:35:36 +11:00 |
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