Plykiya
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c5ff647ca6
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Replace obsolete EntityWhitelist IsValid usages part 2 (#28506)
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2024-06-03 17:40:03 -04:00 |
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Nemanja
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a1a8f04036
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Decouple interactions from hands, cleanup old events, add new fears (#28393)
* ok basic shit
* second part
* pretend it isn't real it can't hurt you.
* 👁️ 👁️
* shadowcommander review
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2024-05-31 13:26:19 -07:00 |
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Leon Friedrich
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76e13eed35
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Improve InteractionSystem range & BUI checks (#27999)
* Improve InteractionSystem range & BUI checks
* Ghost fixes
* AAA
* Fix test
* fix nullable
* revert to broadcast event
* Fixes for eengine PR
* Ah buckle code
* )
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2024-05-24 15:03:03 +10:00 |
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Tayrtahn
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22aa8596de
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Fix activatable UI popup message spam (#28123)
Fixed activatable UI popup message spam
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2024-05-18 17:12:47 -07:00 |
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Leon Friedrich
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3c3c2daf26
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Fix UI interaction priority (#27631)
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2024-05-03 09:37:20 +10:00 |
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Leon Friedrich
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7c7d8eb645
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ActivatableUI tweaks (#27448)
* ActivatableUI tweaks
* EntGotRemovedFromContainerMessage
* A
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2024-04-29 14:06:43 +10:00 |
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metalgearsloth
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74041cf66f
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Fix literally every single activatable UI bug (#27401)
* Fix all activatable bugs
Apparently this was a load-bearing nullable enum.
* build
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2024-04-28 02:32:57 +10:00 |
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metalgearsloth
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cc2fa6f57e
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Remove redundant HasUi (#27381)
Doesn't fix anything but still.
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2024-04-27 15:08:50 +10:00 |
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metalgearsloth
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394c325246
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Fix PAI BUI (#27357)
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2024-04-26 22:45:38 +10:00 |
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metalgearsloth
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5896e68752
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Content update for UI prediction (#27214)
* Content update for UI refactor
* Big update
* Sharing
* Remaining content updates
* First big update
* Prototype updates
* AUGH
* Fix UI comp ref
* Cleanup
- Fix predicted message, fix item slots, fix interaction range check.
* Fix regressions
* Make this predictive
idk why it wasn't.
* Fix slime merge
* Merge conflict
* Fix merge
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2024-04-26 18:16:24 +10:00 |
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