slarticodefast
af05313f37
fix NetEntity datafield in JointVisualsComponent ( #39987 )
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fix netentity datafield
2025-10-10 23:59:56 +00:00
slarticodefast
8171589f56
fix chasmsystem resolve error ( #40281 )
2025-09-11 03:00:55 -07:00
Hayden
2315ea6ac2
Being grappled with a grapple gun allows you to cross chasms ( #39983 )
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* Being grappled with a grapple gun allows you to cross chasms
Closes #31698
* Update Content.Shared/Weapons/Misc/SharedGrapplingGunSystem.cs
* AAAAAAAAAAAAAAAAA
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com >
2025-09-07 17:34:00 -07:00
Nemanja
524725d378
HandsSystem Refactor ( #38438 )
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* checkpoint
* pt 2
* pt... i forgot
* pt 4
* patch
* More test fixes
* optimization!!!
* the REAL hand system
* fix RetractableItemActionSystem.cs oversight
* the review
* test
* remove test usage of body prototype
* Update Content.IntegrationTests/Tests/Interaction/InteractionTest.cs
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
* hellcode
* hellcode 2
* Minor cleanup
* test
* Chasing the last of the bugs
* changes
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Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
2025-06-25 15:13:03 +02:00
deltanedas
cc17acbda8
fix grappling hooks getting bricked ( #32738 )
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-10-17 09:32:32 +11:00
Nemanja
f710b34573
Roundstart Grappling Gun ( #31737 )
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Roundstart grappling hook
2024-09-01 22:33:25 -06:00
Roudenn
f501bd500c
Grappling gun's ReelRate can be changed ( #30493 )
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* Grappling gun ReelRate can be changed
Moves ReelRate constant from SharedGrapplingGunSystem to GrapplingGunComponent, so it's Reel speed can be changed.
* Add coment + remove redudant
2024-07-31 00:26:18 +10:00
Nemanja
a1a8f04036
Decouple interactions from hands, cleanup old events, add new fears ( #28393 )
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* ok basic shit
* second part
* pretend it isn't real it can't hurt you.
* 👁️ 👁️
* shadowcommander review
2024-05-31 13:26:19 -07:00
Nemanja
c9b700a2d4
Grappling fixes ( #23709 )
2024-01-08 12:15:46 +11:00
AJCM-git
9c522c8b19
UseDelay + ItemCooldown merge ( #22502 )
2024-01-03 21:33:09 -04:00
metalgearsloth
269c93245d
Unrevert audio ( #21330 )
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Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com >
2023-11-27 22:12:34 +11:00
metalgearsloth
5b8f3c48c4
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
metalgearsloth
9b1b3e03ed
Content audio ( #20862 )
2023-10-29 14:58:23 +11:00
metalgearsloth
68480af109
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
metalgearsloth
3eb93988e5
Disposals refactor ( #17803 )
2023-07-06 13:39:34 +10:00
metalgearsloth
552fbb0585
Adds grappling gun ( #16662 )
2023-05-27 14:15:15 +10:00